Player Matchup

Achilles
Achilles
Digglett
Achilles
Level 142
God Stats
16W - 10L
1,559 SR
Queue Stats
360W - 370L
1,454 Elo+
Solo
Ishtar
Ishtar
Goder94
Ishtar
Level 122
God Stats
5W - 5L
1,582 SR
Queue Stats
20W - 27L
1,422 Elo+
Party 1
Ymir
Ymir
MarvinMW14
Ymir
Level 120
God Stats
7W - 7L
1,560 SR
Queue Stats
92W - 96L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
RioxParagon
Ne Zha
Level 124
God Stats
1W - 2L
1,488 SR
Queue Stats
104W - 99L
1,518 Elo+
Solo
Hera
Hera
bluestorm666
Hera
Level 197
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 246L
1,478 Elo+
Party 1
Team Averages
Level 141
1,538 SR
1,469 Elo+

VS

Team Averages
Level 130
1,618 SR
1,498 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ConnorCannibal
Jormungandr
Level 159
God Stats
31W - 21L
1,577 SR
Queue Stats
837W - 841L
1,478 Elo+
Party 2
Pele
Pele
InfiniteWay
Pele
Level 62
God Stats
2W - 0L
1,748 SR
Queue Stats
22W - 15L
1,502 Elo+
Solo
Olorun
Olorun
Neckerblyatlord
Olorun
Level 120
God Stats
2W - 2L
1,445 SR
Queue Stats
296W - 286L
1,473 Elo+
Solo
Medusa
Medusa
YaBioKilz567
Medusa
Level 121
God Stats
5W - 5L
1,819 SR
Queue Stats
664W - 660L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Digglett
Achilles
14
3 / 0 / 0
8,037
670
4,028
7,101
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Goder94
Ishtar
11
0 / 4 / 1
6,051
504
3,706
8,423
2,011
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,230
519
4,145
11,162
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
11
1 / 3 / 3
6,257
521
5,154
8,263
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 4 / 1
6,569
547
4,115
7,677
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
7 / 3 / 2
7,300
608
5,948
10,797
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
ConnorCannibal
Jormungandr
11
2 / 1 / 4
6,030
503
5,201
7,553
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 3 / 0
5,672
473
3,052
8,034
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 5
6,894
575
5,890
5,184
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
13
3 / 0 / 6
7,117
593
6,960
5,389
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
14
14
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
3
2
2.67
W
Jormungandr
ConnorCannibal
Jormungandr
2
1
4
4
L
Achilles
Digglett
Achilles
3
0
0
3
L
Ishtar
Goder94
Ishtar
0
4
1
0.13
W
0
3
0
0
L
1
3
2
0.67
W
2
0
5
4.5
L
Ne Zha
1
3
3
0.83
W
Medusa
3
0
6
6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,148
Damage
27,051
42,626
Taken
36,957
17,401
Mitigated
14,003
11,406
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,948
2,334
0
5,960
10,797
3,624
0
2,199
8,561
0
52,461
W
Jormungandr
ConnorCannibal
Jormungandr
5,201
1,205
0
698
7,553
5,064
182
2,246
5,307
25,878
2,108
L
Achilles
Digglett
Achilles
4,028
582
0
3,454
7,101
4,050
0
0
7,101
41
62,309
L
Ishtar
Goder94
Ishtar
3,706
1,726
0
2,726
8,423
2,011
0
896
7,445
0
39,879
W
3,052
119
0
1,724
8,034
2,099
0
739
6,902
0
37,524
L
4,145
900
0
1,946
11,162
6,767
0
3,943
6,770
19,820
0
W
5,890
1,284
595
2,374
5,184
1,563
0
2,172
3,012
49,432
531
L
Ne Zha
5,154
1,058
0
1,100
8,263
2,661
0
2,096
5,887
0
46,468
W
Medusa
6,960
2,773
0
683
5,389
1,653
126
945
4,444
0
47,061
L
4,115
1,188
0
2,180
7,677
1,912
0
2,662
4,741
40,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
33,013
364
Minions Killed
395
0
Camps Cleared
0
1,174,185
Distance Traveled
1,265,855
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,300
608
86
7
0
278,212
0
W
Jormungandr
6,030
503
48
4
0
229,128
2
L
Achilles
8,037
670
105
9
0
231,375
0
L
Ishtar
6,051
504
79
7
0
223,143
2
W
Pele
5,672
473
78
7
0
244,137
0
L
Ymir
6,230
519
32
3
0
232,351
3
W
Olorun
6,894
575
94
8
0
255,125
0
L
Ne Zha
6,257
521
72
6
0
275,656
1
W
Medusa
7,117
593
89
7
0
259,253
2
L
Hera
6,569
547
76
6
0
211,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role