Player Matchup

Odin
Odin
JesusSesuj
Odin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Hades
Hades
SLIPPERY JO
Hades
Level 53
God Stats
7W - 11L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Party 1
Neith
Neith
miguelortizdomin
Neith
Level 145
God Stats
49W - 53L
1,499 SR
Queue Stats
639W - 799L
1,337 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,446 Elo+

VS

Team Averages
Level 138
1,539 SR
1,439 Elo+
Ares
Ares
 
Ares
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Brazzen2727
Anhur
Level 76
God Stats
6W - 8L
1,499 SR
Queue Stats
113W - 157L
1,362 Elo+
Solo
Scylla
Scylla
Lorthar
Scylla
Level 168
God Stats
37W - 44L
1,619 SR
Queue Stats
595W - 591L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
8,721
872
7,290
6,676
6,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 2 / 9
8,847
885
8,485
8,025
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 3 / 5
8,254
825
7,155
7,439
3,387
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 6 / 3
7,359
736
4,067
12,312
10,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 1
7,610
761
3,274
6,579
2,543
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Lorthar
Scylla
14
3 / 3 / 1
8,652
865
9,262
10,262
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
5
5
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
3
0.42
L
1
4
1
0.38
W
5
0
8
9
L
Scylla
Lorthar
Scylla
3
3
1
1.17
W
3
2
9
3.75
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
16,603
22,140
Taken
29,153
13,635
Mitigated
17,072
3,737
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,067
250
0
300
12,312
10,785
0
3,492
8,814
5,207
0
L
3,274
751
0
995
6,579
2,543
0
1,959
4,612
0
18,004
W
7,290
2,670
0
250
6,676
6,348
0
3,139
3,153
0
21,473
L
Scylla
Lorthar
Scylla
9,262
692
0
1,638
10,262
3,744
0
2,831
7,413
29,459
0
W
8,485
815
728
2,022
8,025
3,900
0
4,328
3,425
25,734
1,221
W
7,155
2,784
0
737
7,439
3,387
162
4,803
2,217
0
15,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
23,621
86
Minions Killed
93
0
Camps Cleared
0
538,642
Distance Traveled
522,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,359
736
4
0
0
172,369
0
L
Anhur
7,610
761
27
3
0
170,775
0
W
Odin
8,721
872
23
2
0
206,962
0
L
Scylla
8,652
865
62
6
0
179,211
0
W
Hades
8,847
885
40
4
0
183,163
0
W
Neith
8,254
825
23
2
0
148,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role