Player Matchup

Kuzenbo
Kuzenbo
BelowSero1717
Kuzenbo
Level 125
God Stats
8W - 5L
1,640 SR
Queue Stats
74W - 66L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
Phenomonal93
Danzaburou
Level 9
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 1
Set
Set
joseph_X_dirt
Set
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
letthelordin
Ah Puch
Level 121
God Stats
5W - 3L
1,813 SR
Queue Stats
80W - 59L
1,650 Elo+
Solo
Zhong Kui
Zhong Kui
oH_VeeYo
Zhong Kui
Level 147
God Stats
4W - 4L
1,633 SR
Queue Stats
61W - 57L
1,527 Elo+
Solo
Team Averages
Level 97
1,620 SR
1,511 Elo+

VS

Team Averages
Level 84
1,564 SR
1,460 Elo+
Vulcan
Vulcan
El Casa DINO
Vulcan
Level 96
God Stats
3W - 3L
1,582 SR
Queue Stats
228W - 233L
1,531 Elo+
Party 2
Chaac
Chaac
TCcrotchkicker
Chaac
Level 69
God Stats
3W - 2L
1,572 SR
Queue Stats
10W - 19L
1,351 Elo+
Solo
Izanami
Izanami
ZRT ZAK
Izanami
Level 8
God Stats
2W - 2L
1,344 SR
Queue Stats
15W - 25L
1,422 Elo+
Party 2
Bacchus
Bacchus
dios_shiryu
Bacchus
Level 129
God Stats
13W - 12L
1,564 SR
Queue Stats
220W - 203L
1,499 Elo+
Solo
Bakasura
Bakasura
joepsykokiller
Bakasura
Level 117
God Stats
4W - 1L
1,760 SR
Queue Stats
251W - 239L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 2 / 5
6,583
470
4,709
10,142
9,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Phenomonal93
Danzaburou
11
4 / 3 / 2
7,484
535
7,031
7,875
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 4
6,209
444
4,408
9,609
4,294
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
letthelordin
Ah Puch
13
1 / 3 / 0
7,449
532
6,622
7,448
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
oH_VeeYo
Zhong Kui
15
5 / 3 / 0
8,633
617
11,644
15,719
10,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
6 / 0 / 1
8,360
597
8,469
5,239
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 1
7,763
555
8,657
14,717
9,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ZRT ZAK
Izanami
11
1 / 4 / 3
6,523
466
3,382
6,690
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
dios_shiryu
Bacchus
11
0 / 3 / 6
6,638
474
6,339
13,171
11,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bakasura
15
4 / 0 / 2
7,885
563
7,124
14,350
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
12
Kills
13
13
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
2
5
1.75
W
Vulcan
6
0
1
6.5
L
Danzaburou
Phenomonal93
Danzaburou
4
3
2
1.67
W
2
5
1
0.5
W
Izanami
ZRT ZAK
Izanami
1
4
3
0.63
W
Bacchus
dios_shiryu
Bacchus
0
3
6
1
W
Bakasura
4
0
2
5
L
1
2
4
1.5
L
Ah Puch
letthelordin
Ah Puch
1
3
0
0.33
L
Zhong Kui
oH_VeeYo
Zhong Kui
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,414
Damage
33,971
50,793
Taken
54,167
27,655
Mitigated
31,115
20,076
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
4,709
1,673
320
3,405
10,142
9,066
48
3,501
6,517
19,292
1,820
W
Vulcan
8,469
66
0
1,172
5,239
1,738
584
3,030
2,209
64,224
2,107
L
Danzaburou
Phenomonal93
Danzaburou
7,031
2,806
0
1,870
7,875
2,574
707
4,192
3,655
0
49,110
W
8,657
1,943
0
4,407
14,717
9,078
0
9,286
5,431
0
57,238
W
Izanami
ZRT ZAK
Izanami
3,382
2,578
0
945
6,690
1,937
0
1,927
4,763
0
35,443
W
Bacchus
dios_shiryu
Bacchus
6,339
864
0
3,639
13,171
11,300
0
3,185
9,986
25,795
0
W
Bakasura
7,124
5,093
0
5,819
14,350
7,062
0
5,085
9,265
0
47,046
L
4,408
1,838
0
1,409
9,609
4,294
0
1,690
7,618
0
43,423
L
Ah Puch
letthelordin
Ah Puch
6,622
0
0
2,183
7,448
1,473
0
5,129
2,039
64,094
171
L
Zhong Kui
oH_VeeYo
Zhong Kui
11,644
1,356
0
10,889
15,719
10,248
0
0
14,792
70,095
3,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,358
Gold Earned
37,169
451
Minions Killed
431
0
Camps Cleared
0
1,320,337
Distance Traveled
1,371,929
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,583
470
25
2
0
289,112
0
W
Vulcan
8,360
597
123
9
0
295,014
2
L
Danzaburou
7,484
535
99
7
0
250,537
0
W
Chaac
7,763
555
105
8
0
253,444
0
W
Izanami
6,523
466
79
6
0
238,879
0
W
Bacchus
6,638
474
25
2
0
256,413
0
W
Bakasura
7,885
563
99
7
0
328,179
0
L
Set
6,209
444
74
5
0
257,476
0
L
Ah Puch
7,449
532
121
9
0
267,031
3
L
Zhong Kui
8,633
617
132
9
0
256,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role