Player Matchup

Surtr
Surtr
KakashiHatake9
Surtr
Level 157
God Stats
2W - 3L
1,759 SR
Queue Stats
13W - 15L
1,361 Elo+
Solo
Ra
Ra
Lordakon
Ra
Level 242
God Stats
15W - 15L
1,466 SR
Queue Stats
218W - 206L
1,607 Elo+
Party 2
Atlas
Atlas
MattllB
Atlas
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 81L
1,508 Elo+
Solo
Olorun
Olorun
PropheticMonk254
Olorun
Level 126
God Stats
6W - 4L
1,760 SR
Queue Stats
135W - 116L
1,575 Elo+
Solo
Danzaburou
Danzaburou
smbadat
Danzaburou
Level 216
God Stats
4W - 6L
1,694 SR
Queue Stats
221W - 204L
1,598 Elo+
Party 2
Team Averages
Level 176
1,636 SR
1,530 Elo+

VS

Team Averages
Level 133
1,651 SR
1,584 Elo+
Anubis
Anubis
 
Anubis
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EmilZy
Terra
Level 161
God Stats
2W - 0L
1,850 SR
Queue Stats
44W - 12L
1,771 Elo+
Party 1
Bastet
Bastet
FreeBirdy
Bastet
Level 117
God Stats
8W - 1L
1,742 SR
Queue Stats
49W - 37L
1,575 Elo+
Party 1
Chiron
Chiron
Lauritseske
Chiron
Level 69
God Stats
16W - 13L
1,578 SR
Queue Stats
211W - 213L
1,490 Elo+
Party 1
Ix Chel
Ix Chel
xXiDotZXx
Ix Chel
Level 134
God Stats
4W - 1L
1,584 SR
Queue Stats
86W - 63L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,532
553
3,823
8,847
3,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 2
6,164
616
3,633
4,826
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
MattllB
Atlas
8
0 / 2 / 1
5,042
504
3,536
7,834
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 0
5,874
587
4,136
6,760
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
smbadat
Danzaburou
10
1 / 1 / 0
5,307
531
3,009
6,998
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 1
6,988
699
5,582
6,654
4,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Terra
EmilZy
Terra
10
1 / 0 / 5
6,019
602
4,932
8,309
4,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
FreeBirdy
Bastet
11
3 / 2 / 4
6,077
608
4,859
9,537
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
13
3 / 0 / 2
7,207
721
4,087
5,459
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ix Chel
xXiDotZXx
Ix Chel
11
2 / 0 / 1
5,949
595
4,654
4,665
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
1
4.5
W
Terra
EmilZy
Terra
1
0
5
3.5
W
Bastet
FreeBirdy
Bastet
3
2
4
2.5
L
1
4
0
0.25
W
Chiron
3
0
2
4
L
0
2
2
0.5
L
Atlas
MattllB
Atlas
0
2
1
0.25
L
1
4
0
0.25
L
Danzaburou
smbadat
Danzaburou
1
1
0
1
W
Ix Chel
xXiDotZXx
Ix Chel
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
24,114
35,265
Taken
34,624
14,384
Mitigated
14,847
8,930
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,582
126
0
3,193
6,654
4,154
0
171
6,067
44,390
1,128
W
Terra
EmilZy
Terra
4,932
1,150
2,381
3,448
8,309
4,292
0
3,543
4,700
18,260
3,786
W
Bastet
FreeBirdy
Bastet
4,859
1,436
0
5,329
9,537
3,056
0
2,784
6,700
0
40,815
L
3,823
1,863
0
2,167
8,847
3,156
7
5,706
3,141
627
19,934
W
Chiron
4,087
1,939
217
2,425
5,459
1,821
0
3,209
2,250
0
57,641
L
3,633
99
467
1,525
4,826
1,334
0
2,159
2,667
48,649
0
L
Atlas
MattllB
Atlas
3,536
1,098
0
2,073
7,834
5,173
0
2,920
4,914
14,896
0
L
4,136
2,653
0
1,249
6,760
2,190
0
1,260
5,500
46,599
0
L
Danzaburou
smbadat
Danzaburou
3,009
732
0
1,449
6,998
2,531
0
2,365
4,633
0
39,252
W
Ix Chel
xXiDotZXx
Ix Chel
4,654
561
502
1,880
4,665
1,524
0
1,934
2,697
46,142
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,919
Gold Earned
32,240
330
Minions Killed
392
0
Camps Cleared
0
1,045,989
Distance Traveled
1,112,600
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,988
699
88
9
0
177,729
1
W
Terra
6,019
602
35
4
0
251,918
4
W
Bastet
6,077
608
67
7
0
260,165
1
L
Surtr
5,532
553
47
5
0
178,232
0
W
Chiron
7,207
721
106
11
0
200,332
2
L
Ra
6,164
616
114
11
0
242,026
2
L
Atlas
5,042
504
8
1
0
179,714
0
L
Olorun
5,874
587
79
8
0
206,476
0
L
Danzaburou
5,307
531
82
8
0
239,541
0
W
Ix Chel
5,949
595
96
10
0
222,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role