Player Matchup

Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CHRIS CRASH
Sun Wukong
Level 107
God Stats
2W - 0L
1,804 SR
Queue Stats
67W - 66L
1,531 Elo+
Solo
Anhur
Anhur
NEXTDK7
Anhur
Level 98
God Stats
4W - 2L
1,601 SR
Queue Stats
102W - 117L
1,554 Elo+
Solo
Persephone
Persephone
Revolution162
Persephone
Level 137
God Stats
6W - 4L
1,795 SR
Queue Stats
74W - 66L
1,550 Elo+
Party 1
Team Averages
Level 136
1,640 SR
1,527 Elo+

VS

Team Averages
Level 123
1,471 SR
1,569 Elo+
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CSFrancis
Mercury
Level 129
God Stats
1W - 4L
1,259 SR
Queue Stats
131W - 138L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
Faralice
Erlang Shen
Level 148
God Stats
1W - 1L
1,832 SR
Queue Stats
275W - 286L
1,540 Elo+
Solo
Surtr
Surtr
Zaldazar
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,633 Elo+
Solo
Chronos
Chronos
Асмо
Chronos
Level 165
God Stats
1W - 5L
1,264 SR
Queue Stats
441W - 286L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 1 / 8
8,448
845
13,755
6,167
2,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
13
2 / 1 / 11
7,610
761
9,203
10,290
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
CHRIS CRASH
Sun Wukong
14
3 / 1 / 10
8,024
802
7,465
9,691
9,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
NEXTDK7
Anhur
15
3 / 1 / 10
8,150
815
8,794
5,383
2,216
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Revolution162
Persephone
14
2 / 1 / 8
8,498
850
9,613
5,735
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 4 / 3
6,499
650
3,304
12,808
11,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mercury
CSFrancis
Mercury
14
2 / 1 / 3
7,246
725
7,149
6,948
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
Faralice
Erlang Shen
12
0 / 3 / 5
6,615
662
4,751
13,247
12,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Zaldazar
Surtr
13
0 / 4 / 5
6,819
682
5,219
10,890
7,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Асмо
Chronos
14
3 / 3 / 1
7,838
784
10,694
9,405
4,230
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
15
Kills
5
5
Deaths
15
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
8
9
W
Nemesis
 
Nemesis
2
1
11
7.5
L
Arachne
 
Arachne
0
4
3
0.38
W
Sun Wukong
CHRIS CRASH
Sun Wukong
3
1
10
8
L
Mercury
CSFrancis
Mercury
2
1
3
3.5
L
Erlang Shen
Faralice
Erlang Shen
0
3
5
0.83
W
Anhur
NEXTDK7
Anhur
3
1
10
8
W
Persephone
Revolution162
Persephone
2
1
8
6
L
Surtr
Zaldazar
Surtr
0
4
5
0.63
L
Chronos
Асмо
Chronos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,830
Damage
31,117
37,266
Taken
53,298
25,859
Mitigated
39,303
14,749
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,755
1,114
0
926
6,167
2,345
366
1,345
4,737
25,012
637
W
Nemesis
 
Nemesis
9,203
2,466
4,150
4,103
10,290
9,624
34
3,279
6,728
0
11,724
L
Arachne
 
Arachne
3,304
2,203
1,207
3,143
12,808
11,452
0
5,391
7,126
0
5,678
W
Sun Wukong
CHRIS CRASH
Sun Wukong
7,465
790
663
803
9,691
9,735
47
2,296
7,165
95
15,574
L
Mercury
CSFrancis
Mercury
7,149
173
443
659
6,948
3,689
0
3,007
3,854
0
17,172
L
Erlang Shen
Faralice
Erlang Shen
4,751
1,860
1,208
3,457
13,247
12,183
0
6,463
6,496
0
9,484
W
Anhur
NEXTDK7
Anhur
8,794
4,385
1,044
672
5,383
2,216
656
1,675
3,672
0
19,721
W
Persephone
Revolution162
Persephone
9,613
558
0
2,388
5,735
1,939
224
1,903
3,703
33,966
671
L
Surtr
Zaldazar
Surtr
5,219
606
695
1,273
10,890
7,749
0
4,299
6,401
207
15,599
L
Chronos
Асмо
Chronos
10,694
1,023
691
2,246
9,405
4,230
204
3,477
5,723
21,748
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
35,017
171
Minions Killed
76
0
Camps Cleared
0
925,956
Distance Traveled
978,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,448
845
38
4
0
187,751
0
W
Nemesis
7,610
761
14
1
0
193,729
0
L
Arachne
6,499
650
6
1
0
199,331
0
W
Sun Wukong
8,024
802
33
3
0
188,213
0
L
Mercury
7,246
725
24
2
0
202,492
0
L
Erlang Shen
6,615
662
6
1
0
195,759
0
W
Anhur
8,150
815
25
3
0
176,758
0
W
Persephone
8,498
850
61
6
0
179,505
0
L
Surtr
6,819
682
15
2
0
203,477
0
L
Chronos
7,838
784
25
3
0
177,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role