Player Matchup

Medusa
Medusa
Christhewave
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 144L
1,403 Elo+
Solo
Surtr
Surtr
Grimestiger75
Surtr
Level 125
God Stats
1W - 4L
1,571 SR
Queue Stats
158W - 184L
1,506 Elo+
Party 2
Anubis
Anubis
Heil-Pavey
Anubis
Level 148
God Stats
8W - 18L
1,392 SR
Queue Stats
222W - 231L
1,492 Elo+
Party 2
Susano
Susano
Zom6itza6bie
Susano
Level 102
God Stats
1W - 1L
1,856 SR
Queue Stats
79W - 69L
1,479 Elo+
Solo
Bacchus
Bacchus
l0l SIN l0l
Bacchus
Level 33
God Stats
11W - 10L
1,110 SR
Queue Stats
56W - 65L
1,377 Elo+
Solo
Team Averages
Level 106
1,486 SR
1,452 Elo+

VS

Team Averages
Level 126
1,460 SR
1,465 Elo+
Zeus
Zeus
 
Zeus
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Elonna75
Charon
Level 124
God Stats
10W - 2L
1,644 SR
Queue Stats
91W - 82L
1,506 Elo+
Solo
Arachne
Arachne
Hero0fIshval
Arachne
Level 79
God Stats
9W - 13L
1,492 SR
Queue Stats
201W - 204L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
LOK_RoseGold
Amaterasu
Level 76
God Stats
28W - 27L
1,464 SR
Queue Stats
77W - 84L
1,419 Elo+
Solo
Janus
Janus
Sirwin5
Janus
Level 156
God Stats
4W - 7L
1,202 SR
Queue Stats
193W - 182L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 3 / 1
6,185
476
5,309
6,946
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 0
8,683
668
4,811
9,794
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
Heil-Pavey
Anubis
13
2 / 4 / 1
7,632
587
6,895
7,928
2,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
13
4 / 4 / 0
7,453
573
3,491
9,779
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
l0l SIN l0l
Bacchus
10
0 / 4 / 2
6,197
477
4,155
9,903
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 2 / 2
6,867
528
6,634
5,745
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charon
Elonna75
Charon
12
0 / 4 / 0
6,586
507
5,485
9,514
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Hero0fIshval
Arachne
14
9 / 1 / 3
8,443
649
6,071
10,727
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
LOK_RoseGold
Amaterasu
12
2 / 1 / 4
7,586
584
3,070
11,197
7,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
Sirwin5
Janus
14
1 / 2 / 3
7,953
612
5,344
5,341
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
10
Kills
15
15
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
2
2
L
Medusa
1
3
1
0.5
W
Charon
Elonna75
Charon
0
4
0
0
L
3
0
0
3
L
Anubis
Heil-Pavey
Anubis
2
4
1
0.63
W
Arachne
Hero0fIshval
Arachne
9
1
3
10.5
W
Amaterasu
LOK_RoseGold
Amaterasu
2
1
4
4
W
Janus
Sirwin5
Janus
1
2
3
1.25
L
Susano
4
4
0
1
L
Bacchus
l0l SIN l0l
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,661
Damage
26,604
44,350
Taken
42,524
19,655
Mitigated
16,349
14,259
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,634
1,531
0
2,132
5,745
1,511
504
263
5,482
47,606
2,861
L
Medusa
5,309
2,047
0
1,050
6,946
2,046
0
2,329
4,207
0
45,881
W
Charon
Elonna75
Charon
5,485
1,232
0
1,090
9,514
3,125
0
258
9,256
41,251
3,559
L
4,811
1,557
0
3,563
9,794
4,339
509
4,424
4,780
1,413
60,120
L
Anubis
Heil-Pavey
Anubis
6,895
0
0
2,941
7,928
2,340
0
4,102
3,508
53,592
1,541
W
Arachne
Hero0fIshval
Arachne
6,071
4,981
0
7,149
10,727
2,790
0
3,806
6,921
0
41,498
W
Amaterasu
LOK_RoseGold
Amaterasu
3,070
391
0
3,930
11,197
7,928
352
3,346
7,851
0
30,487
W
Janus
Sirwin5
Janus
5,344
554
0
250
5,341
995
0
3,513
1,828
58,006
0
L
Susano
3,491
582
0
4,030
9,779
2,805
0
1,471
8,140
0
49,299
L
Bacchus
l0l SIN l0l
Bacchus
4,155
484
0
2,675
9,903
8,125
0
2,952
6,469
16,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,150
Gold Earned
37,435
419
Minions Killed
451
0
Camps Cleared
0
1,254,967
Distance Traveled
1,309,491
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,867
528
100
8
0
242,044
1
L
Medusa
6,185
476
77
6
0
204,752
1
W
Charon
6,586
507
95
7
0
214,177
2
L
Surtr
8,683
668
117
9
0
266,019
0
L
Anubis
7,632
587
104
8
0
243,912
0
W
Arachne
8,443
649
73
6
0
296,885
2
W
Amaterasu
7,586
584
55
4
0
290,659
0
W
Janus
7,953
612
128
10
0
265,726
2
L
Susano
7,453
573
97
7
0
296,415
0
L
Bacchus
6,197
477
24
2
0
243,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role