Player Matchup

Martichoras
Martichoras
Silver II
Geno9466
Martichoras
Silver II
Level 60
God Stats
12W - 23L
1,562 SR
Queue Stats
23W - 67L
1,195 MMR
Party 2
Cthulhu
Cthulhu
Silver II
Zephyre9452
Cthulhu
Silver II
Level 58
God Stats
2W - 4L
1,370 SR
Queue Stats
23W - 67L
1,195 MMR
Party 2
Chronos
Chronos
Gold V
єℓєкιÐ
Chronos
Gold V
Level 78
God Stats
9W - 14L
1,420 SR
Queue Stats
670W - 732L
1,067 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 65
1,451 SR
1,153 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,694 SR
1,235 MMR
Izanami
Izanami
Gold IV
James7293
Izanami
Gold IV
Level 150
God Stats
2W - 0L
1,748 SR
Queue Stats
247W - 273L
1,270 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
McGovern x 6
Baba Yaga
Gold II
Level 154
God Stats
111W - 97L
1,611 SR
Queue Stats
251W - 279L
1,437 MMR
Party 1
Ymir
Ymir
Gold V
ShaeJelin
Ymir
Gold V
Level 121
God Stats
56W - 61L
1,723 SR
Queue Stats
222W - 275L
998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Geno9466
Martichoras
16
0 / 2 / 0
9,837
703
10,923
12,144
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Zephyre9452
Cthulhu
15
0 / 2 / 0
9,230
659
7,481
17,202
16,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
13
0 / 4 / 0
8,742
624
6,935
9,144
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MulanAchillesHerculesThothBacchus

VS

Bans
KuzenboBaron SamediAgniKumbhakarnaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
James7293
Izanami
18
2 / 0 / 6
11,451
818
7,589
8,696
3,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
McGovern x 6
Baba Yaga
18
3 / 0 / 5
11,047
789
14,892
6,624
3,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
17
3 / 0 / 5
10,842
774
11,140
18,460
18,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Geno9466
Martichoras
0
2
0
0
W
Izanami
James7293
Izanami
2
0
6
5
W
Baba Yaga
McGovern x 6
Baba Yaga
3
0
5
5.5
W
Ymir
3
0
5
5.5
L
Cthulhu
Zephyre9452
Cthulhu
0
2
0
0
L
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,339
Damage
33,621
38,490
Taken
33,780
23,279
Mitigated
26,182
3,977
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Geno9466
Martichoras
10,923
2,572
0
2,398
12,144
4,142
0
8,401
3,267
0
48,115
W
Izanami
James7293
Izanami
7,589
4,205
0
2,660
8,696
3,409
2,789
3,312
5,016
0
51,215
W
Baba Yaga
McGovern x 6
Baba Yaga
14,892
664
0
2,478
6,624
3,775
725
2,677
3,540
61,181
252
W
Ymir
11,140
921
0
4,983
18,460
18,998
430
6,651
10,824
21,185
3,523
L
Cthulhu
Zephyre9452
Cthulhu
7,481
272
304
672
17,202
16,150
0
9,409
7,070
30,470
0
L
Chronos
6,935
981
0
603
9,144
2,987
0
6,073
2,811
15,712
660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
33,340
155
Minions Killed
191
0
Camps Cleared
0
816,421
Distance Traveled
819,743
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,837
703
80
6
0
267,915
1
W
Izanami
11,451
818
87
6
0
269,279
0
W
Baba Yaga
11,047
789
74
5
0
284,834
3
W
Ymir
10,842
774
30
2
0
265,630
4
L
Cthulhu
9,230
659
31
2
0
277,508
3
L
Chronos
8,742
624
44
3
0
270,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role