Player Matchup

Maui
Maui
Antiker_Stuhl
Maui
Level 95
God Stats
6W - 3L
1,814 SR
Queue Stats
449W - 451L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
Wuconk
Cernunnos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,555 Elo+
Party 3
Serqet
Serqet
píge
Serqet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 57L
1,574 Elo+
Party 3
Cthulhu
Cthulhu
rak_khateer
Cthulhu
Level 153
God Stats
65W - 38L
1,805 SR
Queue Stats
224W - 210L
1,554 Elo+
Solo
Nox
Nox
x_Taddel_x
Nox
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
272W - 259L
1,474 Elo+
Party 1
Team Averages
Level 144
1,624 SR
1,528 Elo+

VS

Team Averages
Level 136
1,567 SR
1,538 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Algime17
Apollo
Level 104
God Stats
17W - 24L
1,444 SR
Queue Stats
70W - 73L
1,547 Elo+
Solo
Thor
Thor
BABY Yoshii x
Thor
Level 138
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
EX05
Horus
Level 152
God Stats
4W - 7L
1,643 SR
Queue Stats
114W - 100L
1,610 Elo+
Party 2
Vulcan
Vulcan
Hebrz
Vulcan
Level 129
God Stats
23W - 9L
1,676 SR
Queue Stats
246W - 217L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,192
649
1,294
5,225
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Wuconk
Cernunnos
9
2 / 0 / 1
5,439
680
4,548
5,175
1,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
píge
Serqet
9
3 / 1 / 3
5,130
641
3,113
5,968
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
rak_khateer
Cthulhu
11
4 / 1 / 1
6,351
794
5,025
6,605
2,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 0 / 0
5,662
708
1,274
2,458
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 4 / 0
4,528
566
2,950
9,377
3,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
Algime17
Apollo
8
2 / 4 / 0
4,559
570
2,538
4,995
1,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 1
4,356
545
1,752
5,708
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Horus
EX05
Horus
6
0 / 1 / 1
4,188
524
1,946
5,269
3,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
Hebrz
Vulcan
5
0 / 2 / 0
3,996
500
1,274
1,694
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
3
3
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
0
0.25
L
Apollo
Algime17
Apollo
2
4
0
0.5
W
2
1
3
3.5
L
0
2
1
0.25
L
Horus
EX05
Horus
0
1
1
0.5
L
Vulcan
Hebrz
Vulcan
0
2
0
0
W
Cernunnos
Wuconk
Cernunnos
2
0
1
2.5
W
Serqet
píge
Serqet
3
1
3
4.5
W
Cthulhu
rak_khateer
Cthulhu
4
1
1
4.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,254
Damage
10,460
25,431
Taken
27,043
10,853
Mitigated
9,475
12,881
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,950
492
0
3,454
9,377
3,031
0
4,625
4,752
24,818
0
L
Apollo
Algime17
Apollo
2,538
1,529
0
634
4,995
1,398
0
564
4,431
0
20,851
W
1,294
329
0
2,127
5,225
4,185
0
0
5,225
10,939
0
L
1,752
463
0
1,813
5,708
1,467
0
539
5,169
0
23,487
L
Horus
EX05
Horus
1,946
955
512
2,744
5,269
3,162
0
1,191
3,910
0
8,899
L
Vulcan
Hebrz
Vulcan
1,274
37
0
233
1,694
417
0
654
1,040
15,146
346
W
Cernunnos
Wuconk
Cernunnos
4,548
2,170
0
3,255
5,175
1,334
768
375
4,800
0
38,523
W
Serqet
píge
Serqet
3,113
856
0
3,084
5,968
1,746
0
328
5,640
0
27,324
W
Cthulhu
rak_khateer
Cthulhu
5,025
451
12
3,073
6,605
2,813
0
2,950
3,655
39,935
1,028
W
1,274
153
0
1,330
2,458
775
0
658
1,800
38,417
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
21,627
308
Minions Killed
195
0
Camps Cleared
0
835,193
Distance Traveled
756,463
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,528
566
63
8
0
140,340
2
L
Apollo
4,559
570
46
6
0
144,518
0
W
Maui
5,192
649
20
3
0
162,562
1
L
Thor
4,356
545
48
6
0
179,264
0
L
Horus
4,188
524
7
1
0
177,264
0
L
Vulcan
3,996
500
31
4
0
115,077
0
W
Cernunnos
5,439
680
67
8
0
151,162
1
W
Serqet
5,130
641
58
7
0
205,989
1
W
Cthulhu
6,351
794
83
10
0
162,845
1
W
Nox
5,662
708
80
10
0
152,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role