Player Matchup

King Arthur
King Arthur
Blitzkov
King Arthur
Level 293
God Stats
3W - 4L
1,543 SR
Queue Stats
42W - 38L
1,602 Elo+
Solo
Chiron
Chiron
CBK Moee
Chiron
Level 193
God Stats
2W - 6L
1,633 SR
Queue Stats
531W - 490L
1,542 Elo+
Solo
Maman Brigitte
Maman Brigitte
GoosyGator
Maman Brigitte
Level 117
God Stats
25W - 24L
1,523 SR
Queue Stats
566W - 523L
1,584 Elo+
Party 2
Terra
Terra
Maximus6215
Terra
Level 161
God Stats
0W - 2L
1,491 SR
Queue Stats
654W - 597L
1,591 Elo+
Solo
Scylla
Scylla
goku0517
Scylla
Level 46
God Stats
4W - 5L
1,711 SR
Queue Stats
142W - 131L
1,528 Elo+
Party 2
Team Averages
Level 162
1,580 SR
1,569 Elo+

VS

Team Averages
Level 134
1,625 SR
1,562 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
RandomzZeus
Surtr
Level 69
God Stats
68W - 39L
1,675 SR
Queue Stats
181W - 147L
1,573 Elo+
Party 1
Ymir
Ymir
ShapelessSeven7
Ymir
Level 142
God Stats
12W - 6L
1,777 SR
Queue Stats
148W - 130L
1,545 Elo+
Party 1
Cupid
Cupid
Slim The Rebel
Cupid
Level 159
God Stats
7W - 4L
1,620 SR
Queue Stats
684W - 639L
1,580 Elo+
Solo
Horus
Horus
WingWom
Horus
Level 141
God Stats
2W - 2L
1,553 SR
Queue Stats
169W - 150L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blitzkov
King Arthur
16
4 / 5 / 2
9,588
599
13,650
19,729
17,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
CBK Moee
Chiron
14
0 / 3 / 0
7,582
474
1,984
9,400
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maman Brigitte
GoosyGator
Maman Brigitte
14
2 / 2 / 2
7,741
484
11,711
12,103
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 2 / 2
7,070
442
6,097
17,073
14,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
goku0517
Scylla
13
2 / 5 / 0
7,322
458
3,534
7,759
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 0 / 4
9,884
618
12,457
7,231
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 3
8,468
529
8,195
16,567
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
2 / 3 / 8
8,431
527
9,401
14,393
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 0 / 2
10,176
636
7,015
6,731
2,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Horus
WingWom
Horus
14
4 / 0 / 6
9,220
576
8,664
12,355
11,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
16
17
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
4
8
L
King Arthur
Blitzkov
King Arthur
4
5
2
1
L
Chiron
CBK Moee
Chiron
0
3
0
0
L
Maman Brigitte
GoosyGator
Maman Brigitte
2
2
2
1.5
L
0
2
2
0.5
W
1
5
3
0.5
W
2
3
8
2
W
3
0
2
4
W
Horus
WingWom
Horus
4
0
6
7
L
Scylla
goku0517
Scylla
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,976
Damage
45,732
66,064
Taken
57,277
40,490
Mitigated
34,039
16,617
Healing
22,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,457
498
2,147
2,613
7,231
2,388
98
5,294
1,937
75,006
3,015
L
King Arthur
Blitzkov
King Arthur
13,650
2,081
0
4,529
19,729
17,448
0
4,020
14,736
0
81,905
L
Chiron
CBK Moee
Chiron
1,984
760
385
2,405
9,400
2,326
0
1,308
7,975
0
54,061
L
Maman Brigitte
GoosyGator
Maman Brigitte
11,711
389
0
5,094
12,103
4,276
0
4,607
6,969
66,566
0
L
6,097
503
348
2,696
17,073
14,362
0
7,438
9,014
35,448
0
W
8,195
3,221
0
4,052
16,567
11,548
0
2,190
14,377
1,263
53,688
W
9,401
2,066
0
3,989
14,393
5,453
144
9,257
5,136
60,488
995
W
7,015
4,102
318
4,878
6,731
2,860
1,568
858
5,873
0
98,251
W
Horus
WingWom
Horus
8,664
3,491
660
4,002
12,355
11,790
74
4,064
8,291
0
25,333
L
Scylla
goku0517
Scylla
3,534
534
0
1,160
7,759
2,078
0
2,785
4,723
42,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
46,179
498
Minions Killed
518
0
Camps Cleared
0
1,685,897
Distance Traveled
1,591,473
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,884
618
138
9
0
348,188
6
L
King Arthur
9,588
599
150
9
0
285,104
0
L
Chiron
7,582
474
116
7
0
320,479
2
L
Maman Brigitte
7,741
484
105
7
0
404,384
0
L
Terra
7,070
442
49
3
0
352,657
2
W
Surtr
8,468
529
95
6
0
288,272
0
W
Ymir
8,431
527
89
6
0
292,475
0
W
Cupid
10,176
636
169
11
0
309,776
2
W
Horus
9,220
576
27
2
0
352,762
6
L
Scylla
7,322
458
78
5
0
323,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role