Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold I
 
Sol
Gold I
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
 
Ratatoskr
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
Krishnafro
Vulcan
Gold II
Level 263
God Stats
49W - 34L
1,645 SR
Queue Stats
746W - 747L
1,646 MMR
Party 1
Horus
Horus
Gold II
xXDinOsky
Horus
Gold II
Level 118
God Stats
5W - 4L
1,367 SR
Queue Stats
122W - 117L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 195
1,502 SR
1,548 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 156
1,602 SR
1,573 MMR
Kali
Kali
Gold II
IamSoFree
Kali
Gold II
Level 208
God Stats
151W - 135L
1,640 SR
Queue Stats
691W - 691L
1,581 MMR
Solo
Surtr
Surtr
Gold III
Plexuses
Surtr
Gold III
Level 128
God Stats
8W - 4L
1,616 SR
Queue Stats
152W - 156L
1,533 MMR
Solo
Zeus
Zeus
Platinum IV
izTunEz
Zeus
Platinum IV
Level 154
God Stats
5W - 5L
1,658 SR
Queue Stats
233W - 228L
1,612 MMR
Solo
Fafnir
Fafnir
Gold III
pedrohrnndz_
Fafnir
Gold III
Level 148
God Stats
5W - 1L
1,496 SR
Queue Stats
71W - 69L
1,535 MMR
Solo
Jing Wei
Jing Wei
Platinum V
stigmvtv
Jing Wei
Platinum V
Level 144
God Stats
37W - 30L
1,599 SR
Queue Stats
252W - 249L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,190
638
1,499
4,416
2,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sol
 
Sol
6
0 / 0 / 0
3,154
631
1,385
1,440
275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ratatoskr
 
Ratatoskr
1
0 / 0 / 0
2,442
488
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Vulcan
Krishnafro
Vulcan
7
0 / 1 / 0
3,529
706
665
2,389
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
xXDinOsky
Horus
6
0 / 0 / 0
3,504
701
1,353
2,813
1,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Hou YiMedusaAo KuangKing ArthurChang'e

VS

Bans
SusanoThorFreyaAresLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
5
0 / 0 / 0
3,082
616
428
2,588
768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
Plexuses
Surtr
7
0 / 0 / 0
3,815
763
1,712
3,882
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zeus
izTunEz
Zeus
8
1 / 0 / 0
4,225
845
1,173
1,709
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
5
0 / 0 / 0
3,556
711
619
3,050
2,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
stigmvtv
Jing Wei
6
0 / 0 / 0
3,245
649
1,381
1,971
406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Sol
 
Sol
0
0
0
0
L
Ratatoskr
 
Ratatoskr
0
0
0
0
W
Kali
0
0
0
0
L
Vulcan
Krishnafro
Vulcan
0
1
0
0
W
Surtr
Plexuses
Surtr
0
0
0
0
W
Zeus
izTunEz
Zeus
1
0
0
1
W
Fafnir
0
0
0
0
W
Jing Wei
stigmvtv
Jing Wei
0
0
0
0
L
Horus
xXDinOsky
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,902
Damage
5,313
11,058
Taken
13,200
4,792
Mitigated
5,195
4,881
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,499
329
0
1,290
4,416
2,486
0
120
4,296
0
13,590
L
Sol
 
Sol
1,385
662
0
720
1,440
275
0
290
1,150
14,947
5,076
L
Ratatoskr
 
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Kali
428
203
0
1,142
2,588
768
0
135
2,413
0
14,922
L
Vulcan
Krishnafro
Vulcan
665
0
0
750
2,389
537
0
1,035
1,216
16,068
0
W
Surtr
Plexuses
Surtr
1,712
546
0
1,049
3,882
1,528
0
0
3,629
357
19,192
W
Zeus
izTunEz
Zeus
1,173
166
0
834
1,709
355
0
404
1,219
21,041
0
W
Fafnir
619
165
0
1,886
3,050
2,138
0
871
2,179
4,627
0
W
Jing Wei
stigmvtv
Jing Wei
1,381
1,045
0
845
1,971
406
0
389
1,582
0
19,579
L
Horus
xXDinOsky
Horus
1,353
587
200
1,921
2,813
1,494
0
329
2,484
0
6,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,819
Gold Earned
17,923
122
Minions Killed
172
0
Camps Cleared
0
425,250
Distance Traveled
519,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,190
638
25
5
0
103,934
0
L
Sol
3,154
631
36
7
0
91,379
0
L
Ratatoskr
2,442
488
0
0
0
0
0
W
Kali
3,082
616
31
6
0
111,363
0
L
Vulcan
3,529
706
47
9
0
116,139
0
W
Surtr
3,815
763
33
7
0
105,431
0
W
Zeus
4,225
845
54
11
0
100,326
0
W
Fafnir
3,556
711
9
2
0
104,484
0
W
Jing Wei
3,245
649
45
9
0
98,078
0
L
Horus
3,504
701
14
3
0
113,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role