Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
IHitSeagulls
Persephone
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 112L
1,499 Elo+
Party 1
Thoth
Thoth
PapaSugoi
Thoth
Level 129
God Stats
3W - 2L
1,705 SR
Queue Stats
74W - 74L
1,506 Elo+
Party 1
Surtr
Surtr
Xx_Giukiller_xX
Surtr
Level 120
God Stats
2W - 1L
1,872 SR
Queue Stats
119W - 111L
1,458 Elo+
Party 3
Cerberus
Cerberus
xImNesKill
Cerberus
Level 28
God Stats
1W - 1L
1,797 SR
Queue Stats
31W - 44L
1,393 Elo+
Party 3
Team Averages
Level 67
1,675 SR
1,471 Elo+

VS

Team Averages
Level 100
1,507 SR
1,450 Elo+
Cthulhu
Cthulhu
CeylonGOD
Cthulhu
Level 107
God Stats
34W - 24L
1,563 SR
Queue Stats
205W - 184L
1,448 Elo+
Solo
Medusa
Medusa
Fausel
Medusa
Level 133
God Stats
19W - 21L
1,740 SR
Queue Stats
322W - 315L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Foxytoo_Dva
Nu Wa
Level 89
God Stats
9W - 7L
1,569 SR
Queue Stats
337W - 336L
1,468 Elo+
Party 2
Olorun
Olorun
Furgo_ow
Olorun
Level 105
God Stats
2W - 3L
1,381 SR
Queue Stats
791W - 772L
1,449 Elo+
Party 2
Achilles
Achilles
holakim
Achilles
Level 65
God Stats
5W - 14L
1,283 SR
Queue Stats
211W - 221L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 4 / 0
4,346
435
3,112
6,436
1,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
IHitSeagulls
Persephone
9
0 / 4 / 0
5,575
558
4,819
7,804
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
PapaSugoi
Thoth
11
0 / 1 / 0
5,824
582
2,709
3,516
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
4,812
481
4,177
8,560
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
xImNesKill
Cerberus
8
0 / 3 / 0
4,436
444
1,737
7,703
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CeylonGOD
Cthulhu
10
3 / 0 / 3
6,351
635
5,645
7,308
3,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Fausel
Medusa
11
4 / 0 / 3
5,894
589
4,805
3,839
984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 0 / 6
6,115
612
4,741
8,121
5,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
Furgo_ow
Olorun
12
1 / 0 / 0
6,165
617
3,096
5,883
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
holakim
Achilles
11
5 / 0 / 2
5,859
586
3,784
5,560
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
15
15
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
W
Cthulhu
CeylonGOD
Cthulhu
3
0
3
4.5
W
Medusa
Fausel
Medusa
4
0
3
5.5
W
2
0
6
5
W
Olorun
Furgo_ow
Olorun
1
0
0
1
L
Persephone
IHitSeagulls
Persephone
0
4
0
0
L
Thoth
PapaSugoi
Thoth
0
1
0
0
L
0
3
0
0
W
Achilles
holakim
Achilles
5
0
2
6
L
Cerberus
xImNesKill
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,554
Damage
22,071
34,019
Taken
30,711
12,191
Mitigated
13,023
8,643
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,112
1,620
0
1,243
6,436
1,643
0
2,529
3,907
0
25,055
W
Cthulhu
CeylonGOD
Cthulhu
5,645
781
58
2,241
7,308
3,689
150
1,040
6,268
27,919
0
W
Medusa
Fausel
Medusa
4,805
1,719
0
763
3,839
984
863
876
2,963
0
34,728
W
4,741
2,173
0
2,697
8,121
5,082
0
3,642
4,057
28,881
1,090
W
Olorun
Furgo_ow
Olorun
3,096
1,539
0
3,490
5,883
1,638
0
1,972
3,498
39,876
7,654
L
Persephone
IHitSeagulls
Persephone
4,819
642
0
3,078
7,804
1,858
0
3,776
3,985
35,024
0
L
Thoth
PapaSugoi
Thoth
2,709
191
0
920
3,516
964
0
2,606
910
34,869
496
L
4,177
1,931
0
1,428
8,560
3,500
5
2,062
6,498
1,131
39,823
W
Achilles
holakim
Achilles
3,784
887
0
3,093
5,560
1,630
0
838
4,489
0
24,446
L
Cerberus
xImNesKill
Cerberus
1,737
99
0
1,974
7,703
4,226
0
2,167
5,536
13,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
30,384
285
Minions Killed
294
0
Camps Cleared
0
979,024
Distance Traveled
1,021,146
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,346
435
41
4
0
174,608
3
W
Cthulhu
6,351
635
35
4
0
221,325
3
W
Medusa
5,894
589
77
8
0
200,218
0
W
Nu Wa
6,115
612
41
4
0
181,731
2
W
Olorun
6,165
617
99
10
0
176,534
0
L
Persephone
5,575
558
68
7
0
178,619
1
L
Thoth
5,824
582
86
9
0
190,427
2
L
Surtr
4,812
481
62
6
0
231,211
0
W
Achilles
5,859
586
42
4
0
241,338
0
L
Cerberus
4,436
444
28
3
0
204,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role