Player Matchup

Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
BlackVoltage2
Loki
Gold I
Level 127
God Stats
12W - 10L
1,509 SR
Queue Stats
44W - 46L
1,551 MMR
Solo
King Arthur
King Arthur
Gold II
Gamaliel1008
King Arthur
Gold II
Level 147
God Stats
9W - 13L
1,537 SR
Queue Stats
120W - 132L
1,569 MMR
Solo
Ganesha
Ganesha
Gold III
telthazar1
Ganesha
Gold III
Level 107
God Stats
84W - 106L
1,531 SR
Queue Stats
341W - 364L
1,575 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,516 SR
1,539 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,544 SR
1,563 MMR
Medusa
Medusa
Gold III
MISTERDELLA
Medusa
Gold III
Level 140
God Stats
5W - 6L
1,486 SR
Queue Stats
122W - 124L
1,538 MMR
Solo
Nu Wa
Nu Wa
Gold I
OveRLimitsz
Nu Wa
Gold I
Level 158
God Stats
43W - 25L
1,754 SR
Queue Stats
268W - 269L
1,586 MMR
Solo
Athena
Athena
Platinum V
P360 Cudii
Athena
Platinum V
Level 174
God Stats
17W - 20L
1,638 SR
Queue Stats
421W - 429L
1,568 MMR
Solo
Amaterasu
Amaterasu
Gold II
YoLilHerb
Amaterasu
Gold II
Level 205
God Stats
2W - 3L
1,324 SR
Queue Stats
509W - 513L
1,545 MMR
Solo
Mercury
Mercury
Gold IV
robituzin188
Mercury
Gold IV
Level 42
God Stats
8W - 8L
1,520 SR
Queue Stats
18W - 13L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 0 / 0
3,977
795
1,324
1,221
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
 
Neith
1
0 / 0 / 0
2,430
486
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
3,495
699
338
2,792
648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Gamaliel1008
King Arthur
6
2 / 1 / 0
4,029
806
3,052
3,947
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
telthazar1
Ganesha
6
0 / 0 / 0
3,188
638
11
2,818
1,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
Chang'eNe ZhaThanatosHorus

VS

Bans
SerqetVulcanFreyaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 0 / 0
3,407
681
499
864
215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
3,399
680
552
1,609
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
P360 Cudii
Athena
6
0 / 0 / 0
3,548
710
282
1,632
871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
YoLilHerb
Amaterasu
5
0 / 2 / 1
3,306
661
1,101
4,994
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mercury
robituzin188
Mercury
7
1 / 0 / 0
3,389
678
474
3,295
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Neith
 
Neith
0
0
0
0
L
0
0
1
0.5
L
King Arthur
Gamaliel1008
King Arthur
2
1
0
2
W
Medusa
0
0
0
0
W
0
1
0
0
W
Athena
P360 Cudii
Athena
0
0
0
0
W
Amaterasu
YoLilHerb
Amaterasu
0
2
1
0.25
W
Mercury
robituzin188
Mercury
1
0
0
1
L
Ganesha
telthazar1
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,725
Damage
2,908
10,778
Taken
12,394
3,908
Mitigated
3,841
5,731
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,324
252
0
1,004
1,221
845
0
458
704
18,498
1,093
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
338
52
0
2,302
2,792
648
0
30
2,757
0
19,273
L
King Arthur
Gamaliel1008
King Arthur
3,052
487
0
1,000
3,947
1,270
0
0
3,947
0
15,910
W
Medusa
499
148
0
408
864
215
0
0
864
0
23,311
W
552
276
0
500
1,609
313
0
595
890
15,223
316
W
Athena
P360 Cudii
Athena
282
115
0
654
1,632
871
0
11
1,621
8,250
585
W
Amaterasu
YoLilHerb
Amaterasu
1,101
459
0
2,029
4,994
1,495
0
0
4,994
0
12,557
W
Mercury
robituzin188
Mercury
474
314
0
470
3,295
947
0
513
2,696
0
14,530
L
Ganesha
telthazar1
Ganesha
11
11
0
1,425
2,818
1,145
0
265
2,553
11,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,119
Gold Earned
17,049
128
Minions Killed
167
0
Camps Cleared
0
450,391
Distance Traveled
543,867
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,977
795
46
9
0
87,975
0
L
Neith
2,430
486
0
0
0
18,142
0
L
Loki
3,495
699
41
8
0
117,870
0
L
King Arthur
4,029
806
28
6
0
109,040
0
W
Medusa
3,407
681
53
11
0
106,474
0
W
Nu Wa
3,399
680
41
8
0
96,169
0
W
Athena
3,548
710
16
3
0
123,849
2
W
Amaterasu
3,306
661
27
5
0
98,328
0
W
Mercury
3,389
678
30
6
0
119,047
0
L
Ganesha
3,188
638
13
3
0
117,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role