Player Matchup

Martichoras
Martichoras
Holorunt02
Martichoras
Level 69
God Stats
1W - 0L
1,256 SR
Queue Stats
63W - 65L
1,445 Elo+
Solo
Sylvanus
Sylvanus
IBS_Slaps
Sylvanus
Level 147
God Stats
1W - 3L
1,232 SR
Queue Stats
20W - 18L
1,479 Elo+
Solo
Bellona
Bellona
LeaveMeBe8340
Bellona
Level 59
God Stats
3W - 7L
1,423 SR
Queue Stats
33W - 35L
1,407 Elo+
Solo
Bakasura
Bakasura
mew-5
Bakasura
Level 179
God Stats
6W - 4L
1,512 SR
Queue Stats
94W - 78L
1,515 Elo+
Solo
Nu Wa
Nu Wa
squootpoots
Nu Wa
Level 59
God Stats
11W - 5L
1,564 SR
Queue Stats
121W - 121L
1,433 Elo+
Solo
Team Averages
Level 103
1,397 SR
1,456 Elo+

VS

Team Averages
Level 101
1,587 SR
1,475 Elo+
Loki
Loki
AJRave
Loki
Level 149
God Stats
7W - 7L
1,608 SR
Queue Stats
99W - 109L
1,497 Elo+
Solo
Tiamat
Tiamat
Brayan88890
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 138L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Cambo69
Gilgamesh
Level 89
God Stats
5W - 5L
1,747 SR
Queue Stats
247W - 227L
1,465 Elo+
Solo
Charybdis
Charybdis
The_MarcDD
Charybdis
Level 127
God Stats
1W - 3L
1,353 SR
Queue Stats
199W - 203L
1,484 Elo+
Solo
Cerberus
Cerberus
X Z4D1CO X
Cerberus
Level 51
God Stats
1W - 2L
1,724 SR
Queue Stats
277W - 283L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Holorunt02
Martichoras
13
1 / 4 / 2
7,746
516
6,421
10,189
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Sylvanus
IBS_Slaps
Sylvanus
13
3 / 1 / 2
8,023
535
5,424
11,769
10,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
13
2 / 5 / 0
7,875
525
6,461
12,927
10,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bakasura
mew-5
Bakasura
14
5 / 3 / 0
8,149
543
6,998
12,665
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 4
7,999
533
8,939
8,119
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AJRave
Loki
13
3 / 2 / 1
7,557
504
5,171
9,585
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
13
1 / 4 / 1
7,164
478
4,644
11,302
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Cambo69
Gilgamesh
15
7 / 2 / 2
8,951
597
15,585
13,781
10,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
The_MarcDD
Charybdis
13
3 / 3 / 0
8,079
539
6,849
11,178
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
X Z4D1CO X
Cerberus
7
0 / 2 / 3
5,386
359
3,412
7,432
5,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
13
Kills
14
14
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
AJRave
Loki
3
2
1
1.75
L
Tiamat
1
4
1
0.38
L
Gilgamesh
Cambo69
Gilgamesh
7
2
2
4
W
Martichoras
Holorunt02
Martichoras
1
4
2
0.5
W
Sylvanus
IBS_Slaps
Sylvanus
3
1
2
4
W
Bellona
2
5
0
0.4
L
Charybdis
The_MarcDD
Charybdis
3
3
0
1
L
Cerberus
X Z4D1CO X
Cerberus
0
2
3
0.75
W
Bakasura
mew-5
Bakasura
5
3
0
1.67
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,243
Damage
35,661
55,669
Taken
53,278
33,288
Mitigated
26,212
22,013
Healing
18,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AJRave
Loki
5,171
915
0
4,143
9,585
2,512
0
3,079
5,913
0
54,829
L
Tiamat
4,644
213
0
4,028
11,302
5,196
0
6,080
4,467
48,326
0
L
Gilgamesh
Cambo69
Gilgamesh
15,585
5,978
0
3,639
13,781
10,455
0
1,021
12,309
0
61,376
W
Martichoras
Holorunt02
Martichoras
6,421
2,921
0
2,718
10,189
4,032
840
1,790
8,399
0
51,960
W
Sylvanus
IBS_Slaps
Sylvanus
5,424
2,168
2,086
4,704
11,769
10,667
180
1,710
10,059
34,181
3,085
W
Bellona
6,461
2,835
0
3,494
12,927
10,039
0
0
12,927
0
43,091
L
Charybdis
The_MarcDD
Charybdis
6,849
3,977
0
4,850
11,178
2,935
344
1,300
9,735
0
65,386
L
Cerberus
X Z4D1CO X
Cerberus
3,412
479
0
1,788
7,432
5,114
0
1,889
5,341
12,399
0
W
Bakasura
mew-5
Bakasura
6,998
4,636
0
6,382
12,665
5,628
9
1,140
11,525
0
50,593
W
8,939
2,304
0
2,629
8,119
2,922
320
3,922
4,197
51,219
1,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
37,137
414
Minions Killed
410
0
Camps Cleared
0
1,385,417
Distance Traveled
1,273,181
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,557
504
93
6
0
321,299
3
L
Tiamat
7,164
478
90
6
0
265,915
0
L
Gilgamesh
8,951
597
85
6
0
268,083
0
W
Martichoras
7,746
516
80
5
0
267,048
3
W
Sylvanus
8,023
535
49
3
0
241,645
2
W
Bellona
7,875
525
93
6
0
248,048
0
L
Charybdis
8,079
539
117
8
0
243,171
2
L
Cerberus
5,386
359
25
2
0
174,713
0
W
Bakasura
8,149
543
105
7
0
357,891
0
W
Nu Wa
7,999
533
87
6
0
270,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role