Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AWA_BuBu
Bacchus
Level 106
God Stats
42W - 66L
1,456 SR
Queue Stats
285W - 269L
1,451 Elo+
Party 2
Pele
Pele
Marre91
Pele
Level 128
God Stats
6W - 3L
1,630 SR
Queue Stats
76W - 74L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
Urrkis
Nu Wa
Level 61
God Stats
5W - 6L
1,477 SR
Queue Stats
35W - 46L
1,471 Elo+
Party 3
Chiron
Chiron
Yournanonsniff
Chiron
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 151L
1,505 Elo+
Solo
Team Averages
Level 109
1,512 SR
1,481 Elo+

VS

Team Averages
Level 107
1,537 SR
1,561 Elo+
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Apokalypse55
Ares
Level 89
God Stats
63W - 35L
1,624 SR
Queue Stats
328W - 358L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
LielaisRukis
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,681 Elo+
Solo
Hercules
Hercules
Mirio36
Hercules
Level 123
God Stats
80W - 69L
1,555 SR
Queue Stats
270W - 286L
1,521 Elo+
Party 1
Anhur
Anhur
Vantablack2525
Anhur
Level 84
God Stats
76W - 80L
1,507 SR
Queue Stats
412W - 392L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 1 / 3
8,091
674
4,723
6,454
3,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
AWA_BuBu
Bacchus
11
4 / 3 / 7
6,909
576
5,722
9,936
7,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Marre91
Pele
13
8 / 2 / 3
7,340
612
8,762
7,323
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Nu Wa
Urrkis
Nu Wa
13
2 / 2 / 10
7,127
594
6,509
6,293
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 0 / 3
7,876
656
5,957
4,791
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 6 / 2
6,758
563
4,292
7,769
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 7 / 4
6,600
550
2,232
13,456
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
LielaisRukis
Sun Wukong
8
0 / 4 / 3
5,412
451
1,316
8,766
4,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Mirio36
Hercules
12
4 / 1 / 3
6,640
553
5,689
8,543
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 0
6,320
527
2,705
7,433
1,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
22
Kills
8
8
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
3
3.5
L
Janus
 
Janus
3
6
2
0.67
W
Bacchus
AWA_BuBu
Bacchus
4
3
7
2.5
L
1
7
4
0.43
L
Sun Wukong
LielaisRukis
Sun Wukong
0
4
3
0.38
W
Pele
Marre91
Pele
8
2
3
4.75
L
Hercules
Mirio36
Hercules
4
1
3
5.5
W
Nu Wa
Urrkis
Nu Wa
2
2
10
3.5
L
0
4
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
16,234
34,797
Taken
45,967
16,842
Mitigated
21,004
9,724
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,723
297
100
2,253
6,454
3,269
0
0
6,240
56,003
3,719
L
Janus
 
Janus
4,292
543
0
725
7,769
2,164
0
2,781
4,988
54,975
0
W
Bacchus
AWA_BuBu
Bacchus
5,722
710
0
1,782
9,936
7,999
0
2,541
7,251
23,789
0
L
2,232
257
0
1,428
13,456
9,038
0
4,495
8,961
13,901
0
L
Sun Wukong
LielaisRukis
Sun Wukong
1,316
103
0
1,463
8,766
4,091
121
5,104
3,662
0
19,008
W
Pele
Marre91
Pele
8,762
2,657
0
1,999
7,323
2,519
0
777
6,434
0
47,963
L
Hercules
Mirio36
Hercules
5,689
1,976
0
1,557
8,543
3,890
0
2,866
5,677
0
41,269
W
Nu Wa
Urrkis
Nu Wa
6,509
1,478
0
750
6,293
1,647
0
2,704
3,393
38,238
1,693
L
2,705
1,137
0
1,968
7,433
1,821
0
1,457
5,976
0
48,761
W
5,957
1,558
310
2,530
4,791
1,408
0
86
4,705
0
56,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,343
Gold Earned
31,730
370
Minions Killed
334
0
Camps Cleared
0
1,307,730
Distance Traveled
1,257,642
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,091
674
105
9
0
272,907
0
L
Janus
6,758
563
116
10
0
221,557
1
W
Bacchus
6,909
576
19
2
0
283,077
7
L
Ares
6,600
550
24
2
0
238,116
0
L
Sun Wukong
5,412
451
28
2
0
255,514
0
W
Pele
7,340
612
76
6
0
282,023
0
L
Hercules
6,640
553
73
6
0
308,115
0
W
Nu Wa
7,127
594
71
6
0
223,017
3
L
Anhur
6,320
527
93
8
0
234,340
0
W
Chiron
7,876
656
99
8
0
246,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role