Player Matchup

Set
Set
 
Set
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MasterUlwilld
Amaterasu
Level 36
God Stats
6W - 11L
1,500 SR
Queue Stats
73W - 86L
1,322 Elo+
Party 2
The Morrigan
The Morrigan
SharpJello
The Morrigan
Level 26
God Stats
1W - 3L
1,429 SR
Queue Stats
43W - 44L
1,388 Elo+
Party 2
Team Averages
Level 68
1,476 SR
1,403 Elo+

VS

Team Averages
Level 118
1,545 SR
1,488 Elo+
Tyr
Tyr
AlexandroO
Tyr
Level 133
God Stats
1W - 2L
1,647 SR
Queue Stats
49W - 34L
1,647 Elo+
Solo
Jing Wei
Jing Wei
Crimsonshift1
Jing Wei
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,390 Elo+
Party 1
Janus
Janus
urlilsisesbf
Janus
Level 102
God Stats
6W - 6L
1,488 SR
Queue Stats
36W - 36L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
3 / 2 / 7
10,346
796
8,988
14,033
6,974
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
MasterUlwilld
Amaterasu
17
5 / 2 / 3
10,585
814
9,005
18,459
12,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
SharpJello
The Morrigan
15
2 / 5 / 5
9,683
745
6,914
5,811
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,601
815
12,306
12,801
12,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jing Wei
Crimsonshift1
Jing Wei
16
4 / 5 / 4
10,857
835
8,660
11,858
3,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 5
9,950
765
8,636
6,587
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
10
Kills
9
9
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
2
7
3.25
W
3
3
5
1.83
W
Jing Wei
Crimsonshift1
Jing Wei
4
5
4
1.2
L
Amaterasu
MasterUlwilld
Amaterasu
5
2
3
3.25
L
The Morrigan
SharpJello
The Morrigan
2
5
5
0.9
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
29,602
38,303
Taken
31,246
21,415
Mitigated
18,767
9,748
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,988
5,215
0
3,661
14,033
6,974
249
2,823
11,019
0
37,461
W
12,306
1,582
0
3,230
12,801
12,978
372
3,428
9,355
0
34,951
W
Jing Wei
Crimsonshift1
Jing Wei
8,660
7,577
0
1,969
11,858
3,808
3,061
2,664
9,143
0
33,642
L
Amaterasu
MasterUlwilld
Amaterasu
9,005
4,208
0
5,837
18,459
12,369
873
4,495
13,492
0
23,806
L
The Morrigan
SharpJello
The Morrigan
6,914
720
0
250
5,811
2,072
595
1,388
4,135
27,427
0
W
8,636
103
0
250
6,587
1,981
232
822
5,765
32,747
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
31,408
122
Minions Killed
147
0
Camps Cleared
0
679,742
Distance Traveled
758,822
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,346
796
47
4
0
220,383
2
W
Tyr
10,601
815
42
3
0
264,345
0
W
Jing Wei
10,857
835
50
4
0
246,395
0
L
Amaterasu
10,585
814
36
3
0
270,493
0
L
The Morrigan
9,683
745
39
3
0
188,866
0
W
Janus
9,950
765
55
4
0
248,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role