Player Matchup

Cthulhu
Cthulhu
LOS-DO-982
Cthulhu
Level 25
God Stats
0W - 3L
1,381 SR
Queue Stats
0W - 6L
1,119 Elo+
Party 2
Baron Samedi
Baron Samedi
chocolate_0599
Baron Samedi
Level 63
God Stats
4W - 7L
1,387 SR
Queue Stats
167W - 178L
1,389 Elo+
Solo
Da Ji
Da Ji
senorskin
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,512 Elo+
Solo
Ullr
Ullr
xNikrex
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bastet
Bastet
xShoto_XI
Bastet
Level 88
God Stats
0W - 1L
1,652 SR
Queue Stats
0W - 6L
1,119 Elo+
Party 2
Team Averages
Level 59
1,484 SR
1,328 Elo+

VS

Team Averages
Level 102
1,539 SR
1,488 Elo+
Cthulhu
Cthulhu
BruhMan1738
Cthulhu
Level 81
God Stats
3W - 2L
1,332 SR
Queue Stats
61W - 59L
1,458 Elo+
Party 1
Apollo
Apollo
M1GHTYzzMATTHEW
Apollo
Level 107
God Stats
10W - 7L
1,734 SR
Queue Stats
232W - 232L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Popeyethewelder
Nu Wa
Level 103
God Stats
14W - 5L
1,701 SR
Queue Stats
423W - 419L
1,491 Elo+
Solo
Fafnir
Fafnir
RAIDERKILLER67
Fafnir
Level 136
God Stats
9W - 9L
1,285 SR
Queue Stats
79W - 85L
1,491 Elo+
Solo
Fenrir
Fenrir
felipe3hc
Fenrir
Level 85
God Stats
23W - 15L
1,643 SR
Queue Stats
98W - 76L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LOS-DO-982
Cthulhu
9
1 / 4 / 1
5,217
474
5,015
7,700
5,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
chocolate_0599
Baron Samedi
9
0 / 4 / 0
5,009
455
1,863
6,405
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
senorskin
Da Ji
10
1 / 5 / 0
5,491
499
3,016
9,637
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
xNikrex
Ullr
8
1 / 3 / 1
4,859
442
3,333
6,608
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
xShoto_XI
Bastet
5
0 / 1 / 1
4,195
381
51
3,405
620
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BruhMan1738
Cthulhu
12
4 / 1 / 0
6,909
628
4,171
5,766
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 1 / 4
6,516
592
4,172
6,590
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 4
7,068
643
6,525
2,295
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 6
6,846
622
3,695
7,553
6,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
felipe3hc
Fenrir
12
7 / 1 / 5
7,226
657
4,636
8,508
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
17
17
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BruhMan1738
Cthulhu
4
1
0
4
L
Cthulhu
LOS-DO-982
Cthulhu
1
4
1
0.38
W
2
1
4
4
W
3
0
4
5
W
1
0
6
4
L
Baron Samedi
chocolate_0599
Baron Samedi
0
4
0
0
W
Fenrir
felipe3hc
Fenrir
7
1
5
9.5
L
Da Ji
senorskin
Da Ji
1
5
0
0.2
L
Ullr
xNikrex
Ullr
1
3
1
0.5
L
Bastet
xShoto_XI
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,278
Damage
23,199
33,755
Taken
30,712
12,573
Mitigated
17,232
5,522
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BruhMan1738
Cthulhu
4,171
376
0
1,287
5,766
4,301
0
112
5,654
29,397
2,373
L
Cthulhu
LOS-DO-982
Cthulhu
5,015
188
134
783
7,700
5,533
0
2,559
5,012
27,643
498
W
4,172
2,999
0
3,587
6,590
2,213
1,191
2,343
4,247
0
56,022
W
6,525
1,376
0
1,110
2,295
639
182
1,638
657
43,005
623
W
3,695
1,081
0
3,694
7,553
6,602
500
2,335
5,218
12,198
1,998
L
Baron Samedi
chocolate_0599
Baron Samedi
1,863
46
0
989
6,405
1,734
0
3,593
2,389
30,233
0
W
Fenrir
felipe3hc
Fenrir
4,636
774
0
1,776
8,508
3,477
0
380
8,128
0
47,277
L
Da Ji
senorskin
Da Ji
3,016
509
0
2,517
9,637
3,109
0
3,987
5,060
0
28,996
L
Ullr
xNikrex
Ullr
3,333
1,422
0
884
6,608
1,577
0
1,988
4,528
0
21,731
L
Bastet
xShoto_XI
Bastet
51
27
0
215
3,405
620
0
424
2,881
0
10,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
34,565
215
Minions Killed
319
0
Camps Cleared
0
1,021,839
Distance Traveled
1,086,589
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,909
628
48
4
0
197,877
0
L
Cthulhu
5,217
474
40
4
0
217,603
0
W
Apollo
6,516
592
90
8
0
210,407
1
W
Nu Wa
7,068
643
74
7
0
216,821
3
W
Fafnir
6,846
622
29
3
0
207,143
2
L
Baron Samedi
5,009
455
53
5
0
194,659
1
W
Fenrir
7,226
657
78
7
0
254,341
5
L
Da Ji
5,491
499
51
5
0
174,316
1
L
Ullr
4,859
442
47
4
0
208,482
0
L
Bastet
4,195
381
24
2
0
226,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role