Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GlorielGBF
Surtr
Level 68
God Stats
9W - 21L
1,259 SR
Queue Stats
657W - 712L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bxlcva
Morgan Le Fay
Level 69
God Stats
3W - 4L
1,506 SR
Queue Stats
59W - 63L
1,444 Elo+
Solo
Charybdis
Charybdis
its shordy
Charybdis
Level 67
God Stats
25W - 26L
1,478 SR
Queue Stats
146W - 171L
1,351 Elo+
Solo
Team Averages
Level 82
1,449 SR
1,452 Elo+

VS

Team Averages
Level 74
1,575 SR
1,455 Elo+
Bellona
Bellona
BazingaLegend
Bellona
Level 87
God Stats
7W - 3L
1,619 SR
Queue Stats
160W - 173L
1,450 Elo+
Solo
Apollo
Apollo
Purpledragon420
Apollo
Level 104
God Stats
12W - 15L
1,412 SR
Queue Stats
27W - 31L
1,428 Elo+
Party 1
Rama
Rama
Zelkke
Rama
Level 93
God Stats
8W - 1L
1,821 SR
Queue Stats
121W - 96L
1,506 Elo+
Solo
Kukulkan
Kukulkan
michaelswiffey69
Kukulkan
Level 13
God Stats
3W - 1L
1,469 SR
Queue Stats
20W - 27L
1,397 Elo+
Party 1
Ah Puch
Ah Puch
o--StUnNeR--o
Ah Puch
Level 72
God Stats
113W - 92L
1,555 SR
Queue Stats
160W - 159L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 3 / 3
6,019
1,204
6,214
7,141
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nox
 
Nox
10
0 / 4 / 2
5,614
1,123
1,771
5,634
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
10
1 / 3 / 2
6,030
1,206
3,928
6,883
4,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
bxlcva
Morgan Le Fay
9
0 / 0 / 0
4,921
984
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
its shordy
Charybdis
10
2 / 4 / 0
6,069
1,214
3,345
6,268
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

304

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
3 / 1 / 5
6,376
1,275
4,377
4,353
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 2
6,057
1,211
1,328
3,214
1,212
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
Zelkke
Rama
12
5 / 0 / 7
7,261
1,452
5,986
4,756
1,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 1 / 7
6,006
1,201
2,532
2,944
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
12
4 / 1 / 5
6,899
1,380
7,253
2,297
688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
3
0.83
L
Nox
 
Nox
0
4
2
0.25
W
Bellona
3
1
5
5.5
L
Surtr
1
3
2
0.67
W
2
1
2
3
W
Rama
Zelkke
Rama
5
0
7
8.5
L
Morgan Le Fay
bxlcva
Morgan Le Fay
0
0
0
0
L
Charybdis
its shordy
Charybdis
2
4
0
0.5
W
0
1
7
3.5
W
Ah Puch
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,258
Damage
21,476
25,926
Taken
17,564
13,233
Mitigated
8,272
2,464
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,214
1,693
0
871
7,141
5,134
0
2,992
4,054
12,961
0
L
Nox
 
Nox
1,771
86
0
688
5,634
1,694
0
3,171
2,393
15,226
0
W
Bellona
4,377
788
0
476
4,353
3,669
0
1,903
2,268
0
6,288
L
Surtr
3,928
1,146
0
478
6,883
4,747
0
2,327
4,408
167
6,734
W
1,328
495
313
241
3,214
1,212
0
1,338
1,836
0
5,577
W
Rama
Zelkke
Rama
5,986
4,898
0
1,720
4,756
1,598
0
1,985
2,664
0
13,964
L
Morgan Le Fay
bxlcva
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
its shordy
Charybdis
3,345
1,339
0
427
6,268
1,658
0
1,140
5,032
0
17,252
W
2,532
326
0
0
2,944
1,105
0
1,538
1,299
15,369
1,051
W
Ah Puch
7,253
167
0
157
2,297
688
0
919
1,345
18,889
60

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,653
Gold Earned
32,599
72
Minions Killed
91
3
Camps Cleared
3
369,320
Distance Traveled
500,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,019
1,204
14
3
0
89,530
0
L
Nox
5,614
1,123
22
4
0
94,569
0
W
Bellona
6,376
1,275
7
1
2
111,520
0
L
Surtr
6,030
1,206
4
1
1
98,537
0
W
Apollo
6,057
1,211
6
1
1
91,613
0
W
Rama
7,261
1,452
22
4
0
107,846
0
L
Morgan Le Fay
4,921
984
0
0
0
0
0
L
Charybdis
6,069
1,214
32
6
2
86,684
0
W
Kukulkan
6,006
1,201
32
6
0
89,603
0
W
Ah Puch
6,899
1,380
24
5
0
99,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role