Player Matchup

Sun Wukong
Sun Wukong
Copicuo
Sun Wukong
Level 159
God Stats
18W - 10L
1,674 SR
Queue Stats
540W - 534L
1,499 Elo+
Solo
Awilix
Awilix
Friendly Dirt
Awilix
Level 109
God Stats
46W - 50L
1,510 SR
Queue Stats
81W - 85L
1,503 Elo+
Solo
Medusa
Medusa
GoodSirMorpheus
Medusa
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 26L
1,471 Elo+
Party 2
Chang'e
Chang'e
PeePeeroni
Chang'e
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,538 Elo+
Party 2
Chaac
Chaac
kaelee__
Chaac
Level 126
God Stats
6W - 5L
1,871 SR
Queue Stats
242W - 235L
1,508 Elo+
Solo
Team Averages
Level 113
1,611 SR
1,504 Elo+

VS

Team Averages
Level 114
1,462 SR
1,441 Elo+
Kumbhakarna
Kumbhakarna
Escome
Kumbhakarna
Level 48
God Stats
8W - 5L
1,500 SR
Queue Stats
164W - 171L
1,391 Elo+
Party 1
Thanatos
Thanatos
HiroKairu
Thanatos
Level 87
God Stats
2W - 1L
1,851 SR
Queue Stats
218W - 199L
1,497 Elo+
Party 1
Apollo
Apollo
Kozmic-Soda
Apollo
Level 147
God Stats
0W - 3L
1,092 SR
Queue Stats
482W - 501L
1,480 Elo+
Solo
Sol
Sol
Matiazh
Sol
Level 159
God Stats
0W - 2L
1,319 SR
Queue Stats
49W - 55L
1,486 Elo+
Solo
Freya
Freya
Original_Dmoney
Freya
Level 129
God Stats
2W - 5L
1,548 SR
Queue Stats
205W - 215L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Copicuo
Sun Wukong
12
1 / 0 / 4
7,008
539
4,663
7,377
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
9 / 0 / 2
8,525
656
11,453
7,727
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
4 / 0 / 3
7,445
573
7,039
5,196
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
PeePeeroni
Chang'e
13
2 / 1 / 3
7,953
612
3,071
5,394
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
kaelee__
Chaac
15
3 / 1 / 1
8,514
655
6,143
9,004
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Escome
Kumbhakarna
9
0 / 4 / 0
5,841
449
3,077
13,174
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
HiroKairu
Thanatos
12
0 / 6 / 0
6,064
466
3,505
12,244
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
12
1 / 4 / 0
7,355
566
4,548
10,563
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
8
1 / 2 / 0
5,664
436
3,441
5,859
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
0 / 3 / 0
4,894
376
553
4,622
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
19
Kills
2
2
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Copicuo
Sun Wukong
1
0
4
3
L
Kumbhakarna
Escome
Kumbhakarna
0
4
0
0
W
9
0
2
10
W
4
0
3
5.5
L
Thanatos
HiroKairu
Thanatos
0
6
0
0
L
Apollo
1
4
0
0.25
L
Sol
1
2
0
0.5
L
0
3
0
0
W
Chang'e
PeePeeroni
Chang'e
2
1
3
3.5
W
Chaac
kaelee__
Chaac
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,369
Damage
15,124
34,698
Taken
46,462
17,136
Mitigated
20,007
13,817
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Copicuo
Sun Wukong
4,663
257
0
2,051
7,377
4,836
383
1,885
5,492
6,967
22,361
L
Kumbhakarna
Escome
Kumbhakarna
3,077
450
0
1,867
13,174
7,869
0
499
12,346
22,303
553
W
11,453
4,258
0
4,216
7,727
2,718
1,221
924
6,803
0
61,090
W
7,039
3,205
0
2,758
5,196
1,566
2,411
1,536
3,660
0
51,022
L
Thanatos
HiroKairu
Thanatos
3,505
740
0
5,316
12,244
4,613
0
679
11,409
0
50,841
L
Apollo
4,548
2,903
0
2,754
10,563
4,995
0
427
10,058
0
54,655
L
Sol
3,441
887
0
1,751
5,859
1,267
0
1,727
3,966
24,925
3,921
L
553
247
0
830
4,622
1,263
0
23
4,443
15,386
0
W
Chang'e
PeePeeroni
Chang'e
3,071
565
118
1,280
5,394
1,734
2,330
2,495
2,899
48,871
0
W
Chaac
kaelee__
Chaac
6,143
850
0
3,394
9,004
6,282
0
0
9,004
0
54,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
29,818
410
Minions Killed
306
0
Camps Cleared
0
1,350,804
Distance Traveled
1,030,923
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,008
539
52
4
0
247,755
1
L
Kumbhakarna
5,841
449
37
3
0
252,631
2
W
Awilix
8,525
656
97
7
0
341,290
0
W
Medusa
7,445
573
67
5
0
255,539
0
L
Thanatos
6,064
466
82
6
0
258,823
0
L
Apollo
7,355
566
111
9
0
209,371
0
L
Sol
5,664
436
48
4
0
174,855
0
L
Freya
4,894
376
28
2
0
135,243
4
W
Chang'e
7,953
612
97
7
0
253,024
0
W
Chaac
8,514
655
97
7
0
253,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role