Player Matchup

Danzaburou
Danzaburou
Gold III
JesusPotatoPro
Danzaburou
Gold III
Level 120
God Stats
3W - 0L
1,747 SR
Queue Stats
23W - 17L
1,707 MMR
Party 1
Mulan
Mulan
Gold III
iMBieber
Mulan
Gold III
Level 129
God Stats
5W - 0L
1,618 SR
Queue Stats
20W - 14L
1,727 MMR
Party 1
Anubis
Anubis
Gold III
larajacckson1
Anubis
Gold III
Level 97
God Stats
7W - 1L
1,658 SR
Queue Stats
20W - 14L
1,748 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,675 SR
1,727 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,510 SR
1,244 MMR
Arachne
Arachne
Silver IV
Faith07VW
Arachne
Silver IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,285 MMR
Solo
Nox
Nox
Silver II
Warlord_Mohican_
Nox
Silver II
Level 152
God Stats
47W - 77L
1,483 SR
Queue Stats
483W - 602L
1,278 MMR
Solo
Odin
Odin
Silver II
Wyattherbb
Odin
Silver II
Level 139
God Stats
2W - 4L
1,546 SR
Queue Stats
138W - 210L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JesusPotatoPro
Danzaburou
16
9 / 1 / 11
10,496
1,050
11,392
7,117
2,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
iMBieber
Mulan
16
9 / 0 / 13
9,967
997
11,295
9,708
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 0 / 15
9,268
927
6,178
5,089
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Bake KujiraChang'eCthulhuCerberusKuzenbo

VS

Bans
AchillesAtlasKing ArthurSylvanusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Faith07VW
Arachne
13
1 / 6 / 0
7,877
788
3,620
10,412
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
0 / 6 / 1
6,974
697
5,551
7,944
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 10 / 1
7,028
703
3,899
13,847
10,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
22
Kills
1
1
Deaths
22
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Faith07VW
Arachne
1
6
0
0.17
W
Danzaburou
JesusPotatoPro
Danzaburou
9
1
11
14.5
L
0
6
1
0.08
L
0
10
1
0.05
W
Mulan
iMBieber
Mulan
9
0
13
15.5
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,865
Damage
13,070
21,914
Taken
32,203
12,293
Mitigated
16,461
10,113
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Faith07VW
Arachne
3,620
1,350
0
1,516
10,412
3,773
0
1,780
8,395
0
20,441
W
Danzaburou
JesusPotatoPro
Danzaburou
11,392
6,380
0
3,211
7,117
2,781
2,297
2,932
3,889
0
36,507
L
5,551
172
75
334
7,944
2,351
0
779
6,826
17,249
0
L
3,899
124
0
1,340
13,847
10,337
0
3,574
9,737
2,454
13,838
W
Mulan
iMBieber
Mulan
11,295
1,152
0
3,460
9,708
7,309
962
1,985
7,523
0
20,698
W
6,178
1,112
254
3,188
5,089
2,203
806
1,539
3,462
32,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
21,879
155
Minions Killed
98
0
Camps Cleared
0
506,946
Distance Traveled
463,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,877
788
33
3
0
164,740
0
W
Danzaburou
10,496
1,050
65
7
0
154,924
0
L
Nox
6,974
697
44
4
0
153,366
0
L
Odin
7,028
703
21
2
0
145,675
0
W
Mulan
9,967
997
23
2
0
175,338
0
W
Anubis
9,268
927
67
7
0
176,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role