Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Demonic00Shadows
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 174L
1,481 Elo+
Party 2
Rama
Rama
PickleRick22
Rama
Level 89
God Stats
10W - 10L
1,448 SR
Queue Stats
397W - 358L
1,529 Elo+
Party 2
Kali
Kali
Tenisu
Kali
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,450 Elo+
Solo
Horus
Horus
equalizzer00
Horus
Level 68
God Stats
7W - 4L
1,647 SR
Queue Stats
36W - 55L
1,447 Elo+
Solo
Team Averages
Level 81
1,519 SR
1,481 Elo+

VS

Team Averages
Level 108
1,464 SR
1,441 Elo+
Mulan
Mulan
AdamR65-_-
Mulan
Level 119
God Stats
25W - 9L
1,561 SR
Queue Stats
197W - 190L
1,472 Elo+
Party 3
Izanami
Izanami
MareOW
Izanami
Level 27
God Stats
3W - 3L
1,263 SR
Queue Stats
19W - 20L
1,266 Elo+
Party 1
Ymir
Ymir
PogopuschelxD
Ymir
Level 113
God Stats
6W - 4L
1,582 SR
Queue Stats
46W - 35L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
SongEunWoo_C
Nu Wa
Level 122
God Stats
7W - 7L
1,458 SR
Queue Stats
267W - 267L
1,470 Elo+
Party 3
Bakasura
Bakasura
joheups
Bakasura
Level 159
God Stats
1W - 1L
1,455 SR
Queue Stats
65W - 66L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 0
6,945
579
6,288
5,311
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Demonic00Shadows
Cu Chulainn
11
0 / 4 / 0
5,783
482
2,674
10,988
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 1 / 1
6,203
517
7,513
7,207
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
Tenisu
Kali
11
0 / 4 / 0
5,651
471
2,387
11,729
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 2 / 1
6,075
506
3,966
10,634
8,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
5 / 0 / 2
8,356
696
8,053
9,889
7,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MareOW
Izanami
11
2 / 1 / 2
5,860
488
6,037
6,668
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

11
0 / 1 / 5
6,277
523
3,534
10,090
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 2
6,777
565
9,226
4,219
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
joheups
Bakasura
13
2 / 0 / 2
6,683
557
3,461
10,043
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
11
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
W
Mulan
5
0
2
6
L
Cu Chulainn
Demonic00Shadows
Cu Chulainn
0
4
0
0
W
Izanami
MareOW
Izanami
2
1
2
3
L
1
1
1
1.5
W
0
1
5
2.5
W
2
1
2
3
L
Kali
Tenisu
Kali
0
4
0
0
L
1
2
1
0.75
W
Bakasura
joheups
Bakasura
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,828
Damage
30,311
45,869
Taken
40,909
21,690
Mitigated
21,701
13,208
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,288
585
0
1,330
5,311
1,408
0
2,681
2,099
53,543
47
W
Mulan
8,053
764
0
4,761
9,889
7,574
0
1,127
8,569
0
57,675
L
Cu Chulainn
Demonic00Shadows
Cu Chulainn
2,674
501
0
1,545
10,988
5,077
0
2,073
8,686
0
37,152
W
Izanami
MareOW
Izanami
6,037
4,851
0
2,504
6,668
1,655
0
578
5,948
0
39,326
L
7,513
5,742
0
4,095
7,207
2,445
0
1,846
4,998
0
57,619
W
3,534
571
0
2,709
10,090
7,153
0
304
9,666
20,578
0
W
9,226
908
0
371
4,219
833
0
2,212
1,783
47,688
0
L
Kali
Tenisu
Kali
2,387
1,070
0
2,816
11,729
4,289
0
2,174
9,278
0
46,319
L
3,966
1,908
324
3,098
10,634
8,471
0
2,776
7,676
0
15,397
W
Bakasura
joheups
Bakasura
3,461
2,708
0
8,426
10,043
4,486
0
1,128
8,655
0
36,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
33,953
396
Minions Killed
424
0
Camps Cleared
0
1,178,414
Distance Traveled
1,243,576
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,945
579
109
9
0
242,737
0
W
Mulan
8,356
696
120
10
0
223,153
1
L
Cu Chulainn
5,783
482
73
6
0
252,383
0
W
Izanami
5,860
488
78
7
0
241,625
0
L
Rama
6,203
517
110
9
0
203,349
0
W
Ymir
6,277
523
32
3
0
242,499
7
W
Nu Wa
6,777
565
96
8
0
237,716
0
L
Kali
5,651
471
82
7
0
270,460
0
L
Horus
6,075
506
22
2
0
209,485
0
W
Bakasura
6,683
557
98
8
0
298,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role