Player Matchup

Bacchus
Bacchus
HoodieNett
Bacchus
Level 48
God Stats
40W - 44L
1,543 SR
Queue Stats
43W - 48L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
Popeyethewelder
Nu Wa
Level 103
God Stats
14W - 5L
1,723 SR
Queue Stats
423W - 419L
1,506 Elo+
Solo
Horus
Horus
Ramen Empire
Horus
Level 134
God Stats
8W - 3L
1,743 SR
Queue Stats
376W - 352L
1,495 Elo+
Party 1
Izanami
Izanami
URBANNATOR10
Izanami
Level 102
God Stats
8W - 8L
1,455 SR
Queue Stats
237W - 220L
1,554 Elo+
Party 1
Thanatos
Thanatos
contraryplate
Thanatos
Level 83
God Stats
10W - 2L
1,808 SR
Queue Stats
135W - 109L
1,571 Elo+
Solo
Team Averages
Level 94
1,654 SR
1,524 Elo+

VS

Team Averages
Level 126
1,552 SR
1,507 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Yggdrasil233
Mulan
Level 148
God Stats
18W - 17L
1,411 SR
Queue Stats
325W - 312L
1,496 Elo+
Solo
Freya
Freya
priinou
Freya
Level 123
God Stats
3W - 2L
1,851 SR
Queue Stats
42W - 44L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HoodieNett
Bacchus
6
0 / 1 / 0
3,386
677
1,227
3,363
1,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 1
4,017
803
1,985
1,018
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 3
3,816
763
2,070
3,843
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
URBANNATOR10
Izanami
6
0 / 1 / 0
3,280
656
1,796
2,138
449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
contraryplate
Thanatos
7
4 / 0 / 0
4,163
833
999
3,865
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 2
3,545
709
938
3,158
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
 
Hachiman
6
2 / 0 / 0
3,437
687
2,158
2,695
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
 
He Bo
1
0 / 0 / 0
2,415
483
0
277
30
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 3 / 0
3,345
669
2,520
4,278
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
priinou
Freya
7
0 / 1 / 0
3,502
700
431
3,948
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
2
1
L
Hachiman
 
Hachiman
2
0
0
2
L
He Bo
 
He Bo
0
0
0
0
W
Bacchus
HoodieNett
Bacchus
0
1
0
0
W
0
0
1
0.5
W
0
1
3
1.5
W
Izanami
URBANNATOR10
Izanami
0
1
0
0
L
1
3
0
0.33
W
Thanatos
contraryplate
Thanatos
4
0
0
4
L
Freya
priinou
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,077
Damage
6,047
14,227
Taken
14,356
4,864
Mitigated
5,403
6,230
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
938
196
0
1,917
3,158
1,752
0
719
2,379
8,085
198
L
Hachiman
 
Hachiman
2,158
1,296
0
1,562
2,695
617
0
850
1,785
0
16,754
L
He Bo
 
He Bo
0
0
0
0
277
30
0
217
0
0
0
W
Bacchus
HoodieNett
Bacchus
1,227
125
0
564
3,363
1,780
0
516
2,847
7,096
0
W
1,985
233
0
674
1,018
223
0
280
712
19,918
937
W
2,070
830
160
932
3,843
1,140
0
0
3,843
0
16,156
W
Izanami
URBANNATOR10
Izanami
1,796
1,540
0
970
2,138
449
0
378
1,760
0
16,900
L
2,520
237
0
577
4,278
2,023
0
208
4,010
0
13,028
W
Thanatos
contraryplate
Thanatos
999
369
0
2,930
3,865
1,272
0
119
3,740
0
20,288
L
Freya
priinou
Freya
431
174
0
820
3,948
981
0
827
2,970
18,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,662
Gold Earned
16,244
163
Minions Killed
113
0
Camps Cleared
0
504,566
Distance Traveled
406,936
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,545
709
14
3
0
96,489
1
L
Hachiman
3,437
687
32
6
0
100,358
0
L
He Bo
2,415
483
0
0
0
10,386
0
W
Bacchus
3,386
677
8
2
0
100,356
0
W
Nu Wa
4,017
803
40
8
0
91,345
1
W
Horus
3,816
763
30
6
0
97,782
0
W
Izanami
3,280
656
42
8
0
99,552
0
L
Mulan
3,345
669
24
5
0
104,482
3
W
Thanatos
4,163
833
43
9
0
115,531
0
L
Freya
3,502
700
43
9
0
95,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role