Player Matchup

Raijin
Raijin
Firedrake123
Raijin
Level 257
God Stats
7W - 11L
1,350 SR
Queue Stats
449W - 455L
1,589 Elo+
Solo
Danzaburou
Danzaburou
Gomd bro
Danzaburou
Level 120
God Stats
2W - 2L
1,782 SR
Queue Stats
134W - 133L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
MKWarWizard
Sun Wukong
Level 155
God Stats
1W - 3L
1,315 SR
Queue Stats
106W - 106L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
ddaniBoyy
Erlang Shen
Level 122
God Stats
19W - 10L
1,685 SR
Queue Stats
150W - 147L
1,475 Elo+
Solo
Loki
Loki
yosoyjuancamanei
Loki
Level 157
God Stats
7W - 16L
1,327 SR
Queue Stats
149W - 141L
1,495 Elo+
Solo
Team Averages
Level 162
1,492 SR
1,494 Elo+

VS

Team Averages
Level 138
1,518 SR
1,500 Elo+
Chernobog
Chernobog
GetSmokedForFree
Chernobog
Level 106
God Stats
4W - 3L
1,388 SR
Queue Stats
159W - 133L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Halliverse
Nu Wa
Level 159
God Stats
0W - 2L
1,348 SR
Queue Stats
52W - 49L
1,506 Elo+
Solo
Surtr
Surtr
Melmac909
Surtr
Level 163
God Stats
6W - 7L
1,527 SR
Queue Stats
579W - 564L
1,494 Elo+
Solo
Bakasura
Bakasura
TheBlondeGuy
Bakasura
Level 103
God Stats
1W - 2L
1,781 SR
Queue Stats
4W - 5L
1,497 Elo+
Solo
Ymir
Ymir
mcghee82
Ymir
Level 159
God Stats
1W - 1L
1,548 SR
Queue Stats
39W - 34L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
4 / 1 / 1
4,451
890
3,429
3,357
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Gomd bro
Danzaburou
6
1 / 0 / 2
3,848
770
1,449
842
198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MKWarWizard
Sun Wukong
6
0 / 2 / 0
3,422
684
1,582
4,165
1,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
ddaniBoyy
Erlang Shen
5
2 / 0 / 1
3,480
696
1,585
3,185
1,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
1 / 1 / 1
3,604
721
670
3,311
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
2
0 / 1 / 0
2,598
520
0
703
119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
5
1 / 4 / 1
3,474
695
1,556
3,465
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Melmac909
Surtr
8
2 / 0 / 0
4,160
832
3,200
4,376
2,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bakasura
TheBlondeGuy
Bakasura
6
1 / 1 / 0
3,414
683
1,483
3,793
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
4
0 / 2 / 0
2,856
571
477
2,924
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
4
4
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
1
1
4.5
L
Chernobog
0
1
0
0
W
Danzaburou
Gomd bro
Danzaburou
1
0
2
2
L
Nu Wa
1
4
1
0.38
W
Sun Wukong
MKWarWizard
Sun Wukong
0
2
0
0
L
Surtr
Melmac909
Surtr
2
0
0
2
L
Bakasura
TheBlondeGuy
Bakasura
1
1
0
1
W
Erlang Shen
ddaniBoyy
Erlang Shen
2
0
1
2.5
L
Ymir
0
2
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,715
Damage
6,716
14,860
Taken
15,261
4,962
Mitigated
5,693
7,122
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,429
348
0
1,277
3,357
701
0
1,066
2,117
19,109
1,468
L
Chernobog
0
0
0
0
703
119
0
0
703
0
1,010
W
Danzaburou
Gomd bro
Danzaburou
1,449
708
0
559
842
198
165
221
621
0
16,378
L
Nu Wa
1,556
532
0
483
3,465
619
0
2,349
774
9,757
0
W
Sun Wukong
MKWarWizard
Sun Wukong
1,582
132
0
1,925
4,165
1,989
0
119
3,701
0
17,001
L
Surtr
Melmac909
Surtr
3,200
1,219
0
2,344
4,376
2,128
0
0
4,071
382
23,054
L
Bakasura
TheBlondeGuy
Bakasura
1,483
1,306
0
1,837
3,793
992
0
653
3,029
0
8,885
W
Erlang Shen
ddaniBoyy
Erlang Shen
1,585
508
0
959
3,185
1,358
0
294
2,854
0
10,655
L
Ymir
477
73
0
313
2,924
1,835
0
0
2,719
5,687
0
W
670
446
0
2,402
3,311
716
0
304
2,915
0
19,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,805
Gold Earned
16,502
158
Minions Killed
97
0
Camps Cleared
0
518,298
Distance Traveled
412,943
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,451
890
49
10
0
101,909
2
L
Chernobog
2,598
520
1
0
0
21,706
0
W
Danzaburou
3,848
770
20
4
0
87,592
1
L
Nu Wa
3,474
695
13
3
0
90,077
1
W
Sun Wukong
3,422
684
37
7
0
98,590
0
L
Surtr
4,160
832
36
7
0
103,979
0
L
Bakasura
3,414
683
38
8
0
115,226
0
W
Erlang Shen
3,480
696
18
4
0
111,847
0
L
Ymir
2,856
571
9
2
0
81,955
0
W
Loki
3,604
721
34
7
0
118,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role