Player Matchup

Tyr
Tyr
Alexvier01
Tyr
Level 138
God Stats
1W - 2L
1,108 SR
Queue Stats
163W - 152L
1,472 Elo+
Solo
Pele
Pele
AyoDaylight-
Pele
Level 74
God Stats
5W - 7L
1,398 SR
Queue Stats
7W - 10L
1,360 Elo+
Party 1
Ymir
Ymir
Berzaxee
Ymir
Level 77
God Stats
1W - 2L
1,537 SR
Queue Stats
18W - 19L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Kvng_BNT
Aphrodite
Level 136
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 20L
1,350 Elo+
Party 1
Anhur
Anhur
TheRapture6274
Anhur
Level 85
God Stats
6W - 7L
1,589 SR
Queue Stats
383W - 326L
1,516 Elo+
Solo
Team Averages
Level 102
1,383 SR
1,433 Elo+

VS

Team Averages
Level 139
1,561 SR
1,504 Elo+
Achilles
Achilles
DougieFresh214
Achilles
Level 82
God Stats
5W - 8L
1,458 SR
Queue Stats
19W - 21L
1,470 Elo+
Solo
Ix Chel
Ix Chel
Not_A_Yoga_Fan
Ix Chel
Level 149
God Stats
18W - 19L
1,442 SR
Queue Stats
252W - 251L
1,487 Elo+
Solo
Cupid
Cupid
Robitotabi
Cupid
Level 264
God Stats
172W - 191L
1,485 SR
Queue Stats
1,556W - 1,547L
1,489 Elo+
Solo
Ne Zha
Ne Zha
wHitesHadowz52
Ne Zha
Level 125
God Stats
2W - 4L
1,671 SR
Queue Stats
26W - 16L
1,565 Elo+
Solo
Sylvanus
Sylvanus
xXShAd0w4YTXx
Sylvanus
Level 76
God Stats
7W - 4L
1,750 SR
Queue Stats
152W - 134L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,976
665
7,658
9,878
8,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
6 / 1 / 2
6,954
580
5,518
8,244
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
2 / 2 / 5
6,695
558
2,750
9,571
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
Kvng_BNT
Aphrodite
13
2 / 1 / 3
7,514
626
4,312
7,238
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 3
6,593
549
4,932
5,199
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 4 / 0
5,392
449
3,440
9,162
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 2 / 1
7,032
586
6,318
6,089
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cupid
12
1 / 1 / 1
6,218
518
3,896
4,622
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 4 / 2
5,109
426
3,174
7,732
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
xXShAd0w4YTXx
Sylvanus
9
2 / 4 / 2
6,196
516
4,371
13,058
7,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
5
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
6
1
2
7
W
Ymir
2
2
5
2.25
L
Achilles
0
4
0
0
W
Aphrodite
Kvng_BNT
Aphrodite
2
1
3
3.5
L
1
2
1
0.75
L
Cupid
1
1
1
1.5
W
1
1
3
2.5
L
1
4
2
0.5
L
Sylvanus
xXShAd0w4YTXx
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,170
Damage
21,199
40,130
Taken
40,663
21,959
Mitigated
17,348
15,888
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,658
1,154
0
3,755
9,878
8,615
25
1,156
8,260
0
47,589
W
5,518
2,028
0
1,830
8,244
2,791
736
2,986
5,258
0
43,174
W
Ymir
2,750
826
0
1,577
9,571
6,679
200
2,035
7,536
18,060
291
L
Achilles
3,440
1,312
0
1,206
9,162
5,004
0
434
8,728
0
24,514
W
Aphrodite
Kvng_BNT
Aphrodite
4,312
483
999
5,224
7,238
2,487
167
3,161
4,077
48,998
0
L
6,318
655
52
1,159
6,089
1,659
357
2,864
3,225
55,122
1,171
L
Cupid
3,896
1,800
176
1,752
4,622
1,385
0
473
4,149
0
50,497
W
4,932
2,810
0
2,503
5,199
1,387
1,770
1,161
4,038
0
40,629
L
3,174
900
0
2,677
7,732
2,007
0
750
6,982
0
17,445
L
Sylvanus
xXShAd0w4YTXx
Sylvanus
4,371
1,483
1,859
3,257
13,058
7,293
0
2,340
10,718
20,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,732
Gold Earned
29,947
351
Minions Killed
290
0
Camps Cleared
0
1,188,038
Distance Traveled
1,085,742
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,976
665
84
7
0
259,049
3
W
Pele
6,954
580
63
5
0
256,703
0
W
Ymir
6,695
558
20
2
0
221,066
0
L
Achilles
5,392
449
56
5
0
258,825
0
W
Aphrodite
7,514
626
106
9
0
231,871
2
L
Ix Chel
7,032
586
93
8
0
241,024
0
L
Cupid
6,218
518
78
7
0
210,733
0
W
Anhur
6,593
549
78
7
0
219,349
0
L
Ne Zha
5,109
426
34
3
0
182,142
0
L
Sylvanus
6,196
516
29
2
0
193,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role