Player Matchup

Ymir
Ymir
Apokalypse55
Ymir
Level 89
God Stats
41W - 35L
1,539 SR
Queue Stats
403W - 431L
1,513 Elo+
Party 2
Chang'e
Chang'e
Estree_deodh
Chang'e
Level 84
God Stats
8W - 9L
1,464 SR
Queue Stats
136W - 181L
1,452 Elo+
Party 1
Loki
Loki
Firstorder1
Loki
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
239W - 237L
1,401 Elo+
Solo
Nut
Nut
Vantablack2525
Nut
Level 84
God Stats
349W - 285L
1,524 SR
Queue Stats
469W - 438L
1,530 Elo+
Party 2
Mulan
Mulan
benjiweeds62910
Mulan
Level 121
God Stats
155W - 150L
1,522 SR
Queue Stats
925W - 944L
1,451 Elo+
Party 1
Team Averages
Level 93
1,510 SR
1,469 Elo+

VS

Team Averages
Level 82
1,563 SR
1,449 Elo+
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DAVINICX
Achilles
Level 89
God Stats
29W - 28L
1,277 SR
Queue Stats
551W - 547L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KeeNeption
Morgan Le Fay
Level 72
God Stats
12W - 3L
1,828 SR
Queue Stats
173W - 162L
1,482 Elo+
Solo
Artio
Artio
NoobyNick
Artio
Level 59
God Stats
35W - 24L
1,504 SR
Queue Stats
182W - 186L
1,377 Elo+
Solo
Charybdis
Charybdis
RaphaX28
Charybdis
Level 87
God Stats
1W - 1L
1,706 SR
Queue Stats
182W - 157L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,560
582
5,158
11,850
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chang'e
Estree_deodh
Chang'e
12
1 / 3 / 0
6,395
492
4,682
8,794
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 4
6,152
473
3,897
10,741
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 1 / 2
8,361
643
11,465
8,097
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 0
7,953
612
6,659
11,080
6,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
6 / 3 / 3
7,223
556
6,933
10,520
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
DAVINICX
Achilles
8
1 / 2 / 0
6,028
464
3,772
8,408
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
KeeNeption
Morgan Le Fay
13
3 / 1 / 4
7,588
584
10,578
6,256
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
NoobyNick
Artio
11
1 / 2 / 7
6,426
494
2,406
12,421
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
RaphaX28
Charybdis
11
1 / 4 / 6
6,123
471
6,415
7,558
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
12
Kills
12
12
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
3
3
2.5
W
2
3
5
1.5
L
Achilles
DAVINICX
Achilles
1
2
0
0.5
W
Chang'e
Estree_deodh
Chang'e
1
3
0
0.33
W
0
3
4
0.67
L
Morgan Le Fay
KeeNeption
Morgan Le Fay
3
1
4
5
L
Artio
NoobyNick
Artio
1
2
7
2.25
L
Charybdis
RaphaX28
Charybdis
1
4
6
1
W
7
1
2
8
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
30,104
50,562
Taken
45,163
23,912
Mitigated
21,962
17,290
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,933
1,462
0
640
10,520
4,393
0
3,349
7,076
37,362
0
W
5,158
1,096
0
2,509
11,850
9,640
118
4,478
7,372
25,459
2,777
L
Achilles
DAVINICX
Achilles
3,772
1,236
0
1,855
8,408
5,004
0
0
8,408
0
27,164
W
Chang'e
Estree_deodh
Chang'e
4,682
140
1,180
4,241
8,794
2,401
0
5,694
3,100
37,251
0
W
3,897
462
0
3,742
10,741
2,502
0
4,999
5,742
0
36,909
L
Morgan Le Fay
KeeNeption
Morgan Le Fay
10,578
707
0
2,824
6,256
2,199
662
1,813
4,323
55,980
1,283
L
Artio
NoobyNick
Artio
2,406
229
466
4,196
12,421
8,310
0
2,915
9,354
11,602
0
L
Charybdis
RaphaX28
Charybdis
6,415
2,996
0
1,133
7,558
2,056
0
796
6,762
0
40,760
W
11,465
7,415
0
2,843
8,097
2,411
520
3,399
4,698
0
67,979
W
6,659
1,258
0
2,775
11,080
6,958
136
1,345
9,735
0
56,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
33,388
392
Minions Killed
276
0
Camps Cleared
0
1,324,441
Distance Traveled
1,236,286
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,223
556
61
5
0
286,137
1
W
Ymir
7,560
582
41
3
0
251,270
2
L
Achilles
6,028
464
49
4
0
144,699
1
W
Chang'e
6,395
492
74
6
0
273,174
1
W
Loki
6,152
473
59
5
0
285,314
0
L
Morgan Le Fay
7,588
584
87
7
0
268,910
0
L
Artio
6,426
494
12
1
0
300,483
6
L
Charybdis
6,123
471
67
5
0
236,057
0
W
Nut
8,361
643
106
8
0
264,908
0
W
Mulan
7,953
612
112
9
0
249,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role