Player Matchup

Anhur
Anhur
LiLLOCZ14
Anhur
Level 125
God Stats
10W - 6L
1,705 SR
Queue Stats
81W - 67L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
UziWars
Baron Samedi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 126L
1,546 Elo+
Party 1
Sobek
Sobek
iUziWars
Sobek
Level 108
God Stats
6W - 4L
1,565 SR
Queue Stats
8W - 5L
1,565 Elo+
Party 1
Team Averages
Level 118
1,590 SR
1,565 Elo+

VS

Team Averages
Level 182
1,572 SR
1,602 Elo+
Bastet
Bastet
Menc2Society200
Bastet
Level 208
God Stats
11W - 3L
1,585 SR
Queue Stats
859W - 906L
1,549 Elo+
Solo
Bacchus
Bacchus
StygianOrchid
Bacchus
Level 151
God Stats
1W - 0L
1,641 SR
Queue Stats
14W - 3L
1,803 Elo+
Solo
Vulcan
Vulcan
alecupim
Vulcan
Level 186
God Stats
762W - 815L
1,491 SR
Queue Stats
844W - 944L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LiLLOCZ14
Anhur
14
3 / 3 / 0
8,933
812
4,336
10,321
2,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
UziWars
Baron Samedi
13
0 / 3 / 3
8,059
733
4,521
9,128
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
iUziWars
Sobek
12
0 / 2 / 3
7,580
689
4,274
10,464
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
9,671
879
8,979
6,188
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
15
5 / 3 / 3
9,556
869
10,202
11,658
11,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Vulcan
alecupim
Vulcan
17
1 / 0 / 5
9,767
888
8,916
2,889
1,025
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
LiLLOCZ14
Anhur
3
3
0
1
W
2
0
6
5
W
Bacchus
5
3
3
2.17
L
Baron Samedi
UziWars
Baron Samedi
0
3
3
0.5
W
Vulcan
alecupim
Vulcan
1
0
5
3.5
L
Sobek
iUziWars
Sobek
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,131
Damage
28,097
29,913
Taken
20,735
14,332
Mitigated
14,354
6,234
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
LiLLOCZ14
Anhur
4,336
1,975
0
2,387
10,321
2,908
0
6,702
3,596
0
34,770
W
8,979
1,961
0
1,158
6,188
2,195
606
1,318
4,715
0
38,725
W
Bacchus
10,202
836
365
2,321
11,658
11,134
111
4,180
6,784
26,760
0
L
Baron Samedi
UziWars
Baron Samedi
4,521
232
486
1,958
9,128
4,843
0
5,379
3,699
22,282
0
W
Vulcan
alecupim
Vulcan
8,916
0
216
245
2,889
1,025
1,391
2,176
364
42,151
0
L
Sobek
iUziWars
Sobek
4,274
251
0
1,403
10,464
6,581
0
7,041
3,373
9,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,572
Gold Earned
28,994
140
Minions Killed
165
0
Camps Cleared
0
646,255
Distance Traveled
680,205
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,933
812
80
7
0
220,941
0
W
Bastet
9,671
879
65
6
0
238,208
6
W
Bacchus
9,556
869
21
2
0
225,282
1
L
Baron Samedi
8,059
733
55
5
0
205,831
0
W
Vulcan
9,767
888
79
7
0
216,715
2
L
Sobek
7,580
689
5
0
0
219,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role