Player Matchup

Jing Wei
Jing Wei
DsyIxeic
Jing Wei
Level 149
God Stats
0W - 2L
1,197 SR
Queue Stats
173W - 148L
1,591 Elo+
Solo
Tiamat
Tiamat
Hahahaha41
Tiamat
Level 155
God Stats
0W - 2L
1,298 SR
Queue Stats
165W - 175L
1,515 Elo+
Solo
Anubis
Anubis
RoombaBiden
Anubis
Level 88
God Stats
11W - 12L
1,613 SR
Queue Stats
481W - 493L
1,571 Elo+
Solo
King Arthur
King Arthur
Tyfodo
King Arthur
Level 141
God Stats
0W - 1L
1,273 SR
Queue Stats
134W - 128L
1,479 Elo+
Solo
Achilles
Achilles
ºNαofumiº
Achilles
Level 131
God Stats
0W - 5L
1,488 SR
Queue Stats
308W - 243L
1,613 Elo+
Solo
Team Averages
Level 133
1,374 SR
1,554 Elo+

VS

Team Averages
Level 118
1,594 SR
1,557 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AndyPapi
Mercury
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 224L
1,609 Elo+
Solo
Nike
Nike
OddOtters
Nike
Level 151
God Stats
4W - 7L
1,651 SR
Queue Stats
310W - 306L
1,568 Elo+
Solo
Atlas
Atlas
Tannyblue2
Atlas
Level 102
God Stats
4W - 3L
1,708 SR
Queue Stats
263W - 207L
1,582 Elo+
Solo
Artemis
Artemis
WICKIDSkill2025
Artemis
Level 144
God Stats
3W - 1L
1,612 SR
Queue Stats
537W - 575L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DsyIxeic
Jing Wei
6
0 / 2 / 1
4,737
947
960
1,923
513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
Hahahaha41
Tiamat
11
3 / 4 / 2
5,804
1,161
2,742
4,923
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
12
3 / 3 / 5
6,498
1,300
8,598
4,599
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Tyfodo
King Arthur
11
3 / 6 / 2
6,539
1,308
4,922
7,776
6,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
ºNαofumiº
Achilles
13
1 / 3 / 4
6,023
1,205
5,958
7,832
4,742
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 2 / 11
6,522
1,304
5,252
8,066
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
AndyPapi
Mercury
9
3 / 3 / 6
5,985
1,197
3,470
4,217
1,190
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Nike
13
6 / 1 / 10
7,503
1,501
4,947
5,296
3,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atlas
13
4 / 2 / 10
7,232
1,446
5,202
7,330
4,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 12
6,581
1,316
5,917
3,926
1,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
10
Kills
18
18
Deaths
10
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
11
4.25
W
Mercury
AndyPapi
Mercury
3
3
6
2
L
Jing Wei
DsyIxeic
Jing Wei
0
2
1
0.25
L
Tiamat
Hahahaha41
Tiamat
3
4
2
1
W
Nike
6
1
10
11
L
Anubis
3
3
5
1.83
W
Atlas
4
2
10
4.5
L
King Arthur
Tyfodo
King Arthur
3
6
2
0.67
W
2
2
12
4
L
Achilles
ºNαofumiº
Achilles
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
24,788
27,053
Taken
28,835
16,981
Mitigated
16,107
2,769
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,252
880
1,839
1,314
8,066
5,740
208
3,379
4,335
0
12,027
W
Mercury
AndyPapi
Mercury
3,470
1,151
198
140
4,217
1,190
0
1,889
2,166
0
5,809
L
Jing Wei
DsyIxeic
Jing Wei
960
727
0
70
1,923
513
0
377
1,546
0
1,705
L
Tiamat
Hahahaha41
Tiamat
2,742
52
0
548
4,923
2,719
0
1,018
3,905
6,563
0
W
Nike
4,947
423
1,551
1,703
5,296
3,402
0
1,738
3,320
0
10,588
L
Anubis
8,598
139
0
414
4,599
2,154
0
691
3,908
13,476
278
W
Atlas
5,202
2,240
1,000
2,115
7,330
4,517
132
1,731
5,333
12,753
0
L
King Arthur
Tyfodo
King Arthur
4,922
122
0
300
7,776
6,853
0
1,812
5,964
0
8,917
W
5,917
3,149
0
375
3,926
1,258
1,126
1,199
2,569
0
12,887
L
Achilles
ºNαofumiº
Achilles
5,958
473
244
1,193
7,832
4,742
0
1,304
6,528
0
13,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
33,823
51
Minions Killed
72
0
Camps Cleared
0
454,008
Distance Traveled
615,909
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,522
1,304
6
1
0
115,080
0
W
Mercury
5,985
1,197
7
1
0
148,024
0
L
Jing Wei
4,737
947
1
0
0
47,287
0
L
Tiamat
5,804
1,161
7
1
0
103,739
0
W
Nike
7,503
1,501
23
5
0
126,260
0
L
Anubis
6,498
1,300
21
4
0
86,777
0
W
Atlas
7,232
1,446
19
4
0
127,012
1
L
King Arthur
6,539
1,308
9
2
0
102,706
0
W
Artemis
6,581
1,316
17
3
0
99,533
0
L
Achilles
6,023
1,205
13
3
0
113,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role