Player Matchup

Nike
Nike
 
Nike
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Jesufito
Ix Chel
Level 207
God Stats
6W - 2L
1,488 SR
Queue Stats
128W - 148L
1,478 Elo+
Party 1
Ah Puch
Ah Puch
LemonSarni
Ah Puch
Level 159
God Stats
1W - 7L
1,106 SR
Queue Stats
201W - 187L
1,582 Elo+
Solo
Amaterasu
Amaterasu
gatocanx
Amaterasu
Level 159
God Stats
3W - 0L
1,577 SR
Queue Stats
10W - 9L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
jonko97
Xbalanque
Level 164
God Stats
2W - 0L
1,657 SR
Queue Stats
131W - 139L
1,535 Elo+
Party 1
Team Averages
Level 168
1,466 SR
1,535 Elo+

VS

Team Averages
Level 117
1,669 SR
1,525 Elo+
Gilgamesh
Gilgamesh
Bee136792
Gilgamesh
Level 107
God Stats
2W - 1L
1,761 SR
Queue Stats
228W - 256L
1,522 Elo+
Party 2
Mulan
Mulan
MARTIN6161
Mulan
Level 123
God Stats
60W - 45L
1,631 SR
Queue Stats
240W - 233L
1,602 Elo+
Solo
Anubis
Anubis
RioxParagon
Anubis
Level 124
God Stats
2W - 1L
1,761 SR
Queue Stats
104W - 99L
1,507 Elo+
Solo
Artemis
Artemis
xTechnicalStyle
Artemis
Level 124
God Stats
8W - 9L
1,578 SR
Queue Stats
425W - 434L
1,485 Elo+
Party 2
Chang'e
Chang'e
xxPRIM3
Chang'e
Level 106
God Stats
2W - 3L
1,613 SR
Queue Stats
152W - 167L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
5 / 0 / 10
8,932
638
9,941
11,610
6,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
Jesufito
Ix Chel
13
5 / 1 / 3
8,527
609
7,531
7,872
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
LemonSarni
Ah Puch
16
3 / 0 / 4
9,426
673
6,844
5,916
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
gatocanx
Amaterasu
13
0 / 4 / 3
8,457
604
9,011
20,344
18,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
jonko97
Xbalanque
13
9 / 2 / 3
8,641
617
8,923
9,734
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bee136792
Gilgamesh
9
0 / 3 / 1
6,110
436
6,093
14,445
8,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Mulan
14
4 / 2 / 1
8,598
614
13,798
15,999
15,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
1 / 6 / 1
7,344
525
3,399
9,594
3,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 0
6,179
441
2,504
9,054
2,907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
xxPRIM3
Chang'e
12
2 / 4 / 1
6,656
475
6,488
11,537
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
7
7
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
10
10
L
Gilgamesh
Bee136792
Gilgamesh
0
3
1
0.17
W
Ix Chel
Jesufito
Ix Chel
5
1
3
6.5
W
Ah Puch
LemonSarni
Ah Puch
3
0
4
5
L
Mulan
4
2
1
2.25
L
Anubis
1
6
1
0.25
W
Amaterasu
gatocanx
Amaterasu
0
4
3
0.38
W
Xbalanque
jonko97
Xbalanque
9
2
3
5.25
L
0
7
0
0
L
Chang'e
xxPRIM3
Chang'e
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
32,282
55,476
Taken
60,629
31,382
Mitigated
33,746
22,125
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,941
1,447
0
2,484
11,610
6,109
787
3,319
8,291
0
38,363
L
Gilgamesh
Bee136792
Gilgamesh
6,093
1,964
0
1,480
14,445
8,504
0
4,646
9,581
346
25,127
W
Ix Chel
Jesufito
Ix Chel
7,531
970
2,070
2,547
7,872
2,458
693
1,904
5,968
48,852
885
W
Ah Puch
LemonSarni
Ah Puch
6,844
1,760
0
4,497
5,916
2,101
1,255
378
5,538
58,878
13,258
L
Mulan
13,798
3,485
0
4,487
15,999
15,676
0
964
15,023
1,454
65,311
L
Anubis
3,399
49
0
2,898
9,594
3,420
0
2,953
6,300
54,750
0
W
Amaterasu
gatocanx
Amaterasu
9,011
5,835
0
9,559
20,344
18,091
0
1,721
18,623
0
61,049
W
Xbalanque
jonko97
Xbalanque
8,923
3,955
0
968
9,734
2,623
1,076
3,915
5,819
0
49,826
L
2,504
1,123
0
1,856
9,054
2,907
0
3,695
5,359
0
38,689
L
Chang'e
xxPRIM3
Chang'e
6,488
641
481
6,293
11,537
3,239
0
997
10,430
44,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,983
Gold Earned
34,887
430
Minions Killed
410
0
Camps Cleared
0
1,416,569
Distance Traveled
1,329,395
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,932
638
42
3
0
299,194
5
L
Gilgamesh
6,110
436
42
3
0
307,260
2
W
Ix Chel
8,527
609
82
6
0
293,051
0
W
Ah Puch
9,426
673
128
9
0
269,544
3
L
Mulan
8,598
614
115
8
0
274,205
0
L
Anubis
7,344
525
95
7
0
252,483
5
W
Amaterasu
8,457
604
102
7
0
258,685
0
W
Xbalanque
8,641
617
76
5
0
296,095
0
L
Artemis
6,179
441
83
6
0
204,521
0
L
Chang'e
6,656
475
75
5
0
290,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role