Player Matchup

Cabrakan
Cabrakan
IMORTALHYDR4
Cabrakan
Level 61
God Stats
1W - 0L
1,862 SR
Queue Stats
38W - 14L
1,727 Elo+
Party 2
Medusa
Medusa
ItzOrca93
Medusa
Level 129
God Stats
6W - 4L
1,591 SR
Queue Stats
364W - 338L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
SKiTZΟ
Baron Samedi
Level 81
God Stats
2W - 0L
1,456 SR
Queue Stats
68W - 39L
1,730 Elo+
Party 2
Charon
Charon
Schmoe Jiden
Charon
Level 156
God Stats
6W - 5L
1,518 SR
Queue Stats
124W - 114L
1,469 Elo+
Solo
Arachne
Arachne
ezcallouts
Arachne
Level 109
God Stats
93W - 59L
1,592 SR
Queue Stats
123W - 98L
1,528 Elo+
Solo
Team Averages
Level 107
1,604 SR
1,598 Elo+

VS

Team Averages
Level 128
1,531 SR
1,540 Elo+
Erlang Shen
Erlang Shen
JewsyBalls
Erlang Shen
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,542 Elo+
Party 1
Medusa
Medusa
Samtuxent
Medusa
Level 126
God Stats
0W - 2L
1,282 SR
Queue Stats
316W - 380L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tylerdixon86
Tsukuyomi
Level 127
God Stats
2W - 2L
1,578 SR
Queue Stats
95W - 86L
1,573 Elo+
Solo
Ganesha
Ganesha
notZIRC
Ganesha
Level 151
God Stats
22W - 18L
1,553 SR
Queue Stats
556W - 509L
1,523 Elo+
Solo
Freya
Freya
rJewy
Freya
Level 147
God Stats
1W - 1L
1,741 SR
Queue Stats
105W - 106L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IMORTALHYDR4
Cabrakan
14
0 / 2 / 8
8,546
475
7,300
14,673
17,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
ItzOrca93
Medusa
17
1 / 0 / 2
10,180
566
7,857
8,467
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
SKiTZΟ
Baron Samedi
18
7 / 2 / 1
11,586
644
21,987
14,445
6,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
16
4 / 6 / 7
9,884
549
13,227
14,960
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
ezcallouts
Arachne
17
9 / 1 / 4
10,635
591
14,145
14,510
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JewsyBalls
Erlang Shen
15
4 / 5 / 4
8,611
478
9,340
17,257
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Medusa
Samtuxent
Medusa
17
1 / 2 / 2
9,346
519
7,927
15,747
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Tylerdixon86
Tsukuyomi
16
0 / 6 / 2
9,475
526
5,603
19,610
8,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
notZIRC
Ganesha
14
0 / 1 / 5
8,181
455
5,109
13,169
10,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
rJewy
Freya
15
6 / 7 / 2
9,229
513
14,662
18,256
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
21
Kills
11
11
Deaths
21
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
IMORTALHYDR4
Cabrakan
0
2
8
2
W
Medusa
ItzOrca93
Medusa
1
0
2
2
L
Erlang Shen
JewsyBalls
Erlang Shen
4
5
4
1.2
W
Baron Samedi
SKiTZΟ
Baron Samedi
7
2
1
3.75
L
Medusa
Samtuxent
Medusa
1
2
2
1
W
Charon
4
6
7
1.25
L
Tsukuyomi
Tylerdixon86
Tsukuyomi
0
6
2
0.17
W
Arachne
ezcallouts
Arachne
9
1
4
11
L
Ganesha
notZIRC
Ganesha
0
1
5
2.5
L
Freya
rJewy
Freya
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,516
Damage
42,641
67,055
Taken
84,039
37,905
Mitigated
39,863
29,734
Healing
29,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
IMORTALHYDR4
Cabrakan
7,300
1,479
0
4,054
14,673
17,101
0
5,698
8,656
21,811
3,646
W
Medusa
ItzOrca93
Medusa
7,857
1,824
0
4,336
8,467
2,983
0
564
7,899
0
91,180
L
Erlang Shen
JewsyBalls
Erlang Shen
9,340
3,759
0
5,518
17,257
8,612
0
6,657
10,170
0
70,452
W
Baron Samedi
SKiTZΟ
Baron Samedi
21,987
2,660
258
9,663
14,445
6,992
0
1,146
13,257
102,253
603
L
Medusa
Samtuxent
Medusa
7,927
3,170
0
6,850
15,747
6,482
0
1,675
14,072
0
89,060
W
Charon
13,227
917
0
2,108
14,960
5,810
417
7,741
6,580
59,700
0
L
Tsukuyomi
Tylerdixon86
Tsukuyomi
5,603
1,299
0
5,914
19,610
8,769
0
15,649
3,961
0
78,803
W
Arachne
ezcallouts
Arachne
14,145
8,898
0
9,315
14,510
5,019
0
3,248
11,012
0
65,804
L
Ganesha
notZIRC
Ganesha
5,109
363
3,846
3,175
13,169
10,323
0
6,881
6,072
29,662
814
L
Freya
rJewy
Freya
14,662
3,474
0
4,381
18,256
5,677
0
10,048
7,496
54,701
2,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
44,842
555
Minions Killed
556
0
Camps Cleared
0
1,743,442
Distance Traveled
1,737,924
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,546
475
28
2
0
351,978
0
W
Medusa
10,180
566
155
9
0
339,581
2
L
Erlang Shen
8,611
478
104
6
0
399,772
0
W
Baron Samedi
11,586
644
175
10
0
309,754
0
L
Medusa
9,346
519
178
10
0
336,583
2
W
Charon
9,884
549
100
6
0
327,952
2
L
Tsukuyomi
9,475
526
138
8
0
322,798
0
W
Arachne
10,635
591
97
5
0
414,177
0
L
Ganesha
8,181
455
11
1
0
358,527
7
L
Freya
9,229
513
125
7
0
320,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role