Player Matchup

Kali
Kali
Silver II
DangMigOG
Kali
Silver II
Level 127
God Stats
6W - 2L
1,689 SR
Queue Stats
31W - 38L
1,214 MMR
Solo
Ymir
Ymir
Silver I
FF Alessin
Ymir
Silver I
Level 79
God Stats
23W - 15L
1,570 SR
Queue Stats
106W - 117L
1,164 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Midas01
Zhong Kui
Gold V
Level 106
God Stats
5W - 3L
1,794 SR
Queue Stats
155W - 162L
1,234 MMR
Solo
Mulan
Mulan
Silver I
Not A Catfish71
Mulan
Silver I
Level 141
God Stats
2W - 2L
1,352 SR
Queue Stats
36W - 40L
1,188 MMR
Solo
Artemis
Artemis
Gold V
PaulZCerebral
Artemis
Gold V
Level 141
God Stats
18W - 10L
1,649 SR
Queue Stats
76W - 71L
1,269 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,611 SR
1,214 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,557 SR
1,268 MMR
The Morrigan
The Morrigan
Silver I
 
The Morrigan
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
BeRnaBBe BRB7
Baron Samedi
Silver II
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 100L
1,159 MMR
Solo
Charybdis
Charybdis
Silver I
GreedyOffTheMud
Charybdis
Silver I
Level 102
God Stats
3W - 2L
1,741 SR
Queue Stats
175W - 185L
1,211 MMR
Solo
Nox
Nox
Bronze III
Jaffarpache
Nox
Bronze III
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 60L
1,206 MMR
Solo
Cthulhu
Cthulhu
Silver I
killler instict
Cthulhu
Silver I
Level 89
God Stats
19W - 26L
1,544 SR
Queue Stats
38W - 49L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 0 / 4
8,778
627
3,549
12,283
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 4 / 5
8,537
610
3,606
11,733
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Midas01
Zhong Kui
15
4 / 2 / 5
8,955
640
6,220
9,077
6,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 0 / 1
9,866
705
7,478
12,497
6,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
16
5 / 0 / 2
10,203
729
9,255
9,149
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CabrakanSun WukongNu WaDanzaburou

VS

Bans
ThorAthenaKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 6 / 2
6,882
492
9,209
8,056
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
BeRnaBBe BRB7
Baron Samedi
13
4 / 2 / 2
7,026
502
4,130
7,444
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
GreedyOffTheMud
Charybdis
9
1 / 4 / 2
6,055
433
4,225
8,454
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
1 / 1 / 2
6,306
450
4,310
7,787
5,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 4 / 0
7,008
501
8,696
12,043
10,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
17
Kills
6
6
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
6
2
0.17
L
Baron Samedi
BeRnaBBe BRB7
Baron Samedi
4
2
2
2.5
W
Kali
3
0
4
5
W
3
4
5
1.38
L
Charybdis
GreedyOffTheMud
Charybdis
1
4
2
0.5
L
1
1
2
2
W
Zhong Kui
Midas01
Zhong Kui
4
2
5
3.25
W
2
0
1
2.5
W
Artemis
5
0
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,108
Damage
30,570
54,739
Taken
43,784
27,538
Mitigated
23,765
25,409
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,209
1,136
0
728
8,056
2,648
0
3,496
4,556
53,594
887
L
Baron Samedi
BeRnaBBe BRB7
Baron Samedi
4,130
219
231
1,568
7,444
2,769
0
1,907
5,537
38,967
0
W
Kali
3,549
1,530
0
7,329
12,283
4,268
445
3,456
8,619
0
68,705
W
3,606
996
0
2,006
11,733
6,844
250
7,547
4,169
25,900
314
L
Charybdis
GreedyOffTheMud
Charybdis
4,225
2,367
0
2,501
8,454
1,981
0
1,072
7,382
0
31,691
L
4,310
956
0
2,767
7,787
5,652
0
1,569
6,218
31,662
0
W
Zhong Kui
Midas01
Zhong Kui
6,220
768
0
5,114
9,077
6,885
387
5,162
3,740
54,866
830
W
7,478
492
0
6,300
12,497
6,325
2,047
6,375
5,240
0
75,079
W
Artemis
9,255
4,903
0
4,660
9,149
3,216
2,088
2,902
6,211
0
83,011
L
8,696
170
0
3,270
12,043
10,715
0
1,352
10,691
47,443
853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
33,277
529
Minions Killed
382
0
Camps Cleared
0
1,424,263
Distance Traveled
1,208,868
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,882
492
92
7
0
235,084
0
L
Baron Samedi
7,026
502
82
6
0
291,038
0
W
Kali
8,778
627
104
7
0
337,472
3
W
Ymir
8,537
610
31
2
0
286,344
4
L
Charybdis
6,055
433
60
4
0
185,777
0
L
Nox
6,306
450
45
3
0
221,687
2
W
Zhong Kui
8,955
640
113
8
0
280,897
1
W
Mulan
9,866
705
144
10
0
265,704
0
W
Artemis
10,203
729
137
10
0
253,846
2
L
Cthulhu
7,008
501
103
7
0
275,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role