Player Matchup

Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
OjSimpn
Thor
Gold III
Level 89
God Stats
2W - 1L
1,435 SR
Queue Stats
48W - 50L
1,555 MMR
Party 1
Ratatoskr
Ratatoskr
Gold II
SquiddySquirt
Ratatoskr
Gold II
Level 126
God Stats
4W - 1L
1,612 SR
Queue Stats
102W - 95L
1,557 MMR
Solo
Ra
Ra
Gold III
Will123456798
Ra
Gold III
Level 97
God Stats
6W - 2L
1,595 SR
Queue Stats
51W - 46L
1,584 MMR
Party 1
Cthulhu
Cthulhu
Gold I
XChampagnePapiX
Cthulhu
Gold I
Level 243
God Stats
15W - 22L
1,635 SR
Queue Stats
358W - 381L
1,565 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,555 SR
1,552 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,588 SR
1,565 MMR
Maui
Maui
Gold III
Caprittarious
Maui
Gold III
Level 124
God Stats
0W - 1L
1,299 SR
Queue Stats
62W - 66L
1,573 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
IsagieEgo54
Baron Samedi
Platinum V
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
216W - 230L
1,552 MMR
Solo
Hachiman
Hachiman
Gold III
alexgamer14057
Hachiman
Gold III
Level 157
God Stats
2W - 3L
1,632 SR
Queue Stats
120W - 122L
1,547 MMR
Party 2
Kali
Kali
Gold III
boralexis
Kali
Gold III
Level 88
God Stats
9W - 6L
1,883 SR
Queue Stats
83W - 78L
1,579 MMR
Party 2
Poseidon
Poseidon
Gold II
kimimaru50
Poseidon
Gold II
Level 154
God Stats
5W - 4L
1,627 SR
Queue Stats
99W - 108L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 0 / 6
6,743
674
7,183
4,794
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
OjSimpn
Thor
11
3 / 0 / 3
6,027
603
2,856
5,125
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
SquiddySquirt
Ratatoskr
11
0 / 2 / 0
6,058
606
4,475
9,292
5,920
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 0 / 2
6,713
671
3,444
3,153
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 3
5,709
571
5,390
6,141
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
ThothDanzaburouFreyaNu WaAchilles

VS

Bans
AthenaAresErlang ShenArachneChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,612
461
1,450
8,634
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
IsagieEgo54
Baron Samedi
12
2 / 0 / 0
6,257
626
5,081
6,461
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
9
0 / 3 / 0
5,167
517
2,291
7,960
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
10
0 / 2 / 0
4,956
496
1,318
5,504
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Poseidon
kimimaru50
Poseidon
10
0 / 4 / 0
5,494
549
2,795
4,701
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
2
2
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
6
8
L
0
6
0
0
L
Baron Samedi
IsagieEgo54
Baron Samedi
2
0
0
2
W
Thor
OjSimpn
Thor
3
0
3
4.5
W
Ratatoskr
SquiddySquirt
Ratatoskr
0
2
0
0
W
4
0
2
5
W
3
0
3
4.5
L
Hachiman
0
3
0
0
L
Kali
0
2
0
0
L
Poseidon
kimimaru50
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
12,935
28,505
Taken
33,260
14,359
Mitigated
13,657
7,851
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,183
2,840
0
760
4,794
1,932
315
360
4,434
0
44,475
L
1,450
385
0
642
8,634
5,387
0
2,551
5,721
8,586
729
L
Baron Samedi
IsagieEgo54
Baron Samedi
5,081
564
0
3,293
6,461
3,102
0
0
6,461
38,144
0
W
Thor
OjSimpn
Thor
2,856
455
0
640
5,125
1,973
0
159
4,966
0
41,281
W
Ratatoskr
SquiddySquirt
Ratatoskr
4,475
826
0
3,842
9,292
5,920
0
4,459
4,211
0
46,052
W
3,444
198
504
1,085
3,153
922
183
1,755
1,080
49,950
564
W
5,390
726
50
970
6,141
3,612
35
1,355
4,660
27,333
0
L
Hachiman
2,291
1,008
0
2,556
7,960
2,173
0
2,120
5,510
0
36,279
L
Kali
1,318
598
0
1,513
5,504
1,947
0
390
5,114
0
32,304
L
Poseidon
kimimaru50
Poseidon
2,795
288
0
672
4,701
1,048
0
2,993
1,620
40,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
26,486
388
Minions Killed
328
0
Camps Cleared
0
1,113,400
Distance Traveled
1,051,248
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,743
674
80
8
0
205,974
2
L
Maui
4,612
461
19
2
0
202,118
5
L
Baron Samedi
6,257
626
85
9
0
188,773
6
W
Thor
6,027
603
65
7
0
236,932
0
W
Ratatoskr
6,058
606
83
8
0
208,795
0
W
Ra
6,713
671
110
11
0
237,328
2
W
Cthulhu
5,709
571
50
5
0
224,371
6
L
Hachiman
5,167
517
71
7
0
202,190
0
L
Kali
4,956
496
61
6
0
276,426
0
L
Poseidon
5,494
549
92
9
0
181,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role