Player Matchup

Anubis
Anubis
B00tyB0uncer
Anubis
Level 127
God Stats
254W - 216L
1,579 SR
Queue Stats
264W - 236L
1,531 Elo+
Solo
Bacchus
Bacchus
Build it 2020
Bacchus
Level 161
God Stats
0W - 3L
1,136 SR
Queue Stats
42W - 48L
1,500 Elo+
Solo
Skadi
Skadi
Obi_gyn_ken0b1
Skadi
Level 128
God Stats
28W - 15L
1,756 SR
Queue Stats
255W - 261L
1,478 Elo+
Solo
Agni
Agni
URv iGnitixn
Agni
Level 125
God Stats
150W - 117L
1,651 SR
Queue Stats
479W - 458L
1,615 Elo+
Solo
Ratatoskr
Ratatoskr
santos50
Ratatoskr
Level 154
God Stats
3W - 3L
1,291 SR
Queue Stats
438W - 407L
1,599 Elo+
Solo
Team Averages
Level 139
1,483 SR
1,545 Elo+

VS

Team Averages
Level 139
1,698 SR
1,546 Elo+
Mercury
Mercury
Body N Blood
Mercury
Level 124
God Stats
3W - 3L
1,463 SR
Queue Stats
257W - 259L
1,551 Elo+
Party 1
Bacchus
Bacchus
Fahdyam
Bacchus
Level 118
God Stats
381W - 332L
1,609 SR
Queue Stats
415W - 396L
1,520 Elo+
Solo
Ah Puch
Ah Puch
K00M Socks
Ah Puch
Level 159
God Stats
3W - 2L
1,760 SR
Queue Stats
223W - 195L
1,627 Elo+
Solo
Charybdis
Charybdis
SquizzNight
Charybdis
Level 122
God Stats
6W - 3L
1,986 SR
Queue Stats
230W - 229L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
TT_Chocolate
Zhong Kui
Level 171
God Stats
5W - 2L
1,673 SR
Queue Stats
116W - 113L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 3 / 3
7,545
539
7,108
9,279
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
13
2 / 1 / 8
7,853
561
10,634
11,335
12,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 6
7,779
556
7,051
10,668
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 4 / 2
7,695
550
6,993
9,408
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
santos50
Ratatoskr
8
2 / 3 / 1
6,220
444
3,127
6,804
2,698
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Body N Blood
Mercury
12
1 / 4 / 5
7,620
544
3,136
12,737
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Fahdyam
Bacchus
13
2 / 3 / 6
8,012
572
4,358
11,236
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
K00M Socks
Ah Puch
13
3 / 4 / 1
8,967
641
7,423
13,621
8,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
SquizzNight
Charybdis
14
3 / 3 / 3
8,473
605
7,620
10,702
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
TT_Chocolate
Zhong Kui
16
8 / 2 / 2
9,838
703
10,392
9,905
7,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
16
Kills
17
17
Deaths
16
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
3
3
2.17
W
Mercury
Body N Blood
Mercury
1
4
5
0.88
L
Bacchus
2
1
8
6
W
Bacchus
Fahdyam
Bacchus
2
3
6
1.67
W
Ah Puch
K00M Socks
Ah Puch
3
4
1
0.88
L
4
6
6
1.17
W
Charybdis
SquizzNight
Charybdis
3
3
3
1.5
W
Zhong Kui
TT_Chocolate
Zhong Kui
8
2
2
4.5
L
3
4
2
1
L
Ratatoskr
santos50
Ratatoskr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,913
Damage
32,929
47,494
Taken
58,201
25,699
Mitigated
32,887
12,286
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,108
249
0
3,518
9,279
4,111
0
4,599
4,287
63,117
0
W
Mercury
Body N Blood
Mercury
3,136
960
0
5,142
12,737
3,273
96
3,523
9,214
0
45,079
L
Bacchus
10,634
1,385
0
2,661
11,335
12,455
0
4,611
6,234
28,573
0
W
Bacchus
Fahdyam
Bacchus
4,358
156
0
3,349
11,236
9,545
0
5,032
6,204
23,724
0
W
Ah Puch
K00M Socks
Ah Puch
7,423
412
0
6,594
13,621
8,544
0
6,076
7,545
51,592
1,949
L
7,051
2,812
0
912
10,668
3,523
106
2,955
7,663
0
48,494
W
Charybdis
SquizzNight
Charybdis
7,620
2,640
0
3,735
10,702
3,852
821
4,625
6,077
0
62,471
W
Zhong Kui
TT_Chocolate
Zhong Kui
10,392
838
0
2,848
9,905
7,673
0
5,909
3,996
50,290
2,010
L
6,993
262
0
2,485
9,408
2,912
0
5,061
3,909
51,746
749
L
Ratatoskr
santos50
Ratatoskr
3,127
1,289
0
2,710
6,804
2,698
0
2,750
3,588
0
24,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,092
Gold Earned
42,910
381
Minions Killed
398
0
Camps Cleared
0
1,270,192
Distance Traveled
1,415,673
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,545
539
104
7
0
275,321
1
W
Mercury
7,620
544
64
5
0
320,422
2
L
Bacchus
7,853
561
29
2
0
314,235
2
W
Bacchus
8,012
572
26
2
0
303,183
3
W
Ah Puch
8,967
641
97
7
0
260,597
2
L
Skadi
7,779
556
87
6
0
252,162
0
W
Charybdis
8,473
605
93
7
0
255,291
0
W
Zhong Kui
9,838
703
118
8
0
276,180
2
L
Agni
7,695
550
109
8
0
265,933
0
L
Ratatoskr
6,220
444
52
4
0
162,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role