Player Matchup

Susano
Susano
 
Susano
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Bolog57as
Baron Samedi
Level 127
God Stats
10W - 3L
1,542 SR
Queue Stats
131W - 124L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
FknEnvy
Cu Chulainn
Level 67
God Stats
5W - 6L
1,231 SR
Queue Stats
175W - 193L
1,421 Elo+
Party 2
Apollo
Apollo
Frtgfrtgfrtgf662
Apollo
Level 70
God Stats
2W - 2L
1,528 SR
Queue Stats
106W - 110L
1,423 Elo+
Party 2
Ne Zha
Ne Zha
MeInTheWhoIe
Ne Zha
Level 123
God Stats
12W - 6L
1,544 SR
Queue Stats
158W - 141L
1,467 Elo+
Solo
Team Averages
Level 81
1,469 SR
1,456 Elo+

VS

Team Averages
Level 129
1,489 SR
1,493 Elo+
Mulan
Mulan
 
Mulan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
CashXandicoot69
Rama
Level 124
God Stats
3W - 10L
1,330 SR
Queue Stats
193W - 195L
1,473 Elo+
Solo
Freya
Freya
Daddy Dez sr
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 146L
1,542 Elo+
Party 3
Atlas
Atlas
PanQks
Atlas
Level 114
God Stats
16W - 11L
1,614 SR
Queue Stats
219W - 217L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 1 / 0
6,101
610
3,405
8,141
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Bolog57as
Baron Samedi
11
1 / 1 / 3
5,950
595
5,490
4,757
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
FknEnvy
Cu Chulainn
9
0 / 1 / 4
5,032
503
2,302
8,069
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
5 / 1 / 0
6,451
645
4,505
6,854
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
11
6 / 2 / 2
6,884
688
5,754
6,757
2,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 2 / 1
5,484
548
5,209
7,051
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
 
Khepri
9
0 / 2 / 1
5,119
512
2,529
5,500
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 0
5,202
520
4,601
4,578
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
5,370
537
1,543
7,203
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
PanQks
Atlas
7
0 / 6 / 2
4,713
471
1,181
6,698
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
15
Kills
6
6
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
0
3
L
Mulan
 
Mulan
3
2
1
1.75
L
Khepri
 
Khepri
0
2
1
0.25
W
Baron Samedi
Bolog57as
Baron Samedi
1
1
3
2.5
L
2
3
0
0.67
L
1
2
1
0.75
W
Cu Chulainn
FknEnvy
Cu Chulainn
0
1
4
2
W
5
1
0
5
W
Ne Zha
6
2
2
3.5
L
Atlas
PanQks
Atlas
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
15,063
34,578
Taken
31,030
14,553
Mitigated
13,954
13,717
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,405
577
0
3,070
8,141
2,696
0
420
7,659
0
36,982
L
Mulan
 
Mulan
5,209
1,024
0
939
7,051
3,157
0
839
6,028
0
34,750
L
Khepri
 
Khepri
2,529
143
0
1,207
5,500
3,494
0
530
4,775
12,914
0
W
Baron Samedi
Bolog57as
Baron Samedi
5,490
378
197
2,084
4,757
2,234
0
1,151
3,412
28,019
1,204
L
4,601
3,210
0
908
4,578
1,249
0
0
4,472
0
34,651
L
1,543
372
0
2,698
7,203
2,272
0
2,797
3,956
24,420
1,896
W
Cu Chulainn
FknEnvy
Cu Chulainn
2,302
392
0
2,087
8,069
4,853
17
1,273
6,796
0
23,781
W
4,505
2,926
0
3,335
6,854
2,047
397
1,063
5,791
0
39,567
W
Ne Zha
5,754
783
0
2,944
6,757
2,723
0
998
5,463
0
39,587
L
Atlas
PanQks
Atlas
1,181
272
0
230
6,698
3,782
0
644
5,508
11,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
25,888
327
Minions Killed
229
0
Camps Cleared
0
1,074,476
Distance Traveled
969,890
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,101
610
69
7
0
249,548
2
L
Mulan
5,484
548
43
4
0
241,248
0
L
Khepri
5,119
512
23
2
0
217,856
2
W
Baron Samedi
5,950
595
79
8
0
189,540
1
L
Rama
5,202
520
65
7
0
172,179
0
L
Freya
5,370
537
65
7
0
199,624
0
W
Cu Chulainn
5,032
503
20
2
0
223,549
0
W
Apollo
6,451
645
94
9
0
210,040
2
W
Ne Zha
6,884
688
65
7
0
201,799
0
L
Atlas
4,713
471
33
3
0
138,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role