Player Matchup

Bellona
Bellona
AresWarird
Bellona
Level 121
God Stats
0W - 1L
1,673 SR
Queue Stats
52W - 45L
1,546 Elo+
Solo
Jing Wei
Jing Wei
Caio10José
Jing Wei
Level 64
God Stats
5W - 12L
1,387 SR
Queue Stats
447W - 503L
1,467 Elo+
Solo
Vulcan
Vulcan
KneeDeepinDope
Vulcan
Level 82
God Stats
172W - 136L
1,526 SR
Queue Stats
286W - 285L
1,493 Elo+
Solo
Freya
Freya
MarkieS
Freya
Level 47
God Stats
163W - 148L
1,481 SR
Queue Stats
331W - 364L
1,434 Elo+
Solo
Bastet
Bastet
sorpresita4u
Bastet
Level 156
God Stats
240W - 225L
1,484 SR
Queue Stats
409W - 426L
1,441 Elo+
Solo
Team Averages
Level 94
1,510 SR
1,476 Elo+

VS

Team Averages
Level 102
1,503 SR
1,541 Elo+
Vulcan
Vulcan
AbieteTonoz
Vulcan
Level 47
God Stats
2W - 3L
1,115 SR
Queue Stats
41W - 11L
1,729 Elo+
Party 1
Baron Samedi
Baron Samedi
Godrick XII
Baron Samedi
Level 137
God Stats
91W - 74L
1,602 SR
Queue Stats
167W - 184L
1,504 Elo+
Solo
Raijin
Raijin
ImMadCuzBad
Raijin
Level 65
God Stats
2W - 0L
1,794 SR
Queue Stats
39W - 13L
1,707 Elo+
Party 1
Ravana
Ravana
RekoSuav
Ravana
Level 126
God Stats
8W - 14L
1,504 SR
Queue Stats
542W - 622L
1,458 Elo+
Solo
Jing Wei
Jing Wei
erickdelocura
Jing Wei
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AresWarird
Bellona
16
1 / 4 / 7
9,744
1,083
8,105
17,234
24,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
Caio10José
Jing Wei
15
5 / 2 / 1
10,217
1,135
7,417
10,215
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 6 / 11
10,837
1,204
11,639
9,242
2,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
MarkieS
Freya
15
5 / 9 / 3
10,341
1,149
16,869
16,327
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
14
0 / 1 / 2
8,555
951
2,873
4,320
1,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

176

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 2 / 12
10,982
1,220
15,169
9,741
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Godrick XII
Baron Samedi
16
3 / 3 / 12
10,587
1,176
8,205
8,858
4,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
17
6 / 1 / 12
11,381
1,265
16,346
7,290
2,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
RekoSuav
Ravana
16
4 / 1 / 9
10,045
1,116
5,651
8,372
7,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jing Wei
erickdelocura
Jing Wei
16
4 / 6 / 8
10,489
1,165
6,255
14,677
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
13
Kills
22
22
Deaths
13
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
2
12
5.5
L
Bellona
AresWarird
Bellona
1
4
7
1.13
L
Jing Wei
Caio10José
Jing Wei
5
2
1
2.75
W
Baron Samedi
Godrick XII
Baron Samedi
3
3
12
3
W
Raijin
6
1
12
12
L
2
6
11
1.25
L
Freya
MarkieS
Freya
5
9
3
0.72
W
Ravana
RekoSuav
Ravana
4
1
9
8.5
W
Jing Wei
erickdelocura
Jing Wei
4
6
8
1.33
L
Bastet
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,903
Damage
51,626
57,338
Taken
48,938
35,182
Mitigated
21,943
5,589
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,169
639
0
1,585
9,741
3,089
0
5,972
3,408
35,173
0
L
Bellona
AresWarird
Bellona
8,105
2,312
0
1,435
17,234
24,167
0
10,235
6,999
0
18,945
L
Jing Wei
Caio10José
Jing Wei
7,417
6,232
0
0
10,215
2,321
0
8,321
1,894
0
22,868
W
Baron Samedi
Godrick XII
Baron Samedi
8,205
141
679
906
8,858
4,552
0
3,635
4,829
24,964
0
W
Raijin
16,346
1,025
95
1,864
7,290
2,523
0
4,408
2,598
33,463
0
L
11,639
164
222
203
9,242
2,232
0
7,109
2,133
42,553
116
L
Freya
MarkieS
Freya
16,869
4,058
0
2,758
16,327
4,755
0
10,959
5,368
20,664
0
W
Ravana
RekoSuav
Ravana
5,651
861
0
1,770
8,372
7,033
0
4,318
3,554
0
12,367
W
Jing Wei
erickdelocura
Jing Wei
6,255
5,190
0
1,557
14,677
4,746
0
8,947
5,166
0
26,033
L
Bastet
2,873
559
0
971
4,320
1,707
0
3,096
1,224
0
9,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,694
Gold Earned
53,484
157
Minions Killed
181
9
Camps Cleared
7
838,107
Distance Traveled
938,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,982
1,220
50
6
2
219,097
0
L
Bellona
9,744
1,083
24
3
1
188,402
0
L
Jing Wei
10,217
1,135
34
4
4
184,004
0
W
Baron Samedi
10,587
1,176
45
5
1
151,325
0
W
Raijin
11,381
1,265
33
4
1
183,912
0
L
Vulcan
10,837
1,204
75
8
3
188,803
0
L
Freya
10,341
1,149
9
1
0
152,192
0
W
Ravana
10,045
1,116
10
1
1
205,570
0
W
Jing Wei
10,489
1,165
43
5
2
178,567
0
L
Bastet
8,555
951
15
2
1
124,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role