Player Matchup

Anhur
Anhur
OinkMeBalls
Anhur
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 29L
1,377 Elo+
Party 1
Cerberus
Cerberus
PurP ICE MAN
Cerberus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 209L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
Voodoxx
Nu Wa
Level 86
God Stats
2W - 0L
1,775 SR
Queue Stats
74W - 80L
1,360 Elo+
Party 1
Team Averages
Level 105
1,592 SR
1,373 Elo+

VS

Team Averages
Level 150
1,480 SR
1,421 Elo+
Cerberus
Cerberus
Raleith
Cerberus
Level 159
God Stats
3W - 6L
1,243 SR
Queue Stats
489W - 487L
1,458 Elo+
Solo
Medusa
Medusa
vivi_olv
Medusa
Level 122
God Stats
1W - 2L
1,614 SR
Queue Stats
63W - 54L
1,416 Elo+
Solo
Scylla
Scylla
xx_So_Sonny_xx
Scylla
Level 168
God Stats
5W - 6L
1,583 SR
Queue Stats
133W - 153L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 3
12,097
931
7,923
9,896
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
PurP ICE MAN
Cerberus
15
1 / 2 / 9
10,361
797
6,952
14,410
12,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Voodoxx
Nu Wa
18
3 / 4 / 5
10,953
843
13,584
7,875
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Raleith
Cerberus
17
3 / 4 / 6
10,885
837
7,094
17,690
12,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
vivi_olv
Medusa
14
3 / 5 / 5
10,181
783
9,957
10,954
3,005
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 1 / 5
11,125
856
9,038
5,561
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
10
Kills
9
9
Deaths
10
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
Cerberus
PurP ICE MAN
Cerberus
1
2
9
2.75
L
Cerberus
Raleith
Cerberus
3
4
6
1.5
W
Nu Wa
Voodoxx
Nu Wa
3
4
5
1.38
L
Medusa
vivi_olv
Medusa
3
5
5
1.1
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
26,089
32,181
Taken
34,205
18,195
Mitigated
16,861
4,038
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,923
3,289
296
365
9,896
2,967
871
4,845
4,757
0
51,419
W
Cerberus
PurP ICE MAN
Cerberus
6,952
718
98
3,279
14,410
12,809
0
6,373
7,681
19,495
1,547
L
Cerberus
Raleith
Cerberus
7,094
406
0
4,566
17,690
12,708
0
10,363
7,157
47,061
1,327
W
Nu Wa
Voodoxx
Nu Wa
13,584
2,830
0
0
7,875
2,419
519
3,388
4,329
39,608
0
L
Medusa
vivi_olv
Medusa
9,957
3,337
98
1,514
10,954
3,005
96
5,686
5,190
0
38,426
L
9,038
516
0
268
5,561
1,148
0
3,529
1,935
34,778
1,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
32,191
181
Minions Killed
238
0
Camps Cleared
0
688,419
Distance Traveled
561,947
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,097
931
82
6
0
237,150
0
W
Cerberus
10,361
797
44
3
0
217,871
0
L
Cerberus
10,885
837
105
8
0
215,570
6
W
Nu Wa
10,953
843
55
4
0
233,398
0
L
Medusa
10,181
783
46
4
0
176,790
4
L
Scylla
11,125
856
87
7
0
169,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role