Player Matchup

Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Marshall456
Chaac
Level 64
God Stats
14W - 14L
1,462 SR
Queue Stats
64W - 61L
1,407 Elo+
Solo
Danzaburou
Danzaburou
liquorpirate
Danzaburou
Level 48
God Stats
31W - 16L
1,564 SR
Queue Stats
43W - 37L
1,497 Elo+
Solo
Team Averages
Level 58
1,509 SR
1,468 Elo+

VS

Team Averages
Level 57
1,416 SR
1,330 Elo+
Cthulhu
Cthulhu
LuciusWebbed
Cthulhu
Level 40
God Stats
3W - 1L
1,295 SR
Queue Stats
7W - 8L
1,275 Elo+
Solo
Skadi
Skadi
ShipyardNut
Skadi
Level 62
God Stats
136W - 128L
1,453 SR
Queue Stats
248W - 248L
1,426 Elo+
Solo
Chronos
Chronos
SniperGangFreddy
Chronos
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 110L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 7 / 2
7,530
685
4,528
7,171
2,476
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 0
9,082
826
8,778
10,282
6,461
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
liquorpirate
Danzaburou
14
0 / 2 / 2
8,157
742
5,573
7,913
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LuciusWebbed
Cthulhu
16
6 / 0 / 5
9,929
903
8,532
12,987
13,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 5
9,454
859
8,641
8,112
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

15
2 / 1 / 6
9,598
873
5,255
6,239
2,564
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
7
2
0.14
W
Cthulhu
LuciusWebbed
Cthulhu
6
0
5
8.5
L
3
2
0
1.5
W
3
2
5
2.75
W
2
1
6
5
L
Danzaburou
liquorpirate
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,879
Damage
22,428
25,366
Taken
27,338
11,598
Mitigated
19,018
3,720
Healing
1,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,528
450
72
84
7,171
2,476
0
2,905
4,266
11,393
0
W
Cthulhu
LuciusWebbed
Cthulhu
8,532
360
372
388
12,987
13,290
95
1,927
10,955
28,308
1,064
L
8,778
1,810
0
2,988
10,282
6,461
0
5,447
4,788
0
36,646
W
8,641
3,872
0
161
8,112
3,164
1,893
1,903
6,135
0
27,412
W
5,255
2,580
0
641
6,239
2,564
1,182
525
5,667
23,358
3,416
L
Danzaburou
liquorpirate
Danzaburou
5,573
2,203
0
576
7,913
2,661
0
4,077
3,772
0
18,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,769
Gold Earned
28,981
102
Minions Killed
137
0
Camps Cleared
0
585,381
Distance Traveled
651,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,530
685
17
2
0
140,169
0
W
Cthulhu
9,929
903
39
4
0
231,201
0
L
Chaac
9,082
826
50
5
0
232,724
0
W
Skadi
9,454
859
47
4
0
200,684
0
W
Chronos
9,598
873
51
5
0
219,594
0
L
Danzaburou
8,157
742
35
3
0
212,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role