Player Matchup

Bastet
Bastet
 
Bastet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Captain-RedAlert
Baba Yaga
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,470 Elo+
Party 1
Sol
Sol
CrankedToast420
Sol
Level 29
God Stats
1W - 4L
1,132 SR
Queue Stats
137W - 148L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
FailureTWOstop
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,473 Elo+
Solo
Cthulhu
Cthulhu
WordyAlienWar
Cthulhu
Level 138
God Stats
1W - 2L
1,207 SR
Queue Stats
204W - 243L
1,448 Elo+
Solo
Team Averages
Level 91
1,368 SR
1,465 Elo+

VS

Team Averages
Level 77
1,494 SR
1,378 Elo+
Arachne
Arachne
BinnieM0
Arachne
Level 62
God Stats
7W - 4L
1,671 SR
Queue Stats
302W - 334L
1,425 Elo+
Solo
Kali
Kali
Danlop1705
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,244 Elo+
Solo
Nox
Nox
InYoHeadNug
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 122L
1,435 Elo+
Solo
Merlin
Merlin
Murder Thy King
Merlin
Level 121
God Stats
1W - 2L
1,522 SR
Queue Stats
22W - 20L
1,371 Elo+
Solo
Kukulkan
Kukulkan
RumHamMcPoyl
Kukulkan
Level 129
God Stats
0W - 2L
1,279 SR
Queue Stats
106W - 112L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
1
0 / 0 / 0
1,996
333
0
0
0
Baba Yaga
1
0 / 0 / 0
1,996
333
0
0
0
16
6 / 1 / 4
7,852
1,309
6,762
6,158
2,145
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
FailureTWOstop
Gilgamesh
16
3 / 0 / 7
7,581
1,264
5,971
10,005
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
11
3 / 2 / 3
6,762
1,127
3,539
5,562
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BinnieM0
Arachne
10
1 / 4 / 1
5,750
958
4,497
7,693
6,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 1
5,316
886
2,142
5,955
1,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
1,646
274
0
0
0
13
1 / 1 / 1
6,423
1,071
4,817
2,686
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
RumHamMcPoyl
Kukulkan
10
0 / 2 / 2
5,715
953
3,481
3,208
1,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
2
3
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
0
0
L
Arachne
BinnieM0
Arachne
1
4
1
0.38
W
Baba Yaga
0
0
0
0
W
6
1
4
8
L
0
5
1
0.1
W
Gilgamesh
FailureTWOstop
Gilgamesh
3
0
7
6.5
L
0
0
0
0
L
1
1
1
1.5
L
Kukulkan
RumHamMcPoyl
Kukulkan
0
2
2
0.5
W
Cthulhu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
14,937
21,725
Taken
19,542
11,611
Mitigated
10,461
11,515
Healing
3,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
BinnieM0
Arachne
4,497
3,083
157
1,104
7,693
6,408
24
3,677
3,811
0
6,134
W
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
6,762
1,802
819
3,760
6,158
2,145
1,526
2,013
4,037
25,713
0
L
2,142
1,026
0
531
5,955
1,986
0
3,008
2,787
0
4,524
W
Gilgamesh
FailureTWOstop
Gilgamesh
5,971
1,708
416
4,297
10,005
5,257
782
4,305
5,372
0
13,401
L
0
0
0
0
0
0
0
0
0
0
0
L
4,817
279
180
262
2,686
943
0
1,207
1,387
15,866
740
L
Kukulkan
RumHamMcPoyl
Kukulkan
3,481
361
495
367
3,208
1,124
16
2,375
699
9,415
0
W
Cthulhu
3,539
192
946
1,277
5,562
4,209
290
1,823
3,613
10,835
63

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
24,850
87
Minions Killed
50
0
Camps Cleared
0
380,526
Distance Traveled
508,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
1,996
333
0
0
0
0
0
L
Arachne
5,750
958
4
1
0
124,654
0
W
Baba Yaga
1,996
333
0
0
0
0
0
W
Sol
7,852
1,309
52
9
0
140,618
0
L
Kali
5,316
886
4
1
0
123,582
0
W
Gilgamesh
7,581
1,264
19
3
0
139,141
0
L
Nox
1,646
274
0
0
0
0
0
L
Merlin
6,423
1,071
25
4
0
144,899
0
L
Kukulkan
5,715
953
17
3
0
115,815
0
W
Cthulhu
6,762
1,127
16
3
0
100,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role