Player Matchup

Bacchus
Bacchus
Blxnkky
Bacchus
Level 34
God Stats
0W - 2L
1,312 SR
Queue Stats
29W - 26L
1,314 Elo+
Solo
Pele
Pele
EPears
Pele
Level 57
God Stats
2W - 2L
1,548 SR
Queue Stats
70W - 69L
1,425 Elo+
Party 2
Janus
Janus
Flu1dityy
Janus
Level 107
God Stats
5W - 4L
1,604 SR
Queue Stats
88W - 73L
1,468 Elo+
Party 2
Odin
Odin
MeoMap1801
Odin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 51L
1,385 Elo+
Solo
Freya
Freya
Valordykai2020
Freya
Level 137
God Stats
6W - 8L
1,292 SR
Queue Stats
77W - 88L
1,464 Elo+
Solo
Team Averages
Level 78
1,451 SR
1,411 Elo+

VS

Team Averages
Level 105
1,499 SR
1,484 Elo+
Ix Chel
Ix Chel
CrimsonLadyNox
Ix Chel
Level 154
God Stats
4W - 10L
1,313 SR
Queue Stats
140W - 171L
1,427 Elo+
Party 1
Sylvanus
Sylvanus
DRAGOONFYRE
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,514 Elo+
Party 1
Surtr
Surtr
EVERTEMR
Surtr
Level 47
God Stats
7W - 6L
1,680 SR
Queue Stats
56W - 36L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
Heisenberg842
Erlang Shen
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 88L
1,433 Elo+
Solo
Cernunnos
Cernunnos
Scorpyo x
Cernunnos
Level 124
God Stats
12W - 8L
1,502 SR
Queue Stats
107W - 109L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blxnkky
Bacchus
12
0 / 3 / 2
7,504
441
6,656
13,415
12,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
EPears
Pele
17
7 / 4 / 1
9,386
552
15,727
20,509
8,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Flu1dityy
Janus
16
3 / 3 / 1
8,965
527
11,923
8,701
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 2
7,657
450
2,700
5,698
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 1
6,204
365
4,050
6,695
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,067
475
3,514
8,833
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DRAGOONFYRE
Sylvanus
14
1 / 0 / 3
8,056
474
8,793
15,056
14,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
EVERTEMR
Surtr
16
6 / 4 / 3
9,771
575
12,246
20,213
13,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Heisenberg842
Erlang Shen
15
2 / 2 / 1
9,860
580
5,525
13,663
11,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Scorpyo x
Cernunnos
15
3 / 2 / 1
9,424
554
5,510
8,099
2,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
10
Kills
13
13
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blxnkky
Bacchus
0
3
2
0.33
W
1
3
2
0.67
W
Sylvanus
DRAGOONFYRE
Sylvanus
1
0
3
2.5
L
Pele
EPears
Pele
7
4
1
1.88
W
Surtr
EVERTEMR
Surtr
6
4
3
1.88
L
Janus
Flu1dityy
Janus
3
3
1
1.17
W
Erlang Shen
Heisenberg842
Erlang Shen
2
2
1
1.25
L
0
1
2
1
W
Cernunnos
Scorpyo x
Cernunnos
3
2
1
1.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,056
Damage
35,588
55,018
Taken
65,864
32,201
Mitigated
45,618
20,783
Healing
27,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blxnkky
Bacchus
6,656
364
0
4,166
13,415
12,736
174
5,475
7,940
37,208
0
W
3,514
199
1,149
1,997
8,833
2,829
324
4,074
4,524
39,748
1,168
W
Sylvanus
DRAGOONFYRE
Sylvanus
8,793
2,421
2,183
6,713
15,056
14,817
203
7,039
7,389
27,453
1,688
L
Pele
EPears
Pele
15,727
4,838
0
11,908
20,509
8,159
0
3,269
17,240
0
86,910
W
Surtr
EVERTEMR
Surtr
12,246
5,971
0
7,069
20,213
13,224
0
4,634
15,215
3,717
82,501
L
Janus
Flu1dityy
Janus
11,923
264
0
1,000
8,701
3,225
0
2,738
5,963
65,539
1,522
W
Erlang Shen
Heisenberg842
Erlang Shen
5,525
1,980
0
4,726
13,663
11,794
280
3,102
9,674
0
58,231
L
2,700
457
0
912
5,698
6,053
0
0
5,698
0
27,132
W
Cernunnos
Scorpyo x
Cernunnos
5,510
2,892
0
3,183
8,099
2,954
2,558
2,807
5,108
0
69,102
L
4,050
834
0
2,797
6,695
2,028
708
1,469
5,226
27,809
1,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,716
Gold Earned
45,178
420
Minions Killed
419
0
Camps Cleared
0
1,528,034
Distance Traveled
1,574,849
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,504
441
53
3
0
354,083
0
W
Ix Chel
8,067
475
73
4
0
291,966
5
W
Sylvanus
8,056
474
46
3
0
270,058
0
L
Pele
9,386
552
128
8
0
383,091
0
W
Surtr
9,771
575
104
6
0
390,841
0
L
Janus
8,965
527
135
8
0
316,747
2
W
Erlang Shen
9,860
580
91
5
0
314,267
0
L
Odin
7,657
450
46
3
0
278,920
0
W
Cernunnos
9,424
554
105
6
0
307,717
0
L
Freya
6,204
365
58
3
0
195,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role