Player Matchup

Danzaburou
Danzaburou
BigGameBuck101
Danzaburou
Level 102
God Stats
3W - 5L
1,483 SR
Queue Stats
6W - 6L
1,519 Elo+
Solo
Ne Zha
Ne Zha
I-Toy-ko-I
Ne Zha
Level 142
God Stats
1W - 2L
1,451 SR
Queue Stats
85W - 87L
1,490 Elo+
Solo
Kali
Kali
MiguelRv-
Kali
Level 60
God Stats
1W - 3L
1,344 SR
Queue Stats
46W - 60L
1,428 Elo+
Solo
Nu Wa
Nu Wa
MonoFlorentia
Nu Wa
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 37L
1,370 Elo+
Party 2
Poseidon
Poseidon
jo40mt4dor123
Poseidon
Level 106
God Stats
3W - 5L
1,357 SR
Queue Stats
100W - 99L
1,424 Elo+
Party 2
Team Averages
Level 86
1,427 SR
1,446 Elo+

VS

Team Averages
Level 93
1,481 SR
1,457 Elo+
Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BlazeRunner12
Hachiman
Level 50
God Stats
2W - 0L
1,770 SR
Queue Stats
80W - 76L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Death by Oni
Kukulkan
Level 125
God Stats
1W - 2L
1,277 SR
Queue Stats
369W - 385L
1,398 Elo+
Solo
Cthulhu
Cthulhu
Mcmoosemeat
Cthulhu
Level 43
God Stats
5W - 5L
1,441 SR
Queue Stats
16W - 15L
1,443 Elo+
Party 1
Chaac
Chaac
Ndnlife4ever
Chaac
Level 180
God Stats
1W - 1L
1,418 SR
Queue Stats
38W - 26L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigGameBuck101
Danzaburou
12
1 / 2 / 2
7,989
470
7,675
9,265
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
I-Toy-ko-I
Ne Zha
9
0 / 3 / 0
6,685
393
2,497
8,925
5,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Kali
12
0 / 2 / 2
7,406
436
2,104
14,862
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 4 / 1
8,337
490
12,951
10,354
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
jo40mt4dor123
Poseidon
15
3 / 4 / 3
8,924
525
7,510
8,613
2,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 2 / 5
9,447
556
10,270
11,345
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
BlazeRunner12
Hachiman
15
0 / 3 / 2
8,709
512
5,891
11,805
3,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Death by Oni
Kukulkan
15
6 / 4 / 1
10,005
589
8,054
10,721
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Mcmoosemeat
Cthulhu
14
2 / 1 / 3
9,720
572
4,396
13,787
9,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 0 / 1
11,651
685
7,492
12,808
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
15
15
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
5
2.75
L
Danzaburou
BigGameBuck101
Danzaburou
1
2
2
1
W
Hachiman
BlazeRunner12
Hachiman
0
3
2
0.33
W
Kukulkan
Death by Oni
Kukulkan
6
4
1
1.63
L
Ne Zha
I-Toy-ko-I
Ne Zha
0
3
0
0
W
Cthulhu
Mcmoosemeat
Cthulhu
2
1
3
3.5
L
Kali
0
2
2
0.5
L
6
4
1
1.63
W
4
0
1
4.5
L
Poseidon
jo40mt4dor123
Poseidon
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,737
Damage
36,103
52,019
Taken
60,466
18,470
Mitigated
25,353
12,617
Healing
24,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,270
1,846
0
1,387
11,345
3,322
122
5,316
5,839
0
64,780
L
Danzaburou
BigGameBuck101
Danzaburou
7,675
2,302
0
3,730
9,265
3,089
297
2,380
6,885
0
50,429
W
Hachiman
BlazeRunner12
Hachiman
5,891
2,588
0
4,254
11,805
3,530
1,571
3,665
7,929
0
67,079
W
Kukulkan
Death by Oni
Kukulkan
8,054
779
0
3,290
10,721
3,134
1,627
5,972
4,621
57,198
1,489
L
Ne Zha
I-Toy-ko-I
Ne Zha
2,497
266
0
2,172
8,925
5,060
0
0
8,925
0
27,264
W
Cthulhu
Mcmoosemeat
Cthulhu
4,396
441
3,666
5,676
13,787
9,574
710
2,449
11,036
44,609
61
L
Kali
2,104
892
0
4,592
14,862
5,381
0
3,586
11,276
0
47,103
L
12,951
5,560
0
634
10,354
2,539
286
3,621
6,733
42,695
0
W
7,492
1,578
0
6,424
12,808
5,793
1,099
2,692
9,958
0
83,613
L
Poseidon
jo40mt4dor123
Poseidon
7,510
481
0
1,489
8,613
2,401
162
2,802
5,811
64,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,341
Gold Earned
49,532
406
Minions Killed
490
0
Camps Cleared
0
1,497,074
Distance Traveled
1,754,722
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,447
556
77
5
0
408,690
0
L
Danzaburou
7,989
470
89
5
0
281,964
7
W
Hachiman
8,709
512
99
6
0
327,321
0
W
Kukulkan
10,005
589
117
7
0
341,466
0
L
Ne Zha
6,685
393
48
3
0
202,995
0
W
Cthulhu
9,720
572
57
3
0
337,524
2
L
Kali
7,406
436
79
5
0
369,567
0
L
Nu Wa
8,337
490
67
4
0
284,310
0
W
Chaac
11,651
685
140
8
0
339,721
6
L
Poseidon
8,924
525
123
7
0
358,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role