Player Matchup

Ao Kuang
Ao Kuang
Chewy Clam
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 135L
1,433 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Its Haon
Cu Chulainn
Level 145
God Stats
0W - 1L
1,392 SR
Queue Stats
119W - 118L
1,447 Elo+
Party 1
Hachiman
Hachiman
MATTKILLAH
Hachiman
Level 216
God Stats
2W - 12L
1,354 SR
Queue Stats
221W - 222L
1,417 Elo+
Solo
Surtr
Surtr
uNick5040
Surtr
Level 164
God Stats
12W - 10L
1,492 SR
Queue Stats
116W - 112L
1,462 Elo+
Party 1
Awilix
Awilix
uZakk
Awilix
Level 163
God Stats
13W - 17L
1,572 SR
Queue Stats
75W - 103L
1,437 Elo+
Party 1
Team Averages
Level 163
1,462 SR
1,439 Elo+

VS

Team Averages
Level 127
1,518 SR
1,488 Elo+
Shiva
Shiva
BrandoloRecruit
Shiva
Level 102
God Stats
87W - 45L
1,591 SR
Queue Stats
99W - 65L
1,478 Elo+
Solo
Medusa
Medusa
Gawadrolt
Medusa
Level 156
God Stats
9W - 11L
1,374 SR
Queue Stats
899W - 852L
1,489 Elo+
Solo
Discordia
Discordia
Pabel6
Discordia
Level 129
God Stats
3W - 0L
1,717 SR
Queue Stats
36W - 34L
1,471 Elo+
Solo
Mercury
Mercury
Stable Donny
Mercury
Level 104
God Stats
7W - 8L
1,330 SR
Queue Stats
184W - 183L
1,496 Elo+
Solo
Geb
Geb
chechek
Geb
Level 144
God Stats
3W - 1L
1,578 SR
Queue Stats
267W - 283L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chewy Clam
Ao Kuang
11
1 / 5 / 0
6,803
486
3,443
7,968
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cu Chulainn
Its Haon
Cu Chulainn
11
1 / 2 / 1
6,873
491
4,571
12,651
8,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
MATTKILLAH
Hachiman
13
1 / 4 / 0
7,752
554
3,421
10,711
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
uNick5040
Surtr
14
1 / 1 / 1
8,750
625
6,679
10,722
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Awilix
uZakk
Awilix
12
1 / 2 / 2
6,721
480
5,554
9,150
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,591
542
5,747
11,200
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Gawadrolt
Medusa
15
7 / 1 / 1
8,883
635
10,039
7,359
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Pabel6
Discordia
13
1 / 1 / 2
7,357
526
6,141
4,936
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Stable Donny
Mercury
14
3 / 1 / 2
7,660
547
4,808
11,112
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Geb
12
2 / 0 / 7
7,740
553
7,250
9,027
8,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Ao Kuang
Chewy Clam
Ao Kuang
1
5
0
0.2
W
Medusa
Gawadrolt
Medusa
7
1
1
7.5
L
Cu Chulainn
Its Haon
Cu Chulainn
1
2
1
0.75
L
Hachiman
MATTKILLAH
Hachiman
1
4
0
0.25
W
Discordia
Pabel6
Discordia
1
1
2
2
W
Mercury
Stable Donny
Mercury
3
1
2
4
W
Geb
2
0
7
5.5
L
Surtr
uNick5040
Surtr
1
1
1
1.5
L
Awilix
uZakk
Awilix
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,668
Damage
33,985
51,202
Taken
43,634
29,581
Mitigated
22,833
13,197
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,747
923
276
5,289
11,200
5,995
187
510
10,211
0
49,474
L
Ao Kuang
Chewy Clam
Ao Kuang
3,443
564
0
735
7,968
2,678
0
3,916
4,052
23,846
1,912
W
Medusa
Gawadrolt
Medusa
10,039
5,053
0
3,340
7,359
2,998
1,055
0
7,313
0
76,527
L
Cu Chulainn
Its Haon
Cu Chulainn
4,571
573
0
2,828
12,651
8,337
0
5,253
7,398
0
35,774
L
Hachiman
MATTKILLAH
Hachiman
3,421
1,492
246
4,295
10,711
2,984
334
1,071
9,640
0
49,228
W
Discordia
Pabel6
Discordia
6,141
124
0
976
4,936
1,539
343
1,787
3,149
52,316
0
W
Mercury
Stable Donny
Mercury
4,808
2,122
0
3,578
11,112
4,282
403
489
10,577
0
59,345
W
Geb
7,250
797
0
2,271
9,027
8,019
189
1,514
7,467
25,865
0
L
Surtr
uNick5040
Surtr
6,679
1,702
0
2,446
10,722
12,405
114
824
9,898
1,086
60,473
L
Awilix
uZakk
Awilix
5,554
1,720
0
2,647
9,150
3,177
0
2,327
6,823
0
42,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
39,231
361
Minions Killed
426
0
Camps Cleared
0
1,415,144
Distance Traveled
1,547,563
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,591
542
97
7
0
308,905
0
L
Ao Kuang
6,803
486
54
4
0
285,991
6
W
Medusa
8,883
635
120
9
0
280,594
3
L
Cu Chulainn
6,873
491
56
4
0
315,762
4
L
Hachiman
7,752
554
72
5
0
236,439
0
W
Discordia
7,357
526
92
7
0
299,700
2
W
Mercury
7,660
547
90
6
0
367,607
0
W
Geb
7,740
553
27
2
0
290,757
5
L
Surtr
8,750
625
116
8
0
253,593
1
L
Awilix
6,721
480
63
5
0
323,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role