Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
CALI1697
Thor
Level 45
God Stats
7W - 12L
1,345 SR
Queue Stats
372W - 442L
1,361 Elo+
Party 2
Mulan
Mulan
ERROR-luisprota
Mulan
Level 79
God Stats
4W - 7L
1,395 SR
Queue Stats
401W - 464L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
JOAN-MI
Nu Wa
Level 68
God Stats
3W - 6L
1,344 SR
Queue Stats
305W - 376L
1,373 Elo+
Party 2
Ares
Ares
freezed1969
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Team Averages
Level 65
1,417 SR
1,365 Elo+

VS

Team Averages
Level 102
1,403 SR
1,447 Elo+
Zeus
Zeus
ArchiiiDT
Zeus
Level 84
God Stats
6W - 3L
1,318 SR
Queue Stats
132W - 134L
1,445 Elo+
Party 1
Izanami
Izanami
ElBomber21
Izanami
Level 66
God Stats
3W - 2L
1,485 SR
Queue Stats
128W - 132L
1,432 Elo+
Party 1
Bacchus
Bacchus
IMr Nacho
Bacchus
Level 123
God Stats
2W - 3L
1,172 SR
Queue Stats
153W - 162L
1,453 Elo+
Party 1
Susano
Susano
Thvnos
Susano
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 33L
1,385 Elo+
Solo
Kali
Kali
Triks
Kali
Level 155
God Stats
33W - 35L
1,538 SR
Queue Stats
461W - 432L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 1 / 0
3,439
688
1,507
2,395
614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
5
0 / 1 / 0
3,042
608
631
2,993
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
3,586
717
2,015
4,962
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
JOAN-MI
Nu Wa
3
0 / 0 / 0
2,850
570
104
112
21
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
2,979
596
651
4,503
1,576
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 0 / 0
3,924
785
1,079
1,344
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ElBomber21
Izanami
7
1 / 0 / 1
3,880
776
2,329
2,343
626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
IMr Nacho
Bacchus
6
1 / 0 / 1
4,016
803
2,010
2,477
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Thvnos
Susano
6
1 / 0 / 2
3,663
733
652
3,810
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
Triks
Kali
8
4 / 0 / 0
5,036
1,007
3,325
4,274
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Zeus
0
0
0
0
L
Thor
0
1
0
0
L
0
4
0
0
W
Izanami
ElBomber21
Izanami
1
0
1
1.5
W
Bacchus
IMr Nacho
Bacchus
1
0
1
1.5
L
Nu Wa
JOAN-MI
Nu Wa
0
0
0
0
W
Susano
Thvnos
Susano
1
0
2
2
W
Kali
Triks
Kali
4
0
0
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,908
Damage
9,395
14,965
Taken
14,248
4,322
Mitigated
4,769
1,852
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,507
307
0
229
2,395
614
0
744
1,651
0
20,588
W
Zeus
1,079
176
0
478
1,344
250
0
104
1,240
18,281
895
L
Thor
631
124
0
634
2,993
702
0
1,024
1,969
0
8,844
L
2,015
125
0
827
4,962
1,409
0
0
4,962
0
16,433
W
Izanami
ElBomber21
Izanami
2,329
1,692
0
970
2,343
626
0
283
2,060
0
23,871
W
Bacchus
IMr Nacho
Bacchus
2,010
306
179
1,569
2,477
1,646
0
368
2,109
10,666
0
L
Nu Wa
JOAN-MI
Nu Wa
104
34
0
0
112
21
0
55
57
3,083
0
W
Susano
Thvnos
Susano
652
299
0
1,183
3,810
945
0
0
3,810
0
18,105
W
Kali
Triks
Kali
3,325
1,268
0
2,373
4,274
1,302
0
0
4,274
0
24,811
L
651
207
0
162
4,503
1,576
0
1,266
3,237
4,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,896
Gold Earned
20,519
106
Minions Killed
181
0
Camps Cleared
0
503,671
Distance Traveled
562,061
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,439
688
40
8
0
116,238
0
W
Zeus
3,924
785
33
7
0
99,245
0
L
Thor
3,042
608
17
3
0
105,757
1
L
Mulan
3,586
717
30
6
0
111,988
3
W
Izanami
3,880
776
53
11
0
107,675
0
W
Bacchus
4,016
803
11
2
0
116,110
0
L
Nu Wa
2,850
570
7
1
0
51,556
0
W
Susano
3,663
733
37
7
0
132,437
2
W
Kali
5,036
1,007
47
9
0
106,594
0
L
Ares
2,979
596
12
2
0
118,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role