Player Matchup

Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Cookij27
Cupid
Level 129
God Stats
6W - 3L
1,690 SR
Queue Stats
47W - 34L
1,596 Elo+
Solo
Sol
Sol
DiceDragon77
Sol
Level 99
God Stats
15W - 17L
1,544 SR
Queue Stats
120W - 98L
1,557 Elo+
Solo
Surtr
Surtr
keysersoze1066
Surtr
Level 127
God Stats
63W - 38L
1,571 SR
Queue Stats
200W - 186L
1,492 Elo+
Solo
Geb
Geb
xTotemic
Geb
Level 182
God Stats
75W - 61L
1,588 SR
Queue Stats
413W - 389L
1,506 Elo+
Solo
Team Averages
Level 133
1,579 SR
1,530 Elo+

VS

Team Averages
Level 109
1,471 SR
1,516 Elo+
Skadi
Skadi
CajuNxRagezZ
Skadi
Level 126
God Stats
1W - 2L
1,519 SR
Queue Stats
109W - 100L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
Chadiffer
Kuzenbo
Level 69
God Stats
1W - 2L
1,561 SR
Queue Stats
95W - 88L
1,563 Elo+
Party 1
Vulcan
Vulcan
EleçtráLÍght
Vulcan
Level 155
God Stats
0W - 2L
1,567 SR
Queue Stats
377W - 464L
1,503 Elo+
Party 2
Tyr
Tyr
FueledByWrath
Tyr
Level 92
God Stats
0W - 2L
1,181 SR
Queue Stats
172W - 164L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StrangeKidd20
Morgan Le Fay
Level 105
God Stats
2W - 3L
1,529 SR
Queue Stats
538W - 578L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 0 / 1
5,995
600
4,341
5,936
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Cookij27
Cupid
11
1 / 2 / 1
5,838
584
3,196
6,543
2,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,533
653
3,403
5,036
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 0 / 1
7,413
741
6,277
8,164
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 1
5,728
573
926
5,741
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,134
613
4,675
5,021
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Chadiffer
Kuzenbo
9
3 / 1 / 1
5,739
574
4,305
6,833
6,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,607
461
2,584
5,989
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 2 / 2
5,007
501
3,868
6,938
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
StrangeKidd20
Morgan Le Fay
9
0 / 2 / 0
4,809
481
2,523
5,106
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
10
Kills
5
5
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
1
3.5
L
2
1
2
3
L
Kuzenbo
Chadiffer
Kuzenbo
3
1
1
3.5
W
Cupid
Cookij27
Cupid
1
2
1
0.75
W
2
1
1
2.5
L
0
4
0
0
L
0
2
2
0.5
L
Morgan Le Fay
StrangeKidd20
Morgan Le Fay
0
2
0
0
W
4
0
1
4.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,143
Damage
17,955
31,420
Taken
29,887
11,760
Mitigated
13,144
11,161
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,341
1,937
0
1,571
5,936
1,949
0
1,465
4,431
0
40,468
L
4,675
1,443
0
830
5,021
1,466
40
137
4,884
0
39,573
L
Kuzenbo
Chadiffer
Kuzenbo
4,305
754
0
1,774
6,833
6,302
0
555
6,278
14,574
1,705
W
Cupid
Cookij27
Cupid
3,196
1,521
200
2,137
6,543
2,020
0
1,610
4,933
0
32,016
W
3,403
1,320
0
2,967
5,036
1,252
809
1,993
2,715
45,880
3,437
L
2,584
185
0
1,940
5,989
1,557
0
931
5,058
23,626
0
L
3,868
521
0
2,662
6,938
2,256
0
1,698
5,240
0
26,774
L
Morgan Le Fay
StrangeKidd20
Morgan Le Fay
2,523
58
0
579
5,106
1,563
0
1,467
3,639
26,974
0
W
6,277
1,803
0
2,877
8,164
3,772
281
2,160
5,580
1,600
50,673
W
926
35
0
1,409
5,741
2,767
130
928
4,773
19,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
26,296
363
Minions Killed
248
0
Camps Cleared
0
1,152,911
Distance Traveled
970,395
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,995
600
73
7
0
306,935
0
L
Skadi
6,134
613
70
7
0
185,983
0
L
Kuzenbo
5,739
574
23
2
0
213,364
3
W
Cupid
5,838
584
66
7
0
205,441
1
W
Sol
6,533
653
95
10
0
202,945
2
L
Vulcan
4,607
461
52
5
0
160,533
0
L
Tyr
5,007
501
56
6
0
218,149
0
L
Morgan Le Fay
4,809
481
47
5
0
192,366
0
W
Surtr
7,413
741
98
10
0
223,744
0
W
Geb
5,728
573
31
3
0
213,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role