Player Matchup

Kuzenbo
Kuzenbo
JURDUH
Kuzenbo
Level 103
God Stats
10W - 12L
1,572 SR
Queue Stats
29W - 24L
1,558 Elo+
Party 2
Scylla
Scylla
Teeeo
Scylla
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,547 Elo+
Party 2
Susano
Susano
Thvnos
Susano
Level 81
God Stats
1W - 2L
1,688 SR
Queue Stats
21W - 33L
1,399 Elo+
Solo
Kali
Kali
Triks
Kali
Level 155
God Stats
34W - 35L
1,548 SR
Queue Stats
466W - 441L
1,527 Elo+
Solo
Chiron
Chiron
namechanged9617
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,698 Elo+
Party 2
Team Averages
Level 90
1,562 SR
1,546 Elo+

VS

Team Averages
Level 81
1,535 SR
1,470 Elo+
Anubis
Anubis
Frîms
Anubis
Level 102
God Stats
9W - 5L
1,588 SR
Queue Stats
132W - 116L
1,542 Elo+
Party 1
King Arthur
King Arthur
Gazsi
King Arthur
Level 148
God Stats
20W - 15L
1,594 SR
Queue Stats
183W - 165L
1,513 Elo+
Solo
Janus
Janus
Shun75
Janus
Level 97
God Stats
36W - 42L
1,423 SR
Queue Stats
428W - 407L
1,418 Elo+
Solo
Cernunnos
Cernunnos
Thedome90
Cernunnos
Level 29
God Stats
17W - 14L
1,556 SR
Queue Stats
44W - 46L
1,491 Elo+
Party 1
Kali
Kali
sunlix
Kali
Level 28
God Stats
8W - 6L
1,513 SR
Queue Stats
10W - 13L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JURDUH
Kuzenbo
8
1 / 5 / 3
5,375
538
3,018
10,487
6,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Teeeo
Scylla
11
4 / 2 / 1
6,330
633
2,319
5,153
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Thvnos
Susano
9
2 / 5 / 3
5,407
541
6,216
10,423
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
Triks
Kali
8
0 / 3 / 3
5,134
513
4,209
8,068
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 5 / 2
5,587
559
4,710
8,992
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frîms
Anubis
12
5 / 3 / 5
6,554
655
7,615
5,456
2,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Gazsi
King Arthur
12
1 / 1 / 2
6,910
691
4,553
8,565
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
Shun75
Janus
12
4 / 2 / 3
6,984
698
5,730
5,671
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
Thedome90
Cernunnos
12
5 / 0 / 7
7,037
704
9,638
6,083
1,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kali
sunlix
Kali
11
5 / 4 / 2
6,466
647
4,052
9,191
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
20
20
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Frîms
Anubis
5
3
5
2.5
W
King Arthur
Gazsi
King Arthur
1
1
2
2
L
Kuzenbo
JURDUH
Kuzenbo
1
5
3
0.5
W
Janus
Shun75
Janus
4
2
3
2.75
L
Scylla
Teeeo
Scylla
4
2
1
2.25
W
Cernunnos
Thedome90
Cernunnos
5
0
7
8.5
L
Susano
Thvnos
Susano
2
5
3
0.7
L
Kali
Triks
Kali
0
3
3
0.5
L
3
5
2
0.8
W
Kali
sunlix
Kali
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,472
Damage
31,588
43,123
Taken
34,966
14,046
Mitigated
12,698
11,013
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Frîms
Anubis
7,615
366
0
2,351
5,456
2,123
82
1,053
4,403
31,736
1,877
W
King Arthur
Gazsi
King Arthur
4,553
261
0
1,676
8,565
4,099
0
45
8,520
0
52,190
L
Kuzenbo
JURDUH
Kuzenbo
3,018
821
110
1,924
10,487
6,077
0
3,290
7,197
12,737
0
W
Janus
Shun75
Janus
5,730
200
0
1,325
5,671
1,535
0
2,082
3,389
43,777
0
L
Scylla
Teeeo
Scylla
2,319
501
0
1,787
5,153
1,237
52
3,214
1,513
25,463
982
W
Cernunnos
Thedome90
Cernunnos
9,638
5,009
0
4,258
6,083
1,872
395
1,494
4,589
0
39,491
L
Susano
Thvnos
Susano
6,216
1,937
0
2,769
10,423
2,776
0
2,705
7,592
0
35,263
L
Kali
Triks
Kali
4,209
1,655
0
2,429
8,068
2,344
0
0
8,068
0
24,577
L
4,710
2,178
280
1,714
8,992
1,612
0
3,037
5,789
0
27,131
W
Kali
sunlix
Kali
4,052
2,206
0
4,030
9,191
3,069
193
438
8,753
0
44,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,833
Gold Earned
33,951
238
Minions Killed
348
0
Camps Cleared
0
1,032,472
Distance Traveled
1,051,731
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,554
655
42
4
0
216,479
3
W
King Arthur
6,910
691
79
8
0
192,207
2
L
Kuzenbo
5,375
538
20
2
0
208,241
0
W
Janus
6,984
698
82
8
0
223,369
0
L
Scylla
6,330
633
56
6
0
221,350
1
W
Cernunnos
7,037
704
77
8
0
212,352
2
L
Susano
5,407
541
59
6
0
190,111
2
L
Kali
5,134
513
45
5
0
203,550
1
L
Chiron
5,587
559
58
6
0
209,220
0
W
Kali
6,466
647
68
7
0
207,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role