Player Matchup

Horus
Horus
AR_ThunderShock
Horus
Level 124
God Stats
5W - 4L
1,488 SR
Queue Stats
107W - 118L
1,469 Elo+
Solo
Ratatoskr
Ratatoskr
BaalOkami
Ratatoskr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,322 Elo+
Solo
Anubis
Anubis
BongoWitch24
Anubis
Level 108
God Stats
4W - 7L
1,344 SR
Queue Stats
144W - 145L
1,381 Elo+
Solo
Xbalanque
Xbalanque
Darkschiri23
Xbalanque
Level 57
God Stats
54W - 40L
1,550 SR
Queue Stats
814W - 806L
1,468 Elo+
Solo
Chaac
Chaac
DinardoAjax
Chaac
Level 140
God Stats
9W - 4L
1,671 SR
Queue Stats
44W - 31L
1,554 Elo+
Solo
Team Averages
Level 99
1,511 SR
1,439 Elo+

VS

Team Averages
Level 98
1,515 SR
1,437 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Miguel_67-_-
Skadi
Level 63
God Stats
52W - 39L
1,499 SR
Queue Stats
133W - 165L
1,420 Elo+
Solo
Ganesha
Ganesha
dye4pizza
Ganesha
Level 159
God Stats
17W - 12L
1,655 SR
Queue Stats
302W - 298L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
jazzypickle75
Cu Chulainn
Level 56
God Stats
4W - 1L
1,500 SR
Queue Stats
154W - 144L
1,439 Elo+
Party 1
Cupid
Cupid
mytacia
Cupid
Level 87
God Stats
38W - 27L
1,422 SR
Queue Stats
512W - 532L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,917
566
5,967
12,247
9,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
BaalOkami
Ratatoskr
9
3 / 4 / 1
6,487
463
1,658
7,478
2,305
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
13
2 / 5 / 4
7,479
534
9,058
9,469
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Darkschiri23
Xbalanque
11
0 / 2 / 0
5,989
428
3,797
7,695
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 0
7,400
529
8,723
11,140
5,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 3 / 1
9,020
644
8,012
7,820
3,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 2
7,737
553
5,851
6,160
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
dye4pizza
Ganesha
12
1 / 1 / 7
7,656
547
4,365
14,160
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
jazzypickle75
Cu Chulainn
15
1 / 0 / 1
8,413
601
6,410
11,000
7,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
mytacia
Cupid
13
1 / 1 / 3
7,441
532
5,121
7,440
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
13
14
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
3
1
2.83
L
0
1
1
0.5
L
Ratatoskr
BaalOkami
Ratatoskr
3
4
1
0.88
L
Anubis
2
5
4
0.8
L
Xbalanque
Darkschiri23
Xbalanque
0
2
0
0
L
2
2
0
1
W
2
2
2
1.5
W
Ganesha
dye4pizza
Ganesha
1
1
7
4.5
W
Cu Chulainn
jazzypickle75
Cu Chulainn
1
0
1
1.5
W
Cupid
mytacia
Cupid
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,203
Damage
29,759
48,029
Taken
46,580
22,886
Mitigated
26,411
12,033
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,012
100
0
3,715
7,820
3,010
262
3,366
4,178
57,484
1,112
L
5,967
2,288
0
4,118
12,247
9,671
0
759
11,488
357
62,356
L
Ratatoskr
BaalOkami
Ratatoskr
1,658
238
0
1,070
7,478
2,305
0
1,794
5,684
0
27,040
L
Anubis
9,058
316
0
2,467
9,469
3,489
0
5,888
3,581
47,855
0
L
Xbalanque
Darkschiri23
Xbalanque
3,797
1,948
0
1,296
7,695
1,885
0
2,230
5,465
0
34,890
L
8,723
949
0
3,082
11,140
5,536
0
1,959
9,181
0
43,909
W
5,851
2,481
0
1,260
6,160
2,060
0
1,759
4,264
0
69,805
W
Ganesha
dye4pizza
Ganesha
4,365
322
0
4,366
14,160
11,235
0
2,553
11,349
26,279
1,503
W
Cu Chulainn
jazzypickle75
Cu Chulainn
6,410
495
0
1,892
11,000
7,994
0
265
10,197
910
58,788
W
Cupid
mytacia
Cupid
5,121
2,696
809
3,946
7,440
2,112
660
772
6,586
0
48,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
40,267
356
Minions Killed
445
0
Camps Cleared
0
1,368,743
Distance Traveled
1,382,916
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,020
644
111
8
0
256,958
0
L
Horus
7,917
566
107
8
0
245,552
0
L
Ratatoskr
6,487
463
49
4
0
268,630
3
L
Anubis
7,479
534
75
5
0
276,254
6
L
Xbalanque
5,989
428
61
4
0
282,754
4
L
Chaac
7,400
529
64
5
0
295,553
3
W
Skadi
7,737
553
104
7
0
306,192
0
W
Ganesha
7,656
547
16
1
0
270,530
0
W
Cu Chulainn
8,413
601
115
8
0
263,994
0
W
Cupid
7,441
532
99
7
0
285,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role