Player Matchup

Baron Samedi
Baron Samedi
Silver V
King-Helge2822
Baron Samedi
Silver V
Level 100
God Stats
2W - 2L
1,528 SR
Queue Stats
6W - 10L
987 MMR
Party 2
Ymir
Ymir
Gold V
ShaeJelin
Ymir
Gold V
Level 121
God Stats
36W - 30L
1,786 SR
Queue Stats
152W - 191L
1,038 MMR
Solo
Neith
Neith
Silver V
temp-4769282
Neith
Silver V
Level 89
God Stats
1W - 0L
1,423 SR
Queue Stats
6W - 10L
987 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,579 SR
1,004 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,303 SR
780 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
Lasqquera
Ah Muzen Cab
Silver II
Level 106
God Stats
3W - 4L
1,346 SR
Queue Stats
32W - 45L
1,068 MMR
Solo
Discordia
Discordia
Bronze I
NueSousMaBurca
Discordia
Bronze I
Level 48
God Stats
2W - 13L
1,262 SR
Queue Stats
53W - 172L
873 MMR
Party 1
Jormungandr
Jormungandr
Bronze IV
infernal-darks
Jormungandr
Bronze IV
Level 104
God Stats
41W - 86L
1,302 SR
Queue Stats
99W - 270L
398 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
King-Helge2822
Baron Samedi
12
2 / 1 / 4
7,204
901
5,520
6,409
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
12
3 / 1 / 3
7,257
907
2,789
8,836
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 5
6,938
867
3,696
5,695
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AchillesKuzenboMulanGebMedusa

VS

Bans
KhepriBacchusHerculesCthulhuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lasqquera
Ah Muzen Cab
13
3 / 2 / 1
7,113
889
6,024
6,481
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
NueSousMaBurca
Discordia
4
0 / 0 / 1
3,637
455
0
20
4
Jormungandr
infernal-darks
Jormungandr
11
1 / 5 / 3
6,575
822
2,740
8,605
5,866
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
4
4
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
King-Helge2822
Baron Samedi
2
1
4
4
L
Ah Muzen Cab
Lasqquera
Ah Muzen Cab
3
2
1
1.75
L
Discordia
NueSousMaBurca
Discordia
0
0
1
0.5
W
Ymir
3
1
3
4.5
L
Jormungandr
infernal-darks
Jormungandr
1
5
3
0.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,005
Damage
8,764
20,940
Taken
15,106
12,530
Mitigated
7,800
8,428
Healing
445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
King-Helge2822
Baron Samedi
5,520
599
838
2,538
6,409
3,161
776
560
5,849
22,323
748
L
Ah Muzen Cab
Lasqquera
Ah Muzen Cab
6,024
1,686
0
280
6,481
1,930
0
3,303
2,851
0
23,474
L
Discordia
NueSousMaBurca
Discordia
0
0
0
0
20
4
0
0
20
0
0
W
Ymir
2,789
579
0
3,001
8,836
7,452
450
1,467
7,369
15,280
646
L
Jormungandr
infernal-darks
Jormungandr
2,740
303
0
165
8,605
5,866
0
4,078
3,931
10,698
0
W
3,696
1,405
0
2,051
5,695
1,917
1,669
998
4,697
0
15,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,399
Gold Earned
17,325
99
Minions Killed
45
0
Camps Cleared
0
398,332
Distance Traveled
258,288
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,204
901
42
5
0
133,214
3
L
Ah Muzen Cab
7,113
889
33
4
0
151,855
0
L
Discordia
3,637
455
0
0
0
0
0
W
Ymir
7,257
907
34
4
0
138,902
0
L
Jormungandr
6,575
822
12
2
0
106,433
0
W
Neith
6,938
867
23
3
0
126,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role