Player Matchup

Charybdis
Charybdis
BaDButtMoMMa54
Charybdis
Level 125
God Stats
13W - 16L
1,181 SR
Queue Stats
57W - 79L
1,408 Elo+
Party 2
Janus
Janus
Dirty Lil Q Tip
Janus
Level 147
God Stats
33W - 50L
1,446 SR
Queue Stats
223W - 254L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
Judokax
Ne Zha
Level 124
God Stats
3W - 4L
1,688 SR
Queue Stats
177W - 263L
1,425 Elo+
Party 2
King Arthur
King Arthur
KunAgueroDGM
King Arthur
Level 87
God Stats
40W - 66L
1,486 SR
Queue Stats
69W - 142L
1,379 Elo+
Party 2
Thanatos
Thanatos
shifterboi41
Thanatos
Level 154
God Stats
1W - 3L
1,534 SR
Queue Stats
51W - 73L
1,421 Elo+
Solo
Team Averages
Level 127
1,467 SR
1,428 Elo+

VS

Team Averages
Level 128
1,545 SR
1,530 Elo+
King Arthur
King Arthur
ConquestizArena
King Arthur
Level 57
God Stats
21W - 20L
1,531 SR
Queue Stats
199W - 193L
1,524 Elo+
Solo
Hou Yi
Hou Yi
RetroGladiator
Hou Yi
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 86L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
SageRaptor74795
Ao Kuang
Level 155
God Stats
6W - 3L
1,615 SR
Queue Stats
320W - 293L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
jrodjr
Baba Yaga
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,536 Elo+
Party 1
Ix Chel
Ix Chel
secor22
Ix Chel
Level 159
God Stats
24W - 22L
1,579 SR
Queue Stats
444W - 421L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaDButtMoMMa54
Charybdis
14
4 / 3 / 4
8,084
577
13,307
12,146
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 1
7,685
549
8,232
7,034
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Judokax
Ne Zha
12
2 / 3 / 5
7,459
533
4,329
13,615
9,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
KunAgueroDGM
King Arthur
14
2 / 3 / 0
8,797
628
10,213
15,260
12,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
shifterboi41
Thanatos
10
1 / 2 / 0
6,256
447
946
6,386
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConquestizArena
King Arthur
13
1 / 5 / 7
7,152
511
11,075
18,878
12,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
3 / 3 / 3
7,092
507
4,428
9,984
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
14
6 / 2 / 1
7,946
568
6,125
11,866
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
jrodjr
Baba Yaga
14
0 / 1 / 2
7,310
522
4,301
11,405
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
secor22
Ix Chel
15
5 / 0 / 1
9,102
650
7,365
4,165
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
15
15
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BaDButtMoMMa54
Charybdis
4
3
4
2
W
King Arthur
ConquestizArena
King Arthur
1
5
7
0.9
L
2
4
1
0.63
L
Ne Zha
Judokax
Ne Zha
2
3
5
1.5
L
King Arthur
KunAgueroDGM
King Arthur
2
3
0
0.67
W
3
3
3
1.5
W
Ao Kuang
6
2
1
3.25
W
Baba Yaga
jrodjr
Baba Yaga
0
1
2
1
W
Ix Chel
secor22
Ix Chel
5
0
1
5.5
L
Thanatos
shifterboi41
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,027
Damage
33,294
54,441
Taken
56,298
30,186
Mitigated
26,425
18,249
Healing
19,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BaDButtMoMMa54
Charybdis
13,307
6,573
0
5,058
12,146
4,255
503
2,539
9,553
0
62,324
W
King Arthur
ConquestizArena
King Arthur
11,075
1,299
0
4,057
18,878
12,946
0
2,244
16,530
10,154
39,318
L
8,232
195
0
390
7,034
2,004
0
5,252
1,782
57,484
0
L
Ne Zha
Judokax
Ne Zha
4,329
827
0
4,385
13,615
9,037
21
2,785
10,830
0
22,444
L
King Arthur
KunAgueroDGM
King Arthur
10,213
1,167
0
3,375
15,260
12,913
0
6,918
8,297
810
63,961
W
4,428
2,368
0
2,152
9,984
2,524
0
1,582
8,282
0
34,023
W
Ao Kuang
6,125
1,248
0
6,501
11,866
3,890
0
2,511
9,105
52,024
865
W
Baba Yaga
jrodjr
Baba Yaga
4,301
275
0
4,292
11,405
5,783
0
0
11,405
54,078
752
W
Ix Chel
secor22
Ix Chel
7,365
368
482
2,123
4,165
1,282
0
1,553
2,462
61,895
1,023
L
Thanatos
shifterboi41
Thanatos
946
94
0
5,041
6,386
1,977
0
1,985
4,401
0
33,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
38,602
383
Minions Killed
434
0
Camps Cleared
0
1,324,554
Distance Traveled
1,447,343
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,084
577
87
6
0
272,115
1
W
King Arthur
7,152
511
65
5
0
297,717
5
L
Janus
7,685
549
109
8
0
300,258
3
L
Ne Zha
7,459
533
21
2
0
280,701
5
L
King Arthur
8,797
628
106
8
0
274,557
1
W
Hou Yi
7,092
507
56
4
0
247,526
0
W
Ao Kuang
7,946
568
90
6
0
328,824
1
W
Baba Yaga
7,310
522
97
7
0
293,435
0
W
Ix Chel
9,102
650
126
9
0
279,841
4
L
Thanatos
6,256
447
60
4
0
196,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role