Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
ChagoTj
Hou Yi
Gold II
Level 126
God Stats
5W - 3L
1,660 SR
Queue Stats
56W - 55L
1,488 MMR
Solo
Mulan
Mulan
Bronze III
Manerooo
Mulan
Bronze III
Level 122
God Stats
0W - 1L
1,586 SR
Queue Stats
6W - 12L
1,462 MMR
Solo
Agni
Agni
Silver II
PachuLord
Agni
Silver II
Level 150
God Stats
0W - 1L
1,703 SR
Queue Stats
14W - 19L
1,489 MMR
Solo
Loki
Loki
Gold IV
Wooddyy
Loki
Gold IV
Level 158
God Stats
2W - 2L
1,493 SR
Queue Stats
91W - 94L
1,436 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,589 SR
1,475 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,603 SR
1,461 MMR
Hera
Hera
Platinum V
Chronosphere666
Hera
Platinum V
Level 185
God Stats
3W - 2L
1,321 SR
Queue Stats
252W - 240L
1,493 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
MattSolos22
Gilgamesh
Gold III
Level 88
God Stats
11W - 8L
1,649 SR
Queue Stats
41W - 40L
1,498 MMR
Solo
Cerberus
Cerberus
Gold V
Phyifty
Cerberus
Gold V
Level 123
God Stats
10W - 6L
1,917 SR
Queue Stats
180W - 190L
1,242 MMR
Party 1
Freya
Freya
Gold IV
Sikked-
Freya
Gold IV
Level 146
God Stats
5W - 4L
1,504 SR
Queue Stats
616W - 624L
1,494 MMR
Solo
Thanatos
Thanatos
Gold II
qAxen
Thanatos
Gold II
Level 123
God Stats
25W - 21L
1,622 SR
Queue Stats
171W - 167L
1,579 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 5 / 1
5,982
427
4,566
13,301
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
ChagoTj
Hou Yi
12
1 / 3 / 0
7,270
519
9,119
9,583
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Manerooo
Mulan
11
0 / 5 / 1
6,446
460
4,961
11,654
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
12
0 / 5 / 2
7,234
517
5,017
8,683
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Wooddyy
Loki
15
3 / 2 / 0
7,591
542
3,212
8,998
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
He BoNu WaBastetAo Kuang

VS

Bans
BacchusAresErlang ShenThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,911
637
7,701
5,889
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MattSolos22
Gilgamesh
15
6 / 1 / 0
9,805
700
9,747
13,061
13,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cerberus
Phyifty
Cerberus
12
2 / 0 / 5
6,802
486
3,748
10,263
5,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Freya
Sikked-
Freya
14
2 / 1 / 3
8,048
575
8,619
9,784
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
qAxen
Thanatos
15
7 / 1 / 2
8,287
592
6,546
9,741
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
20
20
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
1
0.1
L
Hou Yi
ChagoTj
Hou Yi
1
3
0
0.33
W
3
1
3
4.5
L
Mulan
Manerooo
Mulan
0
5
1
0.1
W
Gilgamesh
MattSolos22
Gilgamesh
6
1
0
6
L
Agni
0
5
2
0.2
W
Cerberus
Phyifty
Cerberus
2
0
5
4.5
W
Freya
Sikked-
Freya
2
1
3
3.5
L
Loki
Wooddyy
Loki
3
2
0
1.5
W
Thanatos
qAxen
Thanatos
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,875
Damage
36,361
52,219
Taken
48,738
23,978
Mitigated
28,560
10,584
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,566
572
0
1,497
13,301
8,570
0
7,280
5,632
21,894
142
L
Hou Yi
ChagoTj
Hou Yi
9,119
5,558
0
2,059
9,583
2,793
283
4,952
4,122
0
55,887
W
7,701
1,062
0
750
5,889
1,585
710
3,132
2,527
75,293
1,595
L
Mulan
Manerooo
Mulan
4,961
1,431
0
2,878
11,654
7,513
0
0
11,135
0
37,561
W
Gilgamesh
MattSolos22
Gilgamesh
9,747
3,971
0
2,459
13,061
13,509
11
525
12,005
0
69,389
L
Agni
5,017
169
0
250
8,683
2,557
0
5,640
3,043
50,406
0
W
Cerberus
Phyifty
Cerberus
3,748
282
0
3,508
10,263
5,605
0
3,685
6,418
26,292
0
W
Freya
Sikked-
Freya
8,619
2,185
0
3,203
9,784
3,880
0
1,119
8,665
58,038
0
L
Loki
Wooddyy
Loki
3,212
736
0
3,900
8,998
2,545
0
1,186
7,742
0
53,457
W
Thanatos
qAxen
Thanatos
6,546
2,015
0
8,603
9,741
3,981
0
663
9,014
0
52,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
41,853
406
Minions Killed
527
0
Camps Cleared
0
1,346,797
Distance Traveled
1,425,580
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,982
427
15
1
0
295,024
2
L
Hou Yi
7,270
519
104
7
0
256,915
2
W
Hera
8,911
637
144
10
0
283,374
4
L
Mulan
6,446
460
77
6
0
232,705
1
W
Gilgamesh
9,805
700
130
9
0
236,594
4
L
Agni
7,234
517
108
8
0
269,905
0
W
Cerberus
6,802
486
49
4
0
295,069
7
W
Freya
8,048
575
122
9
0
280,794
0
L
Loki
7,591
542
102
7
0
292,248
0
W
Thanatos
8,287
592
82
6
0
329,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role