Player Matchup

Discordia
Discordia
 
Discordia
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Assassin201104yc
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
DeMa66
Gilgamesh
Level 36
God Stats
1W - 3L
1,359 SR
Queue Stats
66W - 90L
1,237 Elo+
Party 2
Janus
Janus
Pharor
Janus
Level 58
God Stats
4W - 8L
1,510 SR
Queue Stats
101W - 163L
1,358 Elo+
Solo
Bake Kujira
Bake Kujira
blitzen234
Bake Kujira
Level 41
God Stats
6W - 2L
1,701 SR
Queue Stats
69W - 84L
1,366 Elo+
Party 1
Team Averages
Level 40
1,514 SR
1,372 Elo+

VS

Team Averages
Level 85
1,588 SR
1,479 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Belislecaca
Maui
Level 62
God Stats
4W - 3L
1,560 SR
Queue Stats
7W - 5L
1,528 Elo+
Solo
Neith
Neith
Ludo_az_971
Neith
Level 66
God Stats
112W - 90L
1,618 SR
Queue Stats
114W - 97L
1,527 Elo+
Solo
Agni
Agni
Saucy Diablo
Agni
Level 106
God Stats
8W - 4L
1,635 SR
Queue Stats
79W - 85L
1,428 Elo+
Solo
Thanatos
Thanatos
T4H LrgFarva
Thanatos
Level 86
God Stats
29W - 16L
1,628 SR
Queue Stats
265W - 263L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 7 / 0
6,334
396
4,735
10,412
2,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 5 / 0
8,388
524
9,161
12,819
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
DeMa66
Gilgamesh
10
0 / 5 / 1
6,427
402
4,252
13,999
12,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
Pharor
Janus
11
0 / 6 / 4
7,140
446
6,753
9,434
2,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
blitzen234
Bake Kujira
9
0 / 6 / 2
6,089
381
4,549
14,682
11,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
8 / 2 / 9
9,260
579
14,781
7,584
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
4 / 0 / 16
9,291
581
5,988
11,138
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 1 / 1
9,727
608
11,238
9,626
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
4 / 4 / 6
8,425
527
8,490
8,631
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
T4H LrgFarva
Thanatos
15
7 / 1 / 7
8,612
538
6,089
13,109
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
8
Kills
29
29
Deaths
8
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
7
0
0.14
W
Danzaburou
 
Danzaburou
8
2
9
6.25
L
7
5
0
1.4
W
4
0
16
12
L
Gilgamesh
DeMa66
Gilgamesh
0
5
1
0.1
W
6
1
1
6.5
L
Janus
Pharor
Janus
0
6
4
0.33
W
4
4
6
1.75
W
Thanatos
T4H LrgFarva
Thanatos
7
1
7
10.5
L
Bake Kujira
blitzen234
Bake Kujira
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,450
Damage
46,586
61,346
Taken
50,088
33,842
Mitigated
25,778
6,641
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,735
403
0
834
10,412
2,553
160
2,369
8,043
31,267
861
W
Danzaburou
 
Danzaburou
14,781
7,347
546
4,073
7,584
2,936
608
1,892
5,692
0
51,072
L
9,161
2,062
0
2,343
12,819
4,806
0
2,513
10,306
0
56,257
W
5,988
1,780
0
2,039
11,138
11,281
81
2,991
8,147
21,423
0
L
Gilgamesh
DeMa66
Gilgamesh
4,252
1,031
0
691
13,999
12,779
240
3,652
10,347
0
26,323
W
11,238
4,889
0
6,531
9,626
3,738
2,028
4,775
4,851
0
72,118
L
Janus
Pharor
Janus
6,753
192
0
892
9,434
2,684
20
2,845
6,589
44,225
0
W
8,490
461
0
1,339
8,631
2,354
404
3,677
4,954
47,329
999
W
Thanatos
T4H LrgFarva
Thanatos
6,089
2,200
0
7,989
13,109
5,469
226
2,145
10,964
0
58,600
L
Bake Kujira
blitzen234
Bake Kujira
4,549
2,433
0
1,881
14,682
11,020
0
3,002
11,680
30,925
1,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
45,315
280
Minions Killed
367
0
Camps Cleared
0
1,410,474
Distance Traveled
1,527,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,334
396
43
3
0
269,100
0
W
Danzaburou
9,260
579
53
3
0
331,883
0
L
Pele
8,388
524
73
5
0
357,784
0
W
Maui
9,291
581
35
2
0
320,186
0
L
Gilgamesh
6,427
402
49
3
0
290,164
0
W
Neith
9,727
608
112
7
0
250,742
0
L
Janus
7,140
446
79
5
0
251,792
0
W
Agni
8,425
527
86
5
0
273,734
0
W
Thanatos
8,612
538
81
5
0
351,095
0
L
Bake Kujira
6,089
381
36
2
0
241,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role