Player Matchup

Neith
Neith
Fehj
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,403 Elo+
Party 2
Thor
Thor
Highwayninja424
Thor
Level 85
God Stats
4W - 6L
1,524 SR
Queue Stats
309W - 361L
1,444 Elo+
Party 2
Mulan
Mulan
StrafeMaster4K
Mulan
Level 144
God Stats
10W - 7L
1,653 SR
Queue Stats
96W - 87L
1,490 Elo+
Solo
Agni
Agni
stonk V
Agni
Level 56
God Stats
3W - 9L
1,479 SR
Queue Stats
167W - 202L
1,408 Elo+
Party 2
Hercules
Hercules
x8GHOSTY8x
Hercules
Level 105
God Stats
0W - 3L
1,165 SR
Queue Stats
303W - 368L
1,401 Elo+
Party 2
Team Averages
Level 80
1,464 SR
1,429 Elo+

VS

Team Averages
Level 109
1,573 SR
1,469 Elo+
Lancelot
Lancelot
Ackermanz
Lancelot
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
539W - 506L
1,535 Elo+
Solo
Bacchus
Bacchus
Fahdyam
Bacchus
Level 118
God Stats
381W - 332L
1,602 SR
Queue Stats
415W - 396L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
JoseCarlo2321
Sun Wukong
Level 33
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 32L
1,344 Elo+
Solo
Chang'e
Chang'e
RaynXRuin
Chang'e
Level 202
God Stats
2W - 0L
1,764 SR
Queue Stats
6W - 7L
1,456 Elo+
Party 1
Anhur
Anhur
UrRealBadLuI
Anhur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fehj
Neith
10
0 / 6 / 2
5,425
417
2,298
6,299
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 2
6,296
484
3,439
11,586
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
9 / 1 / 0
9,434
726
14,069
14,153
9,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
stonk V
Agni
12
0 / 5 / 2
6,550
504
2,474
7,744
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
x8GHOSTY8x
Hercules
10
2 / 4 / 0
6,633
510
3,681
12,084
7,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ackermanz
Lancelot
14
1 / 2 / 6
7,297
561
6,233
10,962
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Fahdyam
Bacchus
12
3 / 1 / 7
7,745
596
3,352
7,351
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
JoseCarlo2321
Sun Wukong
11
0 / 5 / 0
6,950
535
3,250
13,064
7,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
RaynXRuin
Chang'e
14
8 / 2 / 3
8,565
659
9,502
8,404
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 3 / 5
8,739
672
12,296
10,029
3,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
12
Kills
22
22
Deaths
13
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ackermanz
Lancelot
1
2
6
2
W
Bacchus
Fahdyam
Bacchus
3
1
7
6.5
L
Neith
Fehj
Neith
0
6
2
0.17
L
1
6
2
0.33
W
Sun Wukong
JoseCarlo2321
Sun Wukong
0
5
0
0
W
Chang'e
RaynXRuin
Chang'e
8
2
3
4.75
L
9
1
0
9
W
10
3
5
4.17
L
Agni
stonk V
Agni
0
5
2
0.2
L
Hercules
x8GHOSTY8x
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,961
Damage
34,633
51,866
Taken
49,810
21,241
Mitigated
27,361
13,216
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ackermanz
Lancelot
6,233
1,070
0
1,205
10,962
5,251
0
641
10,175
0
69,062
W
Bacchus
Fahdyam
Bacchus
3,352
103
0
2,419
7,351
9,032
0
490
6,813
23,123
0
L
Neith
Fehj
Neith
2,298
1,134
0
515
6,299
695
0
1,203
5,096
0
21,096
L
3,439
570
0
3,222
11,586
2,464
0
2,671
8,884
0
34,980
W
Sun Wukong
JoseCarlo2321
Sun Wukong
3,250
993
0
4,268
13,064
7,424
0
0
13,064
0
47,969
W
Chang'e
RaynXRuin
Chang'e
9,502
634
1,143
2,771
8,404
2,463
76
1,212
6,964
44,069
351
L
14,069
2,105
0
5,887
14,153
9,133
0
2,065
11,676
0
66,256
W
12,296
7,000
0
4,792
10,029
3,191
76
177
9,852
0
66,966
L
Agni
stonk V
Agni
2,474
284
0
550
7,744
1,793
0
4,281
3,463
33,427
0
L
Hercules
x8GHOSTY8x
Hercules
3,681
1,151
0
3,042
12,084
7,156
0
2,574
9,510
822
26,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
39,296
318
Minions Killed
429
0
Camps Cleared
0
1,320,627
Distance Traveled
1,450,162
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,297
561
103
8
0
324,324
0
W
Bacchus
7,745
596
37
3
0
312,400
2
L
Neith
5,425
417
30
2
0
270,948
0
L
Thor
6,296
484
54
4
0
269,573
0
W
Sun Wukong
6,950
535
92
7
0
258,953
0
W
Chang'e
8,565
659
95
7
0
283,618
0
L
Mulan
9,434
726
110
8
0
251,904
3
W
Anhur
8,739
672
102
8
0
270,867
0
L
Agni
6,550
504
78
6
0
249,309
0
L
Hercules
6,633
510
46
4
0
278,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role