Player Matchup

Anubis
Anubis
Elch Tierchen
Anubis
Level 147
God Stats
8W - 6L
1,544 SR
Queue Stats
341W - 351L
1,470 Elo+
Solo
Jing Wei
Jing Wei
KarpiuKubax
Jing Wei
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,416 Elo+
Solo
Osiris
Osiris
Lapoullajackson
Osiris
Level 124
God Stats
13W - 9L
1,445 SR
Queue Stats
1,199W - 1,220L
1,428 Elo+
Solo
Horus
Horus
mOle7ZS
Horus
Level 156
God Stats
5W - 6L
1,458 SR
Queue Stats
347W - 373L
1,499 Elo+
Solo
Loki
Loki
ultimate_noise5
Loki
Level 104
God Stats
2W - 3L
1,521 SR
Queue Stats
145W - 126L
1,537 Elo+
Solo
Team Averages
Level 117
1,494 SR
1,470 Elo+

VS

Team Averages
Level 101
1,376 SR
1,482 Elo+
Ra
Ra
Alx_sama
Ra
Level 108
God Stats
1W - 1L
1,273 SR
Queue Stats
50W - 49L
1,484 Elo+
Solo
Khepri
Khepri
Colomodo
Khepri
Level 72
God Stats
2W - 1L
1,084 SR
Queue Stats
220W - 205L
1,492 Elo+
Solo
Chaac
Chaac
DDedEE
Chaac
Level 134
God Stats
7W - 6L
1,455 SR
Queue Stats
383W - 372L
1,493 Elo+
Party 1
Apollo
Apollo
Joshacton21
Apollo
Level 64
God Stats
14W - 10L
1,766 SR
Queue Stats
430W - 426L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
xWarHoundx
Erlang Shen
Level 127
God Stats
4W - 6L
1,304 SR
Queue Stats
502W - 490L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
8,337
758
23,249
9,598
5,804
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
KarpiuKubax
Jing Wei
15
2 / 5 / 2
8,218
747
8,434
16,200
7,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 4
6,994
636
8,972
13,268
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
mOle7ZS
Horus
14
1 / 3 / 3
7,679
698
4,094
15,259
13,888
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 3
7,839
713
7,829
9,891
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
9,349
850
10,068
6,804
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Khepri
Colomodo
Khepri
15
0 / 2 / 18
9,519
865
5,505
15,189
13,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
DDedEE
Chaac
16
3 / 1 / 13
9,138
831
16,311
18,649
17,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
17
10 / 2 / 7
10,298
936
17,662
11,711
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
xWarHoundx
Erlang Shen
14
3 / 2 / 11
8,717
792
11,531
12,205
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
8
Kills
19
19
Deaths
8
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Khepri
Colomodo
Khepri
0
2
18
4.5
W
Chaac
DDedEE
Chaac
3
1
13
9.5
L
3
1
3
4.5
W
Apollo
10
2
7
6.75
L
Jing Wei
KarpiuKubax
Jing Wei
2
5
2
0.6
L
0
5
4
0.4
L
Horus
mOle7ZS
Horus
1
3
3
0.83
L
2
5
3
0.7
W
Erlang Shen
xWarHoundx
Erlang Shen
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,578
Damage
61,077
64,216
Taken
64,558
43,561
Mitigated
46,239
23,343
Healing
31,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,068
557
8,335
2,695
6,804
3,343
998
1,647
5,049
29,533
0
W
Khepri
Colomodo
Khepri
5,505
311
3,117
3,193
15,189
13,323
118
5,589
9,278
10,468
541
W
Chaac
DDedEE
Chaac
16,311
536
151
3,833
18,649
17,190
528
6,188
12,081
0
24,215
L
23,249
565
1,285
863
9,598
5,804
0
1,738
7,753
39,762
777
W
Apollo
17,662
12,520
1,419
4,207
11,711
4,285
2,069
4,645
7,024
0
36,961
L
Jing Wei
KarpiuKubax
Jing Wei
8,434
6,029
666
2,450
16,200
7,340
273
1,816
14,068
0
24,921
L
8,972
2,130
2,112
1,765
13,268
12,828
0
3,903
9,003
0
11,215
L
Horus
mOle7ZS
Horus
4,094
991
7,273
4,805
15,259
13,888
0
5,593
9,241
0
5,917
L
7,829
628
798
1,326
9,891
3,701
0
2,270
7,491
0
15,872
W
Erlang Shen
xWarHoundx
Erlang Shen
11,531
1,967
1,468
2,664
12,205
8,098
588
4,792
7,290
100
15,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
47,021
103
Minions Killed
138
0
Camps Cleared
0
1,023,230
Distance Traveled
1,055,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,349
850
42
4
0
233,722
0
W
Khepri
9,519
865
13
1
0
215,123
0
W
Chaac
9,138
831
19
2
0
232,939
0
L
Anubis
8,337
758
41
4
0
207,028
0
W
Apollo
10,298
936
53
5
0
169,487
0
L
Jing Wei
8,218
747
31
3
0
201,200
0
L
Osiris
6,994
636
14
1
0
203,534
0
L
Horus
7,679
698
2
0
0
218,632
0
L
Loki
7,839
713
15
1
0
192,836
0
W
Erlang Shen
8,717
792
11
1
0
204,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role