Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Boxedbypaull
Hou Yi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 205L
1,337 Elo+
Party 2
Ares
Ares
LordLavandel
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,313 Elo+
Party 2
Ratatoskr
Ratatoskr
MauroIcardiii
Ratatoskr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
WilderMind22
Ix Chel
Level 25
God Stats
1W - 4L
1,153 SR
Queue Stats
5W - 18L
1,082 Elo+
Party 2
Team Averages
Level 29
1,431 SR
1,346 Elo+

VS

Team Averages
Level 156
1,458 SR
1,470 Elo+
Lancelot
Lancelot
DZIEWONA
Lancelot
Level 172
God Stats
25W - 19L
1,573 SR
Queue Stats
160W - 166L
1,483 Elo+
Party 1
Tiamat
Tiamat
ElPolirraptor2
Tiamat
Level 150
God Stats
56W - 45L
1,565 SR
Queue Stats
168W - 163L
1,511 Elo+
Solo
Eset
Eset
Liberrs
Eset
Level 146
God Stats
4W - 5L
1,371 SR
Queue Stats
63W - 60L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Loiosh87
Sun Wukong
Level 155
God Stats
17W - 26L
1,463 SR
Queue Stats
103W - 118L
1,455 Elo+
Party 1
Izanami
Izanami
WuLf667
Izanami
Level 159
God Stats
5W - 3L
1,318 SR
Queue Stats
110W - 120L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 1 / 0
6,851
527
8,421
12,241
9,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
9
0 / 5 / 0
5,149
396
1,302
7,684
2,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 4
6,070
467
6,200
14,060
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
MauroIcardiii
Ratatoskr
10
3 / 2 / 2
6,202
477
7,004
8,759
3,004
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
WilderMind22
Ix Chel
12
2 / 2 / 0
6,626
510
4,047
6,855
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DZIEWONA
Lancelot
15
4 / 0 / 3
8,192
630
6,973
7,304
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 4
7,205
554
6,136
4,812
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
Liberrs
Eset
11
4 / 2 / 3
7,702
592
4,294
8,470
6,480
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
Loiosh87
Sun Wukong
13
1 / 1 / 0
7,750
596
7,918
14,063
9,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
WuLf667
Izanami
14
3 / 3 / 2
8,391
645
5,914
8,889
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
L
Hou Yi
0
5
0
0
W
Lancelot
DZIEWONA
Lancelot
4
0
3
5.5
W
2
1
4
4
W
Eset
Liberrs
Eset
4
2
3
2.75
W
Sun Wukong
Loiosh87
Sun Wukong
1
1
0
1
L
1
4
4
0.75
L
Ratatoskr
MauroIcardiii
Ratatoskr
3
2
2
2
L
Ix Chel
WilderMind22
Ix Chel
2
2
0
1
W
Izanami
WuLf667
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,974
Damage
31,235
49,599
Taken
43,538
26,836
Mitigated
26,252
11,220
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,421
49
0
2,519
12,241
9,128
0
0
12,241
0
45,098
L
Hou Yi
1,302
414
0
1,067
7,684
2,228
0
1,439
6,245
0
25,430
W
Lancelot
DZIEWONA
Lancelot
6,973
1,413
0
1,092
7,304
3,764
0
1,108
6,196
0
76,248
W
6,136
388
0
1,634
4,812
2,560
116
2,892
1,920
38,022
826
W
Eset
Liberrs
Eset
4,294
761
0
2,831
8,470
6,480
0
4,552
3,918
12,263
0
W
Sun Wukong
Loiosh87
Sun Wukong
7,918
1,201
0
2,276
14,063
9,961
0
0
14,063
0
53,350
L
6,200
618
231
3,402
14,060
10,085
0
5,167
8,893
14,171
969
L
Ratatoskr
MauroIcardiii
Ratatoskr
7,004
2,445
0
1,602
8,759
3,004
0
897
7,862
0
35,320
L
Ix Chel
WilderMind22
Ix Chel
4,047
542
218
2,181
6,855
2,391
0
2,915
3,940
42,074
0
W
Izanami
WuLf667
Izanami
5,914
4,141
0
3,074
8,889
3,487
2,434
1,587
7,302
0
75,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
39,240
271
Minions Killed
444
0
Camps Cleared
0
1,270,384
Distance Traveled
1,322,238
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,851
527
80
6
0
247,421
1
L
Hou Yi
5,149
396
41
3
0
211,593
0
W
Lancelot
8,192
630
117
9
0
312,672
0
W
Tiamat
7,205
554
80
6
0
260,350
6
W
Eset
7,702
592
19
1
0
256,850
2
W
Sun Wukong
7,750
596
95
7
0
242,634
3
L
Ares
6,070
467
14
1
0
252,984
0
L
Ratatoskr
6,202
477
56
4
0
298,914
4
L
Ix Chel
6,626
510
80
6
0
259,472
4
W
Izanami
8,391
645
133
10
0
249,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role